Player Matchup

Tsukuyomi
Tsukuyomi
FaceOfZed
Tsukuyomi
Level 4
God Stats
4W - 7L
1,210 SR
Queue Stats
8W - 13L
1,185 Elo+
Party 2
Izanami
Izanami
Goddreamz
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,185 Elo+
Party 2
Kali
Kali
Jdogy
Kali
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,492 Elo+
Party 2
Yemoja
Yemoja
StopItApp
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,185 Elo+
Party 2
Zeus
Zeus
ThrowPiller
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,185 Elo+
Party 2
Team Averages
Level 19
1,442 SR
1,246 Elo+

VS

Team Averages
Level 42
1,474 SR
1,481 Elo+
Loki
Loki
BBWDestroyer
Loki
Level 8
God Stats
1W - 1L
1,233 SR
Queue Stats
11W - 7L
1,518 Elo+
Party 1
Atlas
Atlas
Bucket4ead
Atlas
Level 66
God Stats
31W - 28L
1,598 SR
Queue Stats
33W - 34L
1,478 Elo+
Party 3
Janus
Janus
GetSkills550
Janus
Level 71
God Stats
1W - 0L
1,497 SR
Queue Stats
55W - 32L
1,586 Elo+
Party 3
Izanami
Izanami
Toombs77
Izanami
Level 26
God Stats
1W - 1L
1,308 SR
Queue Stats
2W - 4L
1,378 Elo+
Party 3
Tyr
Tyr
xuqql
Tyr
Level 39
God Stats
11W - 9L
1,732 SR
Queue Stats
13W - 16L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FaceOfZed
Tsukuyomi
8
0 / 3 / 1
4,972
497
3,034
7,711
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Goddreamz
Izanami
8
1 / 3 / 0
4,584
458
3,301
8,830
2,741
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kali
Jdogy
Kali
9
1 / 5 / 0
5,197
520
2,605
10,359
4,429
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
StopItApp
Yemoja
8
0 / 2 / 1
5,066
507
2,462
8,733
3,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 6 / 0
5,147
515
3,421
6,679
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
6,819
682
4,475
8,633
2,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
9
1 / 0 / 4
6,044
604
4,577
6,315
3,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
7 / 1 / 3
7,484
748
6,698
3,431
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Toombs77
Izanami
9
2 / 1 / 3
5,786
579
5,222
4,787
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
xuqql
Tyr
10
3 / 0 / 1
6,357
636
2,953
6,460
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
19
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Atlas
1
0
4
3
L
Tsukuyomi
FaceOfZed
Tsukuyomi
0
3
1
0.17
W
7
1
3
8.5
L
Izanami
Goddreamz
Izanami
1
3
0
0.33
L
Kali
Jdogy
Kali
1
5
0
0.2
L
Yemoja
StopItApp
Yemoja
0
2
1
0.25
L
1
6
0
0.17
W
Izanami
Toombs77
Izanami
2
1
3
3.5
W
Tyr
xuqql
Tyr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,823
Damage
23,925
42,312
Taken
29,626
15,217
Mitigated
13,154
12,206
Healing
7,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,475
1,539
0
1,536
8,633
2,862
0
1,825
6,808
0
45,309
W
Atlas
4,577
2,025
0
2,264
6,315
3,604
231
1,323
4,992
17,850
0
L
Tsukuyomi
FaceOfZed
Tsukuyomi
3,034
499
0
1,270
7,711
2,443
0
743
6,926
0
22,593
W
6,698
1,002
0
750
3,431
1,130
315
913
2,518
51,276
0
L
Izanami
Goddreamz
Izanami
3,301
2,423
0
2,852
8,830
2,741
0
2,251
6,579
0
28,427
L
Kali
Jdogy
Kali
2,605
1,070
0
2,901
10,359
4,429
0
2,741
7,497
0
33,653
L
Yemoja
StopItApp
Yemoja
2,462
596
1,897
2,506
8,733
3,702
0
2,899
5,834
16,665
0
L
3,421
847
0
780
6,679
1,902
0
3,587
2,872
28,976
0
W
Izanami
Toombs77
Izanami
5,222
3,637
0
1,646
4,787
1,484
585
1,072
3,715
0
30,553
W
Tyr
xuqql
Tyr
2,953
119
0
1,001
6,460
4,074
0
954
5,506
0
29,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
32,490
210
Minions Killed
268
0
Camps Cleared
0
889,635
Distance Traveled
981,802
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,819
682
68
7
0
208,851
2
W
Atlas
6,044
604
20
2
0
198,523
3
L
Tsukuyomi
4,972
497
40
4
0
177,817
0
W
Janus
7,484
748
87
9
0
191,635
0
L
Izanami
4,584
458
41
4
0
152,687
0
L
Kali
5,197
520
58
6
0
207,580
0
L
Yemoja
5,066
507
26
3
0
178,925
0
L
Zeus
5,147
515
45
5
0
172,626
0
W
Izanami
5,786
579
46
5
0
179,425
0
W
Tyr
6,357
636
47
5
0
203,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role