Player Matchup

Cu Chulainn
Cu Chulainn
Deadlistwarri0r
Cu Chulainn
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,310 Elo+
Party 1
Charon
Charon
Lamonte_Games
Charon
Level 29
God Stats
6W - 10L
1,280 SR
Queue Stats
152W - 165L
1,310 Elo+
Party 1
Zeus
Zeus
Lv69Squirtle779
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,445 Elo+
Party 2
Anhur
Anhur
PoorPocket
Anhur
Level 85
God Stats
1W - 1L
1,745 SR
Queue Stats
80W - 73L
1,478 Elo+
Party 2
Arachne
Arachne
slumplorde
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,381 Elo+
Party 2
Team Averages
Level 64
1,505 SR
1,385 Elo+

VS

Team Averages
Level 77
1,517 SR
1,447 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
King Kako1060
Baron Samedi
Level 128
God Stats
9W - 8L
1,586 SR
Queue Stats
406W - 354L
1,544 Elo+
Party 4
Xbalanque
Xbalanque
King Kalt1330
Xbalanque
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,419 Elo+
Party 4
Bastet
Bastet
Mrdiddykong
Bastet
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 68L
1,469 Elo+
Solo
Ra
Ra
NewAyeAyeRon03
Ra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deadlistwarri0r
Cu Chulainn
10
1 / 1 / 0
5,561
556
2,478
6,703
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 1 / 0
4,906
491
1,578
7,954
4,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 0
5,426
543
939
4,773
1,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
8
0 / 3 / 0
4,847
485
642
5,862
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
slumplorde
Arachne
8
1 / 0 / 1
4,741
474
1,521
7,546
2,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 0
5,761
576
1,940
5,544
3,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
King Kako1060
Baron Samedi
9
2 / 1 / 2
5,272
527
5,794
6,036
3,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
King Kalt1330
Xbalanque
10
1 / 0 / 3
5,493
549
4,091
2,210
828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
11
3 / 0 / 1
6,326
633
3,131
5,482
1,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 3
6,883
688
2,882
3,312
1,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Cu Chulainn
Deadlistwarri0r
Cu Chulainn
1
1
0
1
W
Baron Samedi
King Kako1060
Baron Samedi
2
1
2
3
W
Xbalanque
King Kalt1330
Xbalanque
1
0
3
2.5
L
0
1
0
0
L
0
3
0
0
W
Bastet
3
0
1
3.5
W
1
0
3
2.5
L
Anhur
0
3
0
0
L
Arachne
slumplorde
Arachne
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,158
Damage
17,838
32,838
Taken
22,584
15,250
Mitigated
10,594
5,874
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,940
655
0
420
5,544
3,454
0
0
5,544
0
35,724
L
Cu Chulainn
Deadlistwarri0r
Cu Chulainn
2,478
576
0
805
6,703
4,230
0
0
6,703
0
32,764
W
Baron Samedi
King Kako1060
Baron Samedi
5,794
1,155
130
3,699
6,036
3,141
222
667
5,369
31,679
0
W
Xbalanque
King Kalt1330
Xbalanque
4,091
2,389
0
957
2,210
828
441
855
1,355
0
33,470
L
1,578
87
127
1,778
7,954
4,608
0
2,957
4,654
11,312
0
L
939
0
0
567
4,773
1,929
0
335
4,374
42,456
0
W
Bastet
3,131
815
0
1,924
5,482
1,838
0
477
4,963
0
46,899
W
2,882
293
72
1,859
3,312
1,333
0
372
2,836
60,634
0
L
Anhur
642
0
0
1,449
5,862
1,934
0
2,782
2,769
0
29,308
L
Arachne
slumplorde
Arachne
1,521
1,195
0
1,148
7,546
2,549
0
1,777
5,662
0
21,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
29,735
259
Minions Killed
341
0
Camps Cleared
0
936,182
Distance Traveled
983,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,761
576
65
7
0
192,680
0
L
Cu Chulainn
5,561
556
56
6
0
169,665
0
W
Baron Samedi
5,272
527
39
4
0
166,827
0
W
Xbalanque
5,493
549
58
6
0
180,507
0
L
Charon
4,906
491
16
2
0
208,347
0
L
Zeus
5,426
543
92
9
0
148,339
0
W
Bastet
6,326
633
71
7
0
206,909
1
W
Ra
6,883
688
108
11
0
236,908
0
L
Anhur
4,847
485
64
6
0
196,273
0
L
Arachne
4,741
474
31
3
0
213,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role