Player Matchup

He Bo
He Bo
Bersirkr
He Bo
Level 140
God Stats
1W - 0L
1,722 SR
Queue Stats
76W - 63L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
Kentaroman
Kukulkan
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 48L
1,500 Elo+
Party 2
Bellona
Bellona
Lunatyr
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bacchus
Bacchus
ObeyMaurice9
Bacchus
Level 125
God Stats
30W - 28L
1,498 SR
Queue Stats
202W - 218L
1,465 Elo+
Solo
Awilix
Awilix
Volike
Awilix
Level 141
God Stats
1W - 0L
1,577 SR
Queue Stats
84W - 71L
1,592 Elo+
Party 2
Team Averages
Level 103
1,559 SR
1,523 Elo+

VS

Team Averages
Level 103
1,414 SR
1,514 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Rhinosquad22
Ao Kuang
Level 127
God Stats
3W - 5L
1,321 SR
Queue Stats
116W - 110L
1,533 Elo+
Party 1
Hachiman
Hachiman
SkyHarbinger
Hachiman
Level 103
God Stats
36W - 35L
1,546 SR
Queue Stats
166W - 153L
1,533 Elo+
Solo
Hun Batz
Hun Batz
faraonraaa
Hun Batz
Level 89
God Stats
57W - 50L
1,382 SR
Queue Stats
774W - 793L
1,478 Elo+
Solo
Chang'e
Chang'e
nMTitan
Chang'e
Level 69
God Stats
0W - 4L
1,321 SR
Queue Stats
205W - 231L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bersirkr
He Bo
17
4 / 1 / 12
11,509
1,151
15,008
8,809
3,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Kentaroman
Kukulkan
17
3 / 0 / 11
11,658
1,166
10,645
4,130
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Lunatyr
Bellona
17
5 / 2 / 9
11,355
1,136
9,183
13,000
14,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
ObeyMaurice9
Bacchus
17
4 / 1 / 10
11,566
1,157
10,116
11,129
14,463
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Awilix
Volike
Awilix
17
3 / 2 / 9
10,633
1,063
17,217
14,419
6,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

258

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 3 / 3
10,063
1,006
8,402
14,786
18,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Rhinosquad22
Ao Kuang
16
3 / 6 / 3
11,128
1,113
9,069
16,495
7,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
SkyHarbinger
Hachiman
16
1 / 3 / 3
10,528
1,053
8,441
13,671
5,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
faraonraaa
Hun Batz
15
1 / 3 / 2
9,661
966
10,184
12,417
5,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
nMTitan
Chang'e
15
0 / 4 / 3
9,749
975
10,437
12,288
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
19
Kills
6
6
Deaths
19
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
3
0.83
W
He Bo
Bersirkr
He Bo
4
1
12
10
W
Kukulkan
Kentaroman
Kukulkan
3
0
11
8.5
W
Bellona
Lunatyr
Bellona
5
2
9
4.75
W
Bacchus
ObeyMaurice9
Bacchus
4
1
10
9
L
Ao Kuang
Rhinosquad22
Ao Kuang
3
6
3
0.75
L
Hachiman
SkyHarbinger
Hachiman
1
3
3
0.83
W
Awilix
Volike
Awilix
3
2
9
3.75
L
Hun Batz
faraonraaa
Hun Batz
1
3
2
0.67
L
Chang'e
nMTitan
Chang'e
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,169
Damage
46,533
51,487
Taken
69,657
40,910
Mitigated
42,360
5,702
Healing
10,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,402
1,760
0
1,249
14,786
18,256
0
5,823
8,075
580
17,966
W
He Bo
Bersirkr
He Bo
15,008
409
0
674
8,809
3,385
0
4,035
4,700
27,716
0
W
Kukulkan
Kentaroman
Kukulkan
10,645
356
0
907
4,130
1,906
0
1,641
2,339
39,590
0
W
Bellona
Lunatyr
Bellona
9,183
1,584
0
2,154
13,000
14,923
0
4,905
7,889
0
20,282
W
Bacchus
ObeyMaurice9
Bacchus
10,116
1,154
33
1,586
11,129
14,463
0
4,391
6,260
25,265
0
L
Ao Kuang
Rhinosquad22
Ao Kuang
9,069
1,566
0
2,973
16,495
7,879
0
8,992
7,211
20,782
0
L
Hachiman
SkyHarbinger
Hachiman
8,441
4,274
45
709
13,671
5,484
0
6,625
5,602
0
42,638
W
Awilix
Volike
Awilix
17,217
6,235
0
348
14,419
6,233
0
6,965
6,769
0
21,348
L
Hun Batz
faraonraaa
Hun Batz
10,184
1,251
0
1,584
12,417
5,949
0
6,119
5,179
0
20,513
L
Chang'e
nMTitan
Chang'e
10,437
558
1,512
2,496
12,288
4,792
0
5,689
5,609
30,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,721
Gold Earned
51,129
242
Minions Killed
224
5
Camps Cleared
11
1,168,082
Distance Traveled
952,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,063
1,006
44
4
1
163,355
0
W
He Bo
11,509
1,151
56
6
1
228,669
0
W
Kukulkan
11,658
1,166
85
9
2
243,665
0
W
Bellona
11,355
1,136
30
3
1
238,527
0
W
Bacchus
11,566
1,157
61
6
0
206,774
0
L
Ao Kuang
11,128
1,113
21
2
8
182,346
0
L
Hachiman
10,528
1,053
80
8
1
192,826
0
W
Awilix
10,633
1,063
10
1
1
250,447
0
L
Hun Batz
9,661
966
24
2
0
198,431
0
L
Chang'e
9,749
975
55
6
1
215,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role