Player Matchup

Bellona
Bellona
Quanxann
Bellona
Level 7
God Stats
1W - 3L
1,417 SR
Queue Stats
9W - 20L
1,160 Elo+
Party 1
Heimdallr
Heimdallr
TheBrutalGecko
Heimdallr
Level 68
God Stats
3W - 1L
1,860 SR
Queue Stats
25W - 33L
1,341 Elo+
Party 1
Nemesis
Nemesis
UW_RABBlT
Nemesis
Level 27
God Stats
6W - 17L
1,306 SR
Queue Stats
14W - 35L
1,276 Elo+
Party 1
Jormungandr
Jormungandr
the_lazy_1-_-
Jormungandr
Level 25
God Stats
2W - 11L
1,500 SR
Queue Stats
16W - 38L
1,276 Elo+
Party 1
Ne Zha
Ne Zha
yDsin
Ne Zha
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 22L
1,240 Elo+
Party 1
Team Averages
Level 28
1,517 SR
1,259 Elo+

VS

Team Averages
Level 50
1,573 SR
1,468 Elo+
Charon
Charon
MoonHippie
Charon
Level 85
God Stats
14W - 18L
1,634 SR
Queue Stats
83W - 79L
1,561 Elo+
Party 3
Bellona
Bellona
PartialNut
Bellona
Level 38
God Stats
8W - 8L
1,450 SR
Queue Stats
246W - 253L
1,317 Elo+
Solo
Ao Kuang
Ao Kuang
Playerslayerone
Ao Kuang
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 3
Zeus
Zeus
lookup76
Zeus
Level 14
God Stats
2W - 0L
1,727 SR
Queue Stats
3W - 4L
1,396 Elo+
Party 2
Fenrir
Fenrir
wolfgamerpro
Fenrir
Level 104
God Stats
12W - 8L
1,552 SR
Queue Stats
121W - 104L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Quanxann
Bellona
10
0 / 4 / 2
6,482
405
3,756
13,691
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
TheBrutalGecko
Heimdallr
12
2 / 4 / 1
7,409
463
5,750
11,065
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
UW_RABBlT
Nemesis
13
1 / 3 / 0
8,006
500
6,385
12,374
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
the_lazy_1-_-
Jormungandr
13
2 / 5 / 0
7,655
478
5,798
15,595
7,191
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
yDsin
Ne Zha
10
0 / 6 / 2
6,653
416
3,322
13,199
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MoonHippie
Charon
12
0 / 1 / 9
7,403
463
7,611
9,249
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
PartialNut
Bellona
14
1 / 0 / 2
8,655
541
6,958
12,593
12,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Ao Kuang
16
10 / 1 / 0
9,895
618
12,856
12,998
7,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
15
6 / 3 / 2
9,465
592
16,406
7,972
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
5 / 1 / 3
8,305
519
4,920
11,767
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
22
22
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charon
MoonHippie
Charon
0
1
9
4.5
W
Bellona
PartialNut
Bellona
1
0
2
2
W
Ao Kuang
10
1
0
10
L
Bellona
Quanxann
Bellona
0
4
2
0.25
L
Heimdallr
TheBrutalGecko
Heimdallr
2
4
1
0.63
L
Nemesis
UW_RABBlT
Nemesis
1
3
0
0.33
W
Zeus
6
3
2
2.33
L
Jormungandr
the_lazy_1-_-
Jormungandr
2
5
0
0.4
W
Fenrir
5
1
3
6.5
L
Ne Zha
yDsin
Ne Zha
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,011
Damage
48,751
65,924
Taken
54,579
31,832
Mitigated
38,208
11,573
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
MoonHippie
Charon
7,611
740
0
1,165
9,249
7,513
94
390
8,859
32,104
0
W
Bellona
PartialNut
Bellona
6,958
2,075
0
5,774
12,593
12,760
214
114
12,479
0
54,519
W
Ao Kuang
12,856
4,037
0
8,109
12,998
7,235
1,538
442
12,556
77,284
12,545
L
Bellona
Quanxann
Bellona
3,756
1,078
0
1,421
13,691
9,693
0
8,886
4,166
1,234
26,527
L
Heimdallr
TheBrutalGecko
Heimdallr
5,750
2,445
0
3,195
11,065
4,630
0
8,478
2,294
0
42,991
L
Nemesis
UW_RABBlT
Nemesis
6,385
2,470
0
3,767
12,374
5,459
0
1,080
11,294
0
45,313
W
Zeus
16,406
2,304
0
573
7,972
2,979
628
4,318
3,654
66,099
0
L
Jormungandr
the_lazy_1-_-
Jormungandr
5,798
999
0
2,196
15,595
7,191
696
12,619
2,886
54,612
0
W
Fenrir
4,920
1,345
0
3,447
11,767
7,721
160
534
11,233
0
40,062
L
Ne Zha
yDsin
Ne Zha
3,322
1,357
0
994
13,199
4,859
0
4,224
8,975
0
27,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,205
Gold Earned
43,723
312
Minions Killed
405
0
Camps Cleared
0
1,561,623
Distance Traveled
1,666,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,403
463
25
2
0
300,983
0
W
Bellona
8,655
541
87
5
0
277,284
0
W
Ao Kuang
9,895
618
136
9
0
393,013
0
L
Bellona
6,482
405
51
3
0
329,911
0
L
Heimdallr
7,409
463
64
4
0
300,604
0
L
Nemesis
8,006
500
74
5
0
301,068
0
W
Zeus
9,465
592
103
6
0
284,146
0
L
Jormungandr
7,655
478
84
5
0
307,724
0
W
Fenrir
8,305
519
54
3
0
410,790
0
L
Ne Zha
6,653
416
39
2
0
322,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role