Player Matchup

Freya
Freya
Chowguer
Freya
Level 140
God Stats
8W - 7L
1,757 SR
Queue Stats
154W - 167L
1,499 Elo+
Solo
Hercules
Hercules
GSTOCCO17
Hercules
Level 102
God Stats
0W - 1L
1,716 SR
Queue Stats
224W - 215L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
LordeLima
Baron Samedi
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,392 Elo+
Party 2
Anubis
Anubis
ROKO27
Anubis
Level 129
God Stats
58W - 40L
1,549 SR
Queue Stats
209W - 202L
1,445 Elo+
Solo
Osiris
Osiris
vinissouza
Osiris
Level 89
God Stats
1W - 1L
1,628 SR
Queue Stats
174W - 158L
1,457 Elo+
Party 2
Team Averages
Level 120
1,630 SR
1,447 Elo+

VS

Team Averages
Level 107
1,471 SR
1,560 Elo+
Artemis
Artemis
 
Artemis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Poppoppi
Bakasura
Level 76
God Stats
23W - 23L
1,563 SR
Queue Stats
132W - 147L
1,470 Elo+
Solo
Khepri
Khepri
SUPERMERCADOYT
Khepri
Level 119
God Stats
1W - 0L
1,289 SR
Queue Stats
166W - 161L
1,464 Elo+
Party 1
Poseidon
Poseidon
Skaadoosh
Poseidon
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Chowguer
Freya
13
1 / 3 / 0
7,626
477
4,087
9,245
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
GSTOCCO17
Hercules
11
1 / 5 / 0
6,897
431
4,767
13,229
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
LordeLima
Baron Samedi
13
1 / 3 / 0
8,031
502
5,060
10,275
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
ROKO27
Anubis
13
1 / 5 / 0
8,486
530
4,458
10,327
4,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
vinissouza
Osiris
11
0 / 5 / 2
6,729
421
4,712
14,099
8,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 2 / 5
8,314
520
7,453
9,868
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
 
Janus
14
2 / 1 / 3
8,307
519
5,075
6,105
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Poppoppi
Bakasura
15
3 / 0 / 6
9,144
572
4,022
10,508
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 9
7,247
453
2,406
7,483
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Skaadoosh
Poseidon
18
12 / 1 / 2
11,706
732
16,826
9,305
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
20
21
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
5
2.75
W
Janus
 
Janus
2
1
3
3.5
L
Freya
Chowguer
Freya
1
3
0
0.33
L
Hercules
GSTOCCO17
Hercules
1
5
0
0.2
L
Baron Samedi
LordeLima
Baron Samedi
1
3
0
0.33
W
Bakasura
Poppoppi
Bakasura
3
0
6
6
L
Anubis
ROKO27
Anubis
1
5
0
0.2
W
0
0
9
4.5
W
Poseidon
Skaadoosh
Poseidon
12
1
2
13
L
Osiris
vinissouza
Osiris
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,084
Damage
35,782
57,175
Taken
43,269
27,163
Mitigated
20,147
13,827
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,453
3,156
0
4,408
9,868
4,097
56
2,456
7,412
0
53,108
W
Janus
 
Janus
5,075
359
0
1,304
6,105
2,224
662
3,101
3,004
57,767
0
L
Freya
Chowguer
Freya
4,087
1,379
0
3,546
9,245
3,759
322
1,550
7,501
58,309
2,254
L
Hercules
GSTOCCO17
Hercules
4,767
982
0
970
13,229
5,817
199
5,113
7,860
0
43,244
L
Baron Samedi
LordeLima
Baron Samedi
5,060
44
258
3,066
10,275
4,014
273
4,933
4,909
65,437
0
W
Bakasura
Poppoppi
Bakasura
4,022
2,575
0
2,554
10,508
4,989
1,237
1,114
9,394
0
60,372
L
Anubis
ROKO27
Anubis
4,458
538
0
4,294
10,327
4,984
240
7,045
2,938
65,781
0
W
2,406
230
0
1,792
7,483
5,708
0
1,914
5,569
8,148
0
W
Poseidon
Skaadoosh
Poseidon
16,826
2,307
0
6,090
9,305
3,129
241
5,360
3,945
96,458
0
L
Osiris
vinissouza
Osiris
4,712
1,754
0
1,693
14,099
8,589
154
4,636
9,079
0
39,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
44,718
453
Minions Killed
480
0
Camps Cleared
0
1,436,970
Distance Traveled
1,700,347
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,314
520
82
5
0
299,139
2
W
Janus
8,307
519
106
7
0
328,010
3
L
Freya
7,626
477
94
6
0
268,802
1
L
Hercules
6,897
431
61
4
0
343,773
1
L
Baron Samedi
8,031
502
123
8
0
281,448
2
W
Bakasura
9,144
572
114
7
0
394,565
0
L
Anubis
8,486
530
116
7
0
256,852
3
W
Khepri
7,247
453
14
1
0
329,524
4
W
Poseidon
11,706
732
164
10
0
349,109
4
L
Osiris
6,729
421
59
4
0
286,095
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role