Player Matchup

Cu Chulainn
Cu Chulainn
Afroman2098
Cu Chulainn
Level 139
God Stats
6W - 5L
1,573 SR
Queue Stats
328W - 346L
1,434 Elo+
Party 3
The Morrigan
The Morrigan
CinnamonMurican
The Morrigan
Level 127
God Stats
1W - 6L
1,238 SR
Queue Stats
485W - 496L
1,371 Elo+
Party 2
Discordia
Discordia
MyLittleJetpack
Discordia
Level 125
God Stats
22W - 16L
1,534 SR
Queue Stats
687W - 719L
1,395 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RE4PER 0F ZYXX
Morgan Le Fay
Level 105
God Stats
0W - 2L
1,293 SR
Queue Stats
14W - 29L
1,291 Elo+
Solo
Charybdis
Charybdis
SydTheSquid1050
Charybdis
Level 123
God Stats
2W - 4L
1,410 SR
Queue Stats
282W - 344L
1,354 Elo+
Party 3
Team Averages
Level 124
1,409 SR
1,369 Elo+

VS

Team Averages
Level 98
1,457 SR
1,401 Elo+
Fenrir
Fenrir
ArisenEvil
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 67L
1,444 Elo+
Solo
Merlin
Merlin
ChiefBaghead
Merlin
Level 125
God Stats
4W - 4L
1,581 SR
Queue Stats
93W - 112L
1,411 Elo+
Party 1
Sobek
Sobek
DarthDaddy69
Sobek
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,351 Elo+
Solo
Serqet
Serqet
ViperVixen
Serqet
Level 122
God Stats
1W - 3L
1,203 SR
Queue Stats
123W - 134L
1,406 Elo+
Solo
Cernunnos
Cernunnos
lewpad98
Cernunnos
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 76L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Afroman2098
Cu Chulainn
20
10 / 3 / 17
13,656
759
23,398
30,691
25,986
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
CinnamonMurican
The Morrigan
18
5 / 6 / 15
11,780
654
15,183
11,613
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
MyLittleJetpack
Discordia
20
9 / 6 / 11
13,184
732
20,642
13,548
6,059
Magic Focus

Magic Focus

+20
Magical Power

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Morgan Le Fay
RE4PER 0F ZYXX
Morgan Le Fay
16
1 / 6 / 16
10,771
598
11,114
14,689
6,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SydTheSquid1050
Charybdis
17
5 / 6 / 17
11,370
632
13,069
15,059
7,410
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArisenEvil
Fenrir
18
3 / 8 / 9
11,488
638
11,267
23,173
25,702
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
20
2 / 4 / 13
13,010
723
19,672
15,172
10,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 11
13,108
728
13,369
25,455
40,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Serqet
ViperVixen
Serqet
16
1 / 8 / 12
10,729
596
5,540
17,783
23,346
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
lewpad98
Cernunnos
20
12 / 6 / 6
14,378
799
22,843
20,622
13,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
75
30
Kills
24
27
Deaths
30
76
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Afroman2098
Cu Chulainn
10
3
17
6.17
W
Fenrir
ArisenEvil
Fenrir
3
8
9
0.94
W
Merlin
2
4
13
2.13
L
The Morrigan
CinnamonMurican
The Morrigan
5
6
15
2.08
W
6
4
11
2.88
L
Discordia
MyLittleJetpack
Discordia
9
6
11
2.42
L
Morgan Le Fay
RE4PER 0F ZYXX
Morgan Le Fay
1
6
16
1.5
L
Charybdis
SydTheSquid1050
Charybdis
5
6
17
2.25
W
Serqet
ViperVixen
Serqet
1
8
12
0.88
W
Cernunnos
lewpad98
Cernunnos
12
6
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,406
Damage
72,691
85,600
Taken
102,205
51,985
Mitigated
113,507
25,220
Healing
30,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Afroman2098
Cu Chulainn
23,398
3,551
1,030
11,643
30,691
25,986
183
13,689
16,228
0
42,696
W
Fenrir
ArisenEvil
Fenrir
11,267
2,338
737
4,190
23,173
25,702
2,368
9,010
14,163
0
24,766
W
Merlin
19,672
1,048
2,837
4,705
15,172
10,165
714
9,269
5,903
64,098
0
L
The Morrigan
CinnamonMurican
The Morrigan
15,183
1,625
535
933
11,613
5,635
613
4,309
7,304
27,190
992
W
13,369
491
2,678
7,367
25,455
40,944
231
12,496
12,959
28,586
0
L
Discordia
MyLittleJetpack
Discordia
20,642
1,245
2,257
2,226
13,548
6,059
1,697
5,920
7,112
42,526
0
L
Morgan Le Fay
RE4PER 0F ZYXX
Morgan Le Fay
11,114
1,456
788
1,710
14,689
6,895
1,360
4,432
10,082
24,601
0
L
Charybdis
SydTheSquid1050
Charybdis
13,069
5,189
2,317
1,781
15,059
7,410
2,629
4,691
10,177
0
21,814
W
Serqet
ViperVixen
Serqet
5,540
894
1,340
1,960
17,783
23,346
450
6,442
11,341
0
6,210
W
Cernunnos
lewpad98
Cernunnos
22,843
5,859
605
4,034
20,622
13,350
591
9,160
11,360
0
51,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,761
Gold Earned
62,713
165
Minions Killed
204
0
Camps Cleared
0
1,470,683
Distance Traveled
1,532,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,656
759
29
2
0
366,533
0
W
Fenrir
11,488
638
23
1
0
310,539
0
W
Merlin
13,010
723
90
5
0
295,074
0
L
The Morrigan
11,780
654
30
2
0
253,543
0
W
Sobek
13,108
728
30
2
0
347,929
0
L
Discordia
13,184
732
51
3
0
301,159
0
L
Morgan Le Fay
10,771
598
30
2
0
269,143
0
L
Charybdis
11,370
632
25
1
0
280,305
0
W
Serqet
10,729
596
6
0
0
263,556
0
W
Cernunnos
14,378
799
55
3
0
315,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role