Player Matchup

Khepri
Khepri
Elit joshep
Khepri
Level 123
God Stats
0W - 1L
1,489 SR
Queue Stats
0W - 3L
1,163 Elo+
Party 1
Chernobog
Chernobog
Ray-bees13
Chernobog
Level 41
God Stats
50W - 55L
1,466 SR
Queue Stats
117W - 175L
1,380 Elo+
Solo
Chaac
Chaac
filomeno997
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
thejontterminat
Kukulkan
Level 4
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
tyrone biggems1
Loki
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 122L
1,447 Elo+
Solo
Team Averages
Level 56
1,473 SR
1,398 Elo+

VS

Team Averages
Level 87
1,423 SR
1,424 Elo+
Baron Samedi
Baron Samedi
Evox1
Baron Samedi
Level 129
God Stats
3W - 2L
1,581 SR
Queue Stats
352W - 438L
1,368 Elo+
Solo
Zhong Kui
Zhong Kui
Got-Em_050
Zhong Kui
Level 129
God Stats
1W - 0L
1,329 SR
Queue Stats
13W - 10L
1,821 Elo+
Party 2
Anhur
Anhur
HouYis-IVIARK
Anhur
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,159 Elo+
Party 2
Hercules
Hercules
Sike420219
Hercules
Level 68
God Stats
8W - 16L
1,354 SR
Queue Stats
40W - 46L
1,389 Elo+
Solo
Cabrakan
Cabrakan
jxosh555pr
Cabrakan
Level 100
God Stats
14W - 13L
1,350 SR
Queue Stats
324W - 372L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 5 / 0
7,178
653
4,863
14,166
7,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Ray-bees13
Chernobog
13
1 / 7 / 0
7,184
653
6,311
14,221
5,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 0
6,848
623
5,026
13,602
13,451
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
14
0 / 6 / 0
7,286
662
1,137
9,368
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 1
7,921
720
7,799
10,482
3,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Evox1
Baron Samedi
17
5 / 0 / 9
9,294
845
8,362
7,174
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Got-Em_050
Zhong Kui
15
3 / 0 / 10
8,539
776
7,990
9,314
9,599
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 11
8,861
806
12,635
10,579
4,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Sike420219
Hercules
16
11 / 0 / 8
9,780
889
13,887
12,393
11,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
jxosh555pr
Cabrakan
15
5 / 0 / 10
8,652
787
9,812
7,444
5,538
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
75
2
Kills
27
27
Deaths
2
1
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
5
0
0
W
Baron Samedi
Evox1
Baron Samedi
5
0
9
9.5
W
Zhong Kui
Got-Em_050
Zhong Kui
3
0
10
8
W
3
2
11
4.25
L
Chernobog
Ray-bees13
Chernobog
1
7
0
0.14
W
Hercules
Sike420219
Hercules
11
0
8
15
L
0
5
0
0
W
Cabrakan
jxosh555pr
Cabrakan
5
0
10
10
L
Kukulkan
0
6
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,136
Damage
52,686
61,839
Taken
46,904
34,607
Mitigated
34,845
4,644
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
4,863
404
936
1,200
14,166
7,536
144
4,682
9,484
14,291
0
W
Baron Samedi
Evox1
Baron Samedi
8,362
380
641
1,486
7,174
3,723
569
833
6,341
43,747
0
W
Zhong Kui
Got-Em_050
Zhong Kui
7,990
755
257
5,281
9,314
9,599
1,706
1,510
7,804
23,385
0
W
12,635
8,968
0
2,221
10,579
4,900
2,123
1,468
9,111
0
35,192
L
Chernobog
Ray-bees13
Chernobog
6,311
3,901
0
744
14,221
5,746
96
3,957
10,264
0
16,370
W
Hercules
Sike420219
Hercules
13,887
8,783
249
5,912
12,393
11,085
918
2,072
10,321
0
33,035
L
5,026
769
0
1,014
13,602
13,451
0
7,347
6,255
1,481
14,554
W
Cabrakan
jxosh555pr
Cabrakan
9,812
911
879
824
7,444
5,538
0
1,222
6,222
24,024
0
L
Kukulkan
1,137
267
0
250
9,368
3,922
785
5,408
3,960
17,266
0
L
7,799
1,443
0
500
10,482
3,952
0
4,770
5,712
0
30,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
45,126
162
Minions Killed
236
0
Camps Cleared
0
1,095,215
Distance Traveled
1,068,468
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,178
653
18
2
0
211,269
0
W
Baron Samedi
9,294
845
65
6
0
212,151
2
W
Zhong Kui
8,539
776
51
5
0
211,776
0
W
Anhur
8,861
806
54
5
0
178,810
0
L
Chernobog
7,184
653
26
2
0
214,412
0
W
Hercules
9,780
889
39
4
0
211,877
1
L
Chaac
6,848
623
25
2
0
230,781
0
W
Cabrakan
8,652
787
27
2
0
253,854
0
L
Kukulkan
7,286
662
44
4
0
202,962
0
L
Loki
7,921
720
49
4
0
235,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role