Player Matchup

Tsukuyomi
Tsukuyomi
FaceOfZed
Tsukuyomi
Level 4
God Stats
4W - 7L
1,149 SR
Queue Stats
8W - 13L
1,144 Elo+
Party 2
Cthulhu
Cthulhu
Goddreamz
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,144 Elo+
Party 2
Loki
Loki
Jdogy
Loki
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 17L
1,449 Elo+
Party 2
Ra
Ra
StopItApp
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,144 Elo+
Party 2
Olorun
Olorun
ThrowPiller
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,144 Elo+
Party 2
Team Averages
Level 19
1,430 SR
1,205 Elo+

VS

Team Averages
Level 75
1,507 SR
1,466 Elo+
Artemis
Artemis
All_Pro_Legendz
Artemis
Level 98
God Stats
34W - 14L
1,616 SR
Queue Stats
387W - 366L
1,489 Elo+
Party 1
Cliodhna
Cliodhna
Coookiemunster
Cliodhna
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 87L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
DAVIDW_26
Zhong Kui
Level 49
God Stats
13W - 10L
1,315 SR
Queue Stats
50W - 40L
1,473 Elo+
Party 1
Kuzenbo
Kuzenbo
Night-tiime
Kuzenbo
Level 107
God Stats
7W - 2L
1,500 SR
Queue Stats
228W - 209L
1,512 Elo+
Party 1
Hades
Hades
PSYCHO-_-NOOB
Hades
Level 75
God Stats
21W - 18L
1,603 SR
Queue Stats
187W - 198L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FaceOfZed
Tsukuyomi
12
2 / 6 / 0
7,477
467
7,467
13,942
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Goddreamz
Cthulhu
11
3 / 4 / 2
7,483
468
6,014
13,253
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Jdogy
Loki
12
1 / 6 / 4
7,517
470
6,742
16,417
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 8 / 0
6,344
397
4,940
10,032
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
12
2 / 5 / 3
7,378
461
8,193
12,480
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 11
9,024
564
16,892
8,654
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
14
7 / 2 / 6
8,931
558
7,631
12,433
4,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
DAVIDW_26
Zhong Kui
15
3 / 3 / 0
9,602
600
9,519
8,565
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Night-tiime
Kuzenbo
13
5 / 1 / 11
9,046
565
7,076
14,643
20,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
8 / 0 / 5
10,019
626
6,499
11,173
6,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
29
29
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
Cliodhna
7
2
6
5
W
Zhong Kui
DAVIDW_26
Zhong Kui
3
3
0
1
L
Tsukuyomi
FaceOfZed
Tsukuyomi
2
6
0
0.33
L
Cthulhu
Goddreamz
Cthulhu
3
4
2
1
L
Loki
Jdogy
Loki
1
6
4
0.5
W
Kuzenbo
Night-tiime
Kuzenbo
5
1
11
10.5
W
8
0
5
10.5
L
1
8
0
0.13
L
Olorun
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,356
Damage
47,617
66,124
Taken
55,468
28,514
Mitigated
43,614
16,863
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,892
4,521
0
551
8,654
4,200
273
3,290
5,301
0
72,465
W
Cliodhna
7,631
2,910
0
5,261
12,433
4,659
261
1,266
11,167
0
46,679
W
Zhong Kui
DAVIDW_26
Zhong Kui
9,519
1,948
0
2,519
8,565
8,066
585
808
7,757
57,988
10,302
L
Tsukuyomi
FaceOfZed
Tsukuyomi
7,467
2,000
0
2,876
13,942
5,721
0
6,879
7,063
0
44,918
L
Cthulhu
Goddreamz
Cthulhu
6,014
1,377
0
3,732
13,253
8,674
75
3,762
9,491
23,990
0
L
Loki
Jdogy
Loki
6,742
2,409
0
5,832
16,417
6,217
0
3,742
12,675
4
49,452
W
Kuzenbo
Night-tiime
Kuzenbo
7,076
3,239
0
3,463
14,643
20,272
66
9,623
4,753
28,282
0
W
6,499
787
400
7,054
11,173
6,417
580
3,830
7,343
68,067
0
L
4,940
713
269
1,266
10,032
3,256
62
3,199
6,833
40,701
0
L
Olorun
8,193
4,932
190
2,698
12,480
4,646
0
5,079
7,401
48,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
46,622
335
Minions Killed
436
0
Camps Cleared
0
1,426,292
Distance Traveled
1,533,801
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,024
564
86
5
0
289,842
0
W
Cliodhna
8,931
558
68
4
0
342,121
4
W
Zhong Kui
9,602
600
119
7
0
262,528
7
L
Tsukuyomi
7,477
467
73
5
0
287,540
0
L
Cthulhu
7,483
468
35
2
0
291,077
0
L
Loki
7,517
470
83
5
0
301,359
0
W
Kuzenbo
9,046
565
35
2
0
316,659
0
W
Hades
10,019
626
128
8
0
322,651
0
L
Ra
6,344
397
75
5
0
271,531
0
L
Olorun
7,378
461
69
4
0
274,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role