Player Matchup

Danzaburou
Danzaburou
Gold V
BigBoyJohnyy
Danzaburou
Gold V
Level 133
God Stats
6W - 3L
1,967 SR
Queue Stats
111W - 117L
1,374 MMR
Solo
Odin
Odin
Gold IV
Druskii400
Odin
Gold IV
Level 174
God Stats
20W - 13L
1,558 SR
Queue Stats
479W - 490L
1,338 MMR
Solo
Atlas
Atlas
Silver II
JordanRocks
Atlas
Silver II
Level 156
God Stats
1W - 3L
1,592 SR
Queue Stats
158W - 183L
1,318 MMR
Solo
Nu Wa
Nu Wa
Silver I
Nerdadhran
Nu Wa
Silver I
Level 118
God Stats
11W - 7L
1,534 SR
Queue Stats
102W - 106L
1,305 MMR
Solo
Lancelot
Lancelot
Gold IV
RedDemonCrazy
Lancelot
Gold IV
Level 106
God Stats
10W - 8L
1,611 SR
Queue Stats
66W - 74L
1,326 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,652 SR
1,332 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,586 SR
1,334 MMR
Raijin
Raijin
Gold V
Blxssxm_5k
Raijin
Gold V
Level 117
God Stats
2W - 4L
1,588 SR
Queue Stats
104W - 114L
1,360 MMR
Solo
Hercules
Hercules
Silver I
Captain Pandou
Hercules
Silver I
Level 124
God Stats
3W - 2L
1,544 SR
Queue Stats
95W - 95L
1,245 MMR
Party 1
Chiron
Chiron
Gold II
IzzDog
Chiron
Gold II
Level 127
God Stats
21W - 25L
1,430 SR
Queue Stats
90W - 96L
1,510 MMR
Party 2
Sylvanus
Sylvanus
Silver I
ServietDumz
Sylvanus
Silver I
Level 146
God Stats
10W - 7L
1,808 SR
Queue Stats
99W - 102L
1,333 MMR
Party 1
Bastet
Bastet
Silver I
TheHoneyWagon
Bastet
Silver I
Level 59
God Stats
24W - 18L
1,560 SR
Queue Stats
167W - 184L
1,223 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBoyJohnyy
Danzaburou
19
3 / 7 / 6
12,553
546
15,624
25,063
11,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
0 / 1 / 1
9,901
430
8,146
14,703
14,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

13
1 / 5 / 4
9,490
413
6,521
20,917
19,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
17
4 / 10 / 4
11,086
482
24,376
24,856
8,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
RedDemonCrazy
Lancelot
17
7 / 8 / 0
11,040
480
17,605
25,567
12,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneApolloBakasuraCharon

VS

Bans
KaliAh PuchThanatosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Blxssxm_5k
Raijin
19
10 / 6 / 12
13,604
591
24,642
23,239
9,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
19
2 / 0 / 9
12,479
543
12,391
25,534
33,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
IzzDog
Chiron
19
4 / 4 / 11
12,680
551
14,771
20,436
9,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
ServietDumz
Sylvanus
18
4 / 1 / 18
13,363
581
9,359
22,412
25,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
11 / 4 / 12
14,144
615
20,956
27,250
12,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
15
Kills
31
31
Deaths
15
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigBoyJohnyy
Danzaburou
3
7
6
0.86
W
Raijin
Blxssxm_5k
Raijin
10
6
12
2.67
W
Hercules
2
0
9
6.5
L
0
1
1
0.5
W
Chiron
IzzDog
Chiron
4
4
11
2.38
L
1
5
4
0.6
L
Nu Wa
4
10
4
0.6
L
Lancelot
RedDemonCrazy
Lancelot
7
8
0
0.88
W
Sylvanus
ServietDumz
Sylvanus
4
1
18
13
W
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,272
Damage
82,119
111,106
Taken
118,871
67,626
Mitigated
90,083
21,847
Healing
49,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigBoyJohnyy
Danzaburou
15,624
2,777
0
5,740
25,063
11,771
491
3,717
21,208
0
117,820
W
Raijin
Blxssxm_5k
Raijin
24,642
1,769
0
3,568
23,239
9,103
1,003
12,423
10,816
116,413
0
W
Hercules
12,391
4,689
0
10,186
25,534
33,590
1,801
5,589
19,945
0
100,259
L
8,146
1,678
0
2,810
14,703
14,874
0
974
13,689
1,394
61,826
W
Chiron
IzzDog
Chiron
14,771
4,907
1,064
6,879
20,436
9,396
3,121
3,714
16,722
0
120,225
L
6,521
2,325
0
1,772
20,917
19,750
59
9,456
11,179
27,493
0
L
Nu Wa
24,376
6,641
0
5,071
24,856
8,665
839
10,524
13,832
78,988
0
L
Lancelot
RedDemonCrazy
Lancelot
17,605
3,579
0
6,454
25,567
12,566
0
7,905
17,486
0
88,436
W
Sylvanus
ServietDumz
Sylvanus
9,359
2,507
9,314
10,553
22,412
25,204
1,313
9,754
12,658
38,122
558
W
20,956
5,889
0
7,944
27,250
12,790
369
4,406
22,587
0
126,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,070
Gold Earned
66,270
529
Minions Killed
621
0
Camps Cleared
0
1,987,957
Distance Traveled
2,182,472
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,553
546
187
8
0
374,234
2
W
Raijin
13,604
591
156
7
0
376,731
4
W
Hercules
12,479
543
136
6
0
447,305
0
L
Odin
9,901
430
101
4
0
392,545
0
W
Chiron
12,680
551
140
6
0
446,108
5
L
Atlas
9,490
413
33
1
0
421,659
6
L
Nu Wa
11,086
482
111
5
0
352,590
0
L
Lancelot
11,040
480
97
4
0
446,929
0
W
Sylvanus
13,363
581
51
2
0
394,944
2
W
Bastet
14,144
615
138
6
0
517,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role