Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Kaishenpenguins
King Arthur
Level 154
God Stats
2W - 2L
1,548 SR
Queue Stats
96W - 123L
1,452 Elo+
Party 1
Arachne
Arachne
LaPandaMan
Arachne
Level 143
God Stats
10W - 7L
1,639 SR
Queue Stats
67W - 97L
1,421 Elo+
Party 1
Izanami
Izanami
PhoenixxHeat180
Izanami
Level 14
God Stats
5W - 13L
1,335 SR
Queue Stats
13W - 36L
1,192 Elo+
Party 1
Vulcan
Vulcan
zSleepyvio
Vulcan
Level 123
God Stats
1W - 1L
1,276 SR
Queue Stats
57W - 69L
1,478 Elo+
Party 1
Team Averages
Level 111
1,460 SR
1,409 Elo+

VS

Team Averages
Level 64
1,535 SR
1,352 Elo+
Mercury
Mercury
FlemJem2
Mercury
Level 28
God Stats
0W - 3L
1,187 SR
Queue Stats
3W - 13L
1,036 Elo+
Party 2
Martichoras
Martichoras
Greendrilbur
Martichoras
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,432 Elo+
Party 2
Bakasura
Bakasura
Killer_-5506
Bakasura
Level 134
God Stats
13W - 4L
1,655 SR
Queue Stats
252W - 319L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Sxptik
Kukulkan
Level 27
God Stats
21W - 28L
1,698 SR
Queue Stats
88W - 135L
1,327 Elo+
Party 2
Agni
Agni
notcheuwan
Agni
Level 102
God Stats
26W - 30L
1,635 SR
Queue Stats
485W - 455L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 1 / 7
6,413
534
2,253
6,842
4,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Kaishenpenguins
King Arthur
13
5 / 1 / 4
7,904
659
10,965
8,806
5,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
LaPandaMan
Arachne
11
7 / 2 / 2
7,394
616
4,996
6,276
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 0
5,500
458
237
6,331
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
zSleepyvio
Vulcan
12
1 / 1 / 3
6,963
580
4,855
5,886
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlemJem2
Mercury
9
0 / 2 / 1
5,443
454
864
9,507
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Martichoras
Greendrilbur
Martichoras
10
3 / 2 / 2
6,210
518
4,866
6,094
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
Killer_-5506
Bakasura
10
1 / 7 / 1
6,377
531
4,049
14,486
7,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Sxptik
Kukulkan
10
3 / 2 / 4
6,210
518
7,099
5,118
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 0
7,067
589
2,853
4,527
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
13
Kills
8
9
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
7
3.5
L
Mercury
FlemJem2
Mercury
0
2
1
0.25
L
Martichoras
Greendrilbur
Martichoras
3
2
2
2
W
King Arthur
Kaishenpenguins
King Arthur
5
1
4
7
L
Bakasura
Killer_-5506
Bakasura
1
7
1
0.21
W
Arachne
LaPandaMan
Arachne
7
2
2
4
W
0
4
0
0
L
Kukulkan
Sxptik
Kukulkan
3
2
4
2.5
L
1
0
0
1
W
Vulcan
zSleepyvio
Vulcan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,306
Damage
19,731
34,141
Taken
39,732
16,775
Mitigated
16,364
8,908
Healing
7,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,253
554
1,825
1,912
6,842
4,307
50
2,147
4,695
17,686
0
L
Mercury
FlemJem2
Mercury
864
475
0
855
9,507
2,753
200
1,522
7,985
0
26,660
L
Martichoras
Greendrilbur
Martichoras
4,866
887
0
970
6,094
2,542
554
1,866
4,228
0
45,608
W
King Arthur
Kaishenpenguins
King Arthur
10,965
1,824
135
2,330
8,806
5,440
188
0
8,477
0
55,519
L
Bakasura
Killer_-5506
Bakasura
4,049
2,684
0
4,313
14,486
7,917
440
811
13,675
0
33,590
W
Arachne
LaPandaMan
Arachne
4,996
2,921
0
1,690
6,276
2,520
336
2,352
3,918
0
23,188
W
237
225
0
266
6,331
2,078
0
2,601
3,730
0
29,036
L
Kukulkan
Sxptik
Kukulkan
7,099
514
0
70
5,118
1,685
37
1,348
3,770
30,550
0
L
2,853
57
0
990
4,527
1,467
0
1,561
2,966
63,184
0
W
Vulcan
zSleepyvio
Vulcan
4,855
2,847
0
750
5,886
2,430
671
2,836
3,040
59,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,174
Gold Earned
31,307
308
Minions Killed
368
0
Camps Cleared
0
1,253,860
Distance Traveled
1,209,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,413
534
31
3
0
234,727
0
L
Mercury
5,443
454
44
4
0
264,716
0
L
Martichoras
6,210
518
66
6
0
208,006
0
W
King Arthur
7,904
659
80
7
0
260,588
0
L
Bakasura
6,377
531
80
7
0
240,800
0
W
Arachne
7,394
616
41
3
0
281,184
0
W
Izanami
5,500
458
51
4
0
222,801
0
L
Kukulkan
6,210
518
55
5
0
240,588
0
L
Agni
7,067
589
123
10
0
255,609
0
W
Vulcan
6,963
580
105
9
0
254,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role