Player Matchup

Osiris
Osiris
Sacoa
Osiris
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,414 Elo+
Party 2
Sol
Sol
Waqoh
Sol
Level 70
God Stats
1W - 1L
1,585 SR
Queue Stats
7W - 9L
1,403 Elo+
Party 2
Apollo
Apollo
iSeIl
Apollo
Level 49
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 5L
1,405 Elo+
Party 2
Team Averages
Level 75
1,461 SR
1,407 Elo+

VS

Team Averages
Level 101
1,572 SR
1,418 Elo+
Scylla
Scylla
Nekroblivion
Scylla
Level 110
God Stats
32W - 22L
1,487 SR
Queue Stats
217W - 219L
1,376 Elo+
Party 1
Fafnir
Fafnir
RespirationAbuse
Fafnir
Level 109
God Stats
3W - 4L
1,440 SR
Queue Stats
234W - 241L
1,382 Elo+
Party 1
Hachiman
Hachiman
Skinny_ShhMeat11
Hachiman
Level 83
God Stats
21W - 11L
1,790 SR
Queue Stats
415W - 394L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Sacoa
Osiris
11
1 / 0 / 6
8,024
729
6,472
7,455
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Waqoh
Sol
12
3 / 0 / 4
8,435
767
7,679
5,531
2,263
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
iSeIl
Apollo
12
3 / 1 / 4
8,603
782
6,843
7,147
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 2 / 1
7,007
637
2,941
4,424
1,672
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 4 / 1
7,153
650
3,843
12,074
12,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 0
7,697
700
8,205
7,793
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
1
0.25
L
0
4
1
0.13
W
Osiris
Sacoa
Osiris
1
0
6
4
L
1
1
0
1
W
Sol
Waqoh
Sol
3
0
4
5
W
Apollo
iSeIl
Apollo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,994
Damage
14,989
20,133
Taken
24,291
13,766
Mitigated
17,638
7,576
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,941
42
0
350
4,424
1,672
0
1,877
2,468
21,498
0
L
3,843
1,134
0
1,305
12,074
12,798
0
3,603
7,855
13,389
383
W
Osiris
Sacoa
Osiris
6,472
661
0
714
7,455
8,380
0
2,522
4,933
0
26,104
L
8,205
3,704
0
2,031
7,793
3,168
0
3,063
4,446
0
37,463
W
Sol
Waqoh
Sol
7,679
1,084
0
3,485
5,531
2,263
607
2,412
3,119
31,981
0
W
Apollo
iSeIl
Apollo
6,843
4,640
0
3,377
7,147
3,123
851
1,987
5,158
0
36,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
21,857
139
Minions Killed
111
0
Camps Cleared
0
553,811
Distance Traveled
562,008
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,007
637
35
3
0
196,280
0
L
Fafnir
7,153
650
21
2
0
183,791
4
W
Osiris
8,024
729
38
3
0
201,795
2
L
Hachiman
7,697
700
55
5
0
181,937
0
W
Sol
8,435
767
39
4
0
180,841
0
W
Apollo
8,603
782
62
6
0
171,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role