Player Matchup

Ix Chel
Ix Chel
Boikenn
Ix Chel
Level 58
God Stats
4W - 1L
1,718 SR
Queue Stats
100W - 125L
1,420 Elo+
Party 1
Chernobog
Chernobog
CPB99
Chernobog
Level 139
God Stats
3W - 3L
1,543 SR
Queue Stats
225W - 225L
1,592 Elo+
Party 1
Fenrir
Fenrir
JingWeisThighs
Fenrir
Level 155
God Stats
2W - 0L
1,562 SR
Queue Stats
107W - 74L
1,618 Elo+
Party 1
Sol
Sol
JustCauseJeff
Sol
Level 84
God Stats
8W - 5L
1,658 SR
Queue Stats
119W - 149L
1,504 Elo+
Party 1
Mulan
Mulan
TheOnlySaint
Mulan
Level 70
God Stats
10W - 8L
1,505 SR
Queue Stats
71W - 98L
1,449 Elo+
Party 1
Team Averages
Level 101
1,597 SR
1,517 Elo+

VS

Team Averages
Level 125
1,557 SR
1,588 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MrAguilar
Apollo
Level 148
God Stats
3W - 4L
1,506 SR
Queue Stats
240W - 214L
1,592 Elo+
Solo
Cernunnos
Cernunnos
OhhFarlaeTV
Cernunnos
Level 95
God Stats
3W - 1L
1,683 SR
Queue Stats
44W - 27L
1,645 Elo+
Party 2
Merlin
Merlin
OhhMonsster
Merlin
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 54L
1,643 Elo+
Party 2
Sobek
Sobek
Vicgpc
Sobek
Level 124
God Stats
8W - 9L
1,596 SR
Queue Stats
139W - 109L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Boikenn
Ix Chel
11
2 / 2 / 1
6,357
636
5,302
7,807
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
CPB99
Chernobog
12
4 / 1 / 2
7,137
714
3,268
5,401
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 3
6,483
648
6,028
10,737
4,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 2
6,129
613
6,423
5,183
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 1 / 0
5,072
507
1,557
6,973
3,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 0
6,708
671
4,171
4,355
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
MrAguilar
Apollo
11
1 / 2 / 0
6,231
623
4,840
6,546
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
OhhFarlaeTV
Cernunnos
10
0 / 3 / 2
5,790
579
3,502
9,081
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
9
0 / 3 / 2
5,263
526
2,578
6,099
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Vicgpc
Sobek
7
0 / 1 / 1
5,116
512
2,518
7,319
5,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
10
Kills
4
4
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
0
3
W
Ix Chel
Boikenn
Ix Chel
2
2
1
1.25
W
Chernobog
CPB99
Chernobog
4
1
2
5
W
4
0
3
5.5
W
0
0
2
1
L
Apollo
MrAguilar
Apollo
1
2
0
0.5
L
Cernunnos
OhhFarlaeTV
Cernunnos
0
3
2
0.33
L
Merlin
0
3
2
0.33
W
0
1
0
0
L
Sobek
Vicgpc
Sobek
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,578
Damage
17,609
36,101
Taken
33,400
14,586
Mitigated
15,971
16,600
Healing
7,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,171
462
0
674
4,355
1,424
0
130
4,225
48,620
0
W
Ix Chel
Boikenn
Ix Chel
5,302
699
145
2,957
7,807
3,128
0
786
6,611
44,412
0
W
Chernobog
CPB99
Chernobog
3,268
1,876
0
3,099
5,401
1,898
0
1,495
3,744
0
56,224
W
6,028
2,074
0
5,807
10,737
4,376
0
2,525
7,888
0
42,959
W
6,423
3,871
0
2,447
5,183
1,599
796
1,274
3,845
47,523
2,729
L
Apollo
MrAguilar
Apollo
4,840
3,375
0
1,987
6,546
2,780
0
3,443
3,103
0
41,005
L
Cernunnos
OhhFarlaeTV
Cernunnos
3,502
771
0
1,165
9,081
4,292
0
5,039
4,042
0
35,590
L
Merlin
2,578
279
0
846
6,099
1,793
0
133
5,966
33,926
0
W
1,557
226
0
2,145
6,973
3,585
0
2,607
4,242
0
11,550
L
Sobek
Vicgpc
Sobek
2,518
314
0
2,692
7,319
5,682
0
2,980
4,339
13,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
29,108
344
Minions Killed
319
0
Camps Cleared
0
1,117,982
Distance Traveled
1,053,593
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,708
671
104
10
0
227,498
1
W
Ix Chel
6,357
636
72
7
0
197,910
2
W
Chernobog
7,137
714
109
11
0
217,261
2
W
Fenrir
6,483
648
62
6
0
266,634
1
W
Sol
6,129
613
83
8
0
207,704
0
L
Apollo
6,231
623
85
9
0
195,124
2
L
Cernunnos
5,790
579
59
6
0
204,446
0
L
Merlin
5,263
526
63
6
0
215,843
0
W
Mulan
5,072
507
18
2
0
228,473
3
L
Sobek
5,116
512
8
1
0
210,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role