Player Matchup

Heimdallr
Heimdallr
King_Gamer420-
Heimdallr
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
2W - 12L
1,079 Elo+
Party 1
Sol
Sol
RipBellaa
Sol
Level 6
God Stats
1W - 5L
1,118 SR
Queue Stats
2W - 10L
1,137 Elo+
Party 1
Merlin
Merlin
TheKidSausy
Merlin
Level 15
God Stats
1W - 2L
1,723 SR
Queue Stats
2W - 11L
1,116 Elo+
Party 1
Hera
Hera
chi197
Hera
Level 4
God Stats
7W - 8L
1,767 SR
Queue Stats
11W - 22L
1,301 Elo+
Solo
Yemoja
Yemoja
serpentwirez
Yemoja
Level 6
God Stats
1W - 4L
1,410 SR
Queue Stats
2W - 9L
1,185 Elo+
Party 1
Team Averages
Level 10
1,548 SR
1,164 Elo+

VS

Team Averages
Level 63
1,485 SR
1,466 Elo+
Chaac
Chaac
FallZoo9440790
Chaac
Level 28
God Stats
18W - 24L
1,671 SR
Queue Stats
33W - 41L
1,504 Elo+
Solo
Hun Batz
Hun Batz
Slephrah
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,633 Elo+
Party 3
Charon
Charon
TheTexasTerrorr
Charon
Level 159
God Stats
8W - 4L
1,309 SR
Queue Stats
336W - 336L
1,450 Elo+
Party 3
Hou Yi
Hou Yi
ToastedTonberry7
Hou Yi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
1,354 Elo+
Party 2
Sol
Sol
glod13
Sol
Level 80
God Stats
37W - 36L
1,444 SR
Queue Stats
74W - 82L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
King_Gamer420-
Heimdallr
14
0 / 7 / 0
8,408
647
4,528
17,011
8,252
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 6 / 1
8,968
690
6,710
14,938
7,158
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
16
1 / 5 / 2
9,346
719
5,034
17,424
11,907
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hera
chi197
Hera
13
0 / 2 / 2
8,092
622
2,595
5,252
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
14
0 / 1 / 3
8,326
640
4,677
18,769
17,687
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
10,326
794
7,601
11,376
10,584
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Slephrah
Hun Batz
18
8 / 2 / 5
11,395
877
13,911
13,173
7,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 2 / 11
10,892
838
23,510
15,661
16,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 6
10,377
798
8,864
7,792
3,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
glod13
Sol
18
4 / 0 / 8
10,881
837
13,681
11,627
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
2
Kills
21
21
Deaths
5
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Heimdallr
King_Gamer420-
Heimdallr
0
7
0
0
L
1
6
1
0.25
W
Hun Batz
Slephrah
Hun Batz
8
2
5
5.25
L
Merlin
1
5
2
0.4
W
6
2
11
5.75
W
2
0
6
5
L
Hera
chi197
Hera
0
2
2
0.5
W
Sol
glod13
Sol
4
0
8
8
L
Yemoja
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,544
Damage
67,567
73,394
Taken
59,629
46,937
Mitigated
43,214
3,487
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,601
242
0
2,723
11,376
10,584
1,182
1,258
9,816
0
45,510
L
Heimdallr
King_Gamer420-
Heimdallr
4,528
2,477
0
0
17,011
8,252
0
7,126
9,490
57
20,470
L
6,710
1,962
0
1,577
14,938
7,158
0
7,023
7,690
22,304
493
W
Hun Batz
Slephrah
Hun Batz
13,911
1,739
0
720
13,173
7,481
3,182
3,705
9,193
0
53,963
L
Merlin
5,034
414
0
60
17,424
11,907
0
7,091
9,666
31,514
0
W
23,510
1,332
0
2,247
15,661
16,046
877
6,592
6,443
34,163
2,967
W
8,864
2,599
0
3,223
7,792
3,890
2,142
3,081
4,711
0
43,276
L
Hera
chi197
Hera
2,595
713
0
453
5,252
1,933
0
2,163
2,840
9,442
0
W
Sol
glod13
Sol
13,681
5,611
0
6,173
11,627
5,213
3,376
4,293
7,334
47,365
0
L
Yemoja
4,677
442
955
442
18,769
17,687
0
8,773
9,323
12,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,140
Gold Earned
53,871
148
Minions Killed
301
0
Camps Cleared
0
987,633
Distance Traveled
1,498,234
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,326
794
75
6
0
314,578
0
L
Heimdallr
8,408
647
33
3
0
182,983
1
L
Sol
8,968
690
34
3
0
243,981
1
W
Hun Batz
11,395
877
73
6
0
332,637
0
L
Merlin
9,346
719
55
4
0
240,539
0
W
Charon
10,892
838
32
2
0
305,029
0
W
Hou Yi
10,377
798
53
4
0
290,853
0
L
Hera
8,092
622
14
1
0
55,625
0
W
Sol
10,881
837
68
5
0
255,137
0
L
Yemoja
8,326
640
12
1
0
264,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role