Player Matchup

Sol
Sol
Emily Maree2259
Sol
Level 107
God Stats
6W - 12L
1,497 SR
Queue Stats
893W - 882L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
Tsuintawa-2
Zhong Kui
Level 145
God Stats
0W - 3L
1,359 SR
Queue Stats
23W - 13L
1,612 Elo+
Party 2
Thoth
Thoth
juliuscb
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,373 Elo+
Solo
Kali
Kali
spartans_300PR
Kali
Level 106
God Stats
1W - 2L
1,487 SR
Queue Stats
337W - 365L
1,457 Elo+
Solo
Cabrakan
Cabrakan
uncharted_ty-
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 2
Team Averages
Level 94
1,469 SR
1,480 Elo+

VS

Team Averages
Level 69
1,545 SR
1,448 Elo+
Cernunnos
Cernunnos
Ashtiano93
Cernunnos
Level 100
God Stats
4W - 2L
1,422 SR
Queue Stats
175W - 209L
1,388 Elo+
Solo
Jing Wei
Jing Wei
DICE_ROCKS
Jing Wei
Level 126
God Stats
5W - 2L
1,524 SR
Queue Stats
333W - 325L
1,476 Elo+
Party 1
Ymir
Ymir
GratefulExpert1
Ymir
Level 69
God Stats
1W - 1L
1,328 SR
Queue Stats
54W - 50L
1,474 Elo+
Party 1
He Bo
He Bo
Hadeskiller99
He Bo
Level 25
God Stats
2W - 0L
1,737 SR
Queue Stats
43W - 46L
1,443 Elo+
Party 1
Achilles
Achilles
PrxjectShvdxw
Achilles
Level 25
God Stats
2W - 0L
1,717 SR
Queue Stats
47W - 50L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 10
11,976
855
19,661
13,508
8,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
Tsuintawa-2
Zhong Kui
20
10 / 5 / 8
11,320
809
24,841
15,572
16,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
juliuscb
Thoth
5
0 / 0 / 0
6,840
489
0
0
0
4
0 / 0 / 2
4,540
324
0
0
0
Cabrakan
uncharted_ty-
Cabrakan
20
5 / 5 / 13
11,260
804
5,301
18,958
29,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ashtiano93
Cernunnos
19
3 / 5 / 7
11,311
808
10,665
14,128
7,767
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
DICE_ROCKS
Jing Wei
17
0 / 6 / 6
10,544
753
7,214
13,833
7,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
0 / 3 / 9
10,217
730
4,820
12,240
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 6 / 7
11,037
788
9,599
11,847
6,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
PrxjectShvdxw
Achilles
20
8 / 5 / 4
12,469
891
11,102
15,636
23,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
46
23
Kills
13
13
Deaths
25
33
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ashtiano93
Cernunnos
3
5
7
1.3
W
Jing Wei
DICE_ROCKS
Jing Wei
0
6
6
0.5
L
8
3
10
4.33
W
0
3
9
1.5
W
2
6
7
0.92
W
Achilles
PrxjectShvdxw
Achilles
8
5
4
2
L
Zhong Kui
Tsuintawa-2
Zhong Kui
10
5
8
2.8
L
Thoth
juliuscb
Thoth
0
0
0
0
L
0
0
2
1
L
Cabrakan
uncharted_ty-
Cabrakan
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,803
Damage
43,400
48,038
Taken
67,684
54,449
Mitigated
62,397
14,415
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ashtiano93
Cernunnos
10,665
4,967
1,076
1,954
14,128
7,767
2,150
10,508
3,620
0
36,110
W
Jing Wei
DICE_ROCKS
Jing Wei
7,214
5,261
1,733
1,526
13,833
7,300
5,132
10,982
2,851
0
28,053
L
19,661
2,426
798
4,525
13,508
8,064
867
3,460
9,610
47,743
0
W
4,820
106
988
1,472
12,240
17,249
22
8,251
3,989
10,383
0
W
9,599
624
526
599
11,847
6,817
623
9,434
2,413
25,352
0
W
Achilles
PrxjectShvdxw
Achilles
11,102
1,895
1,225
1,720
15,636
23,264
0
10,628
5,008
0
12,973
L
Zhong Kui
Tsuintawa-2
Zhong Kui
24,841
1,450
1,553
3,179
15,572
16,768
660
4,031
11,224
44,104
0
L
Thoth
juliuscb
Thoth
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
uncharted_ty-
Cabrakan
5,301
351
1,994
2,366
18,958
29,617
0
6,928
11,694
12,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,936
Gold Earned
55,578
106
Minions Killed
171
0
Camps Cleared
0
709,622
Distance Traveled
1,137,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,311
808
63
5
0
216,843
0
W
Jing Wei
10,544
753
47
3
0
217,356
0
L
Sol
11,976
855
49
4
0
248,288
0
W
Ymir
10,217
730
13
1
0
216,002
0
W
He Bo
11,037
788
39
3
0
229,933
0
W
Achilles
12,469
891
9
1
0
257,431
0
L
Zhong Kui
11,320
809
49
4
0
220,278
0
L
Thoth
6,840
489
0
0
0
0
0
L
Kali
4,540
324
0
0
0
0
0
L
Cabrakan
11,260
804
8
1
0
241,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role