Player Matchup

Rama
Rama
Gold I
 
Rama
Gold I
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Diamond IV
Fillmore23
Cliodhna
Diamond IV
Level 126
God Stats
28W - 14L
1,654 SR
Queue Stats
63W - 52L
2,098 MMR
Solo
Surtr
Surtr
Diamond III
PatrickOp
Surtr
Diamond III
Level 162
God Stats
21W - 16L
1,588 SR
Queue Stats
172W - 158L
2,115 MMR
Solo
Janus
Janus
Gold V
Scyllascava
Janus
Gold V
Level 105
God Stats
11W - 14L
1,496 SR
Queue Stats
185W - 187L
1,300 MMR
Party 1
Cthulhu
Cthulhu
Gold I
llNoSensell
Cthulhu
Gold I
Level 270
God Stats
14W - 19L
1,459 SR
Queue Stats
528W - 534L
1,439 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,539 SR
1,690 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,653 SR
1,688 MMR
Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Poseidon
Poseidon
Platinum IV
BlackCowboy
Poseidon
Platinum IV
Level 159
God Stats
18W - 11L
1,794 SR
Queue Stats
155W - 146L
2,033 MMR
Solo
Medusa
Medusa
Diamond IV
ElVerdaderoCsm
Medusa
Diamond IV
Level 158
God Stats
14W - 15L
1,770 SR
Queue Stats
175W - 148L
2,076 MMR
Party 2
Raijin
Raijin
Silver II
LSabath
Raijin
Silver II
Level 129
God Stats
3W - 1L
1,755 SR
Queue Stats
20W - 23L
1,308 MMR
Party 3
Ganesha
Ganesha
Gold V
TheKillerCBP
Ganesha
Gold V
Level 148
God Stats
0W - 5L
1,447 SR
Queue Stats
28W - 32L
1,525 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 2 / 4
8,013
616
9,032
9,196
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Fillmore23
Cliodhna
14
5 / 0 / 3
8,105
623
10,348
9,867
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
PatrickOp
Surtr
14
3 / 0 / 1
8,306
639
3,358
9,494
8,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 1
7,275
560
6,082
6,462
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
llNoSensell
Cthulhu
11
1 / 1 / 2
6,914
532
5,557
10,127
7,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Morgan Le FayFreyaSun WukongAthena

VS

Bans
Ao KuangKaliHe BoCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 4 / 3
6,935
533
6,395
12,092
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
BlackCowboy
Poseidon
12
2 / 5 / 1
6,990
538
8,212
8,795
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 1
6,022
463
3,603
8,046
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
LSabath
Raijin
12
2 / 1 / 2
6,955
535
6,428
8,188
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
TheKillerCBP
Ganesha
11
0 / 1 / 2
6,768
521
1,242
11,334
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
6
6
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
4
2.5
L
Mercury
 
Mercury
2
4
3
0.88
L
Poseidon
BlackCowboy
Poseidon
2
5
1
0.5
L
0
2
1
0.25
W
Cliodhna
Fillmore23
Cliodhna
5
0
3
6.5
L
Raijin
LSabath
Raijin
2
1
2
3
W
Surtr
PatrickOp
Surtr
3
0
1
3.5
W
1
3
1
0.5
L
Ganesha
TheKillerCBP
Ganesha
0
1
2
1
W
Cthulhu
llNoSensell
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,377
Damage
25,880
45,146
Taken
48,455
25,580
Mitigated
22,407
15,790
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,032
7,139
0
2,580
9,196
3,435
0
1,974
7,206
0
56,484
L
Mercury
 
Mercury
6,395
3,816
0
1,683
12,092
4,487
0
1,554
10,530
0
66,046
L
Poseidon
BlackCowboy
Poseidon
8,212
1,305
0
1,500
8,795
2,806
0
341
8,454
47,379
0
L
3,603
1,879
0
2,814
8,046
2,860
0
1,199
6,847
0
41,746
W
Cliodhna
Fillmore23
Cliodhna
10,348
2,128
0
5,922
9,867
3,767
0
1,932
7,924
0
60,420
L
Raijin
LSabath
Raijin
6,428
424
0
1,595
8,188
2,851
0
4,363
3,575
58,610
0
W
Surtr
PatrickOp
Surtr
3,358
650
0
2,676
9,494
8,581
198
5,703
3,791
1,942
48,918
W
6,082
662
0
525
6,462
2,602
940
4,097
2,359
59,477
0
L
Ganesha
TheKillerCBP
Ganesha
1,242
319
0
3,337
11,334
9,403
0
4,112
7,170
27,229
0
W
Cthulhu
llNoSensell
Cthulhu
5,557
1,063
1,583
2,504
10,127
7,195
0
2,138
7,984
24,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,613
Gold Earned
33,670
414
Minions Killed
433
0
Camps Cleared
0
1,344,946
Distance Traveled
1,283,146
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,013
616
103
8
0
264,894
1
L
Mercury
6,935
533
92
7
0
322,517
0
L
Poseidon
6,990
538
96
7
0
246,323
2
L
Medusa
6,022
463
98
8
0
193,240
1
W
Cliodhna
8,105
623
83
6
0
337,058
2
L
Raijin
6,955
535
117
9
0
259,956
1
W
Surtr
8,306
639
89
7
0
215,389
0
W
Janus
7,275
560
107
8
0
257,449
0
L
Ganesha
6,768
521
30
2
0
261,110
0
W
Cthulhu
6,914
532
32
2
0
270,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role