Player Matchup

Cthulhu
Cthulhu
HowardMandela
Cthulhu
Level 69
God Stats
2W - 2L
1,259 SR
Queue Stats
124W - 135L
1,433 Elo+
Party 1
Izanami
Izanami
ISOCALI
Izanami
Level 96
God Stats
18W - 16L
1,445 SR
Queue Stats
279W - 267L
1,438 Elo+
Solo
Baba Yaga
Baba Yaga
KingThrombus
Baba Yaga
Level 87
God Stats
5W - 2L
1,674 SR
Queue Stats
152W - 170L
1,410 Elo+
Party 1
Khepri
Khepri
OjamaGrey
Khepri
Level 93
God Stats
7W - 10L
1,347 SR
Queue Stats
175W - 191L
1,426 Elo+
Party 1
Thanatos
Thanatos
kebam48
Thanatos
Level 66
God Stats
18W - 17L
1,373 SR
Queue Stats
172W - 176L
1,414 Elo+
Party 1
Team Averages
Level 82
1,420 SR
1,424 Elo+

VS

Team Averages
Level 71
1,566 SR
1,482 Elo+
Discordia
Discordia
C_Peludat11
Discordia
Level 93
God Stats
1W - 2L
1,492 SR
Queue Stats
194W - 200L
1,500 Elo+
Solo
Izanami
Izanami
Critango
Izanami
Level 64
God Stats
8W - 3L
1,630 SR
Queue Stats
12W - 4L
1,646 Elo+
Party 2
Mercury
Mercury
Sempai4158
Mercury
Level 60
God Stats
1W - 1L
1,706 SR
Queue Stats
30W - 45L
1,402 Elo+
Solo
Ares
Ares
dshiznit69
Ares
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,363 Elo+
Party 2
Sun Wukong
Sun Wukong
elpollofg
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 1 / 1
7,497
577
8,285
7,959
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
ISOCALI
Izanami
11
0 / 1 / 1
6,774
521
2,100
5,900
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
KingThrombus
Baba Yaga
12
4 / 0 / 4
7,803
600
12,061
6,855
2,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
OjamaGrey
Khepri
10
0 / 0 / 6
6,742
519
3,190
7,145
6,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
kebam48
Thanatos
13
11 / 1 / 4
8,330
641
6,696
10,036
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C_Peludat11
Discordia
10
0 / 7 / 0
5,529
425
4,168
9,754
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Critango
Izanami
12
1 / 0 / 0
6,719
517
3,854
6,456
2,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mercury
Sempai4158
Mercury
10
0 / 5 / 1
5,764
443
2,647
13,493
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,842
449
2,001
8,108
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
elpollofg
Sun Wukong
10
1 / 5 / 1
6,003
462
4,050
12,234
7,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
18
Kills
2
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
C_Peludat11
Discordia
0
7
0
0
L
Izanami
Critango
Izanami
1
0
0
1
W
Cthulhu
3
1
1
3.5
W
Izanami
ISOCALI
Izanami
0
1
1
0.5
W
Baba Yaga
KingThrombus
Baba Yaga
4
0
4
6
W
Khepri
OjamaGrey
Khepri
0
0
6
3
L
Mercury
Sempai4158
Mercury
0
5
1
0.1
L
0
1
0
0
L
Sun Wukong
elpollofg
Sun Wukong
1
5
1
0.3
W
Thanatos
kebam48
Thanatos
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,332
Damage
16,720
37,895
Taken
50,045
19,342
Mitigated
22,580
19,881
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
C_Peludat11
Discordia
4,168
422
0
1,182
9,754
3,333
0
6,550
3,204
31,492
0
L
Izanami
Critango
Izanami
3,854
2,977
0
1,891
6,456
2,478
106
3,646
2,778
0
64,203
W
Cthulhu
8,285
904
0
3,171
7,959
4,404
340
0
7,959
39,432
0
W
Izanami
ISOCALI
Izanami
2,100
1,760
0
2,911
5,900
2,039
884
349
5,551
0
53,939
W
Baba Yaga
KingThrombus
Baba Yaga
12,061
480
75
4,635
6,855
2,836
300
2,530
4,325
54,762
0
W
Khepri
OjamaGrey
Khepri
3,190
131
0
2,186
7,145
6,142
110
2,004
5,141
14,683
0
L
Mercury
Sempai4158
Mercury
2,647
955
0
4,125
13,493
4,310
0
5,489
7,798
0
35,165
L
2,001
227
0
1,379
8,108
4,541
0
1,695
6,413
16,610
0
L
Sun Wukong
elpollofg
Sun Wukong
4,050
1,319
0
1,801
12,234
7,918
0
5,296
6,316
0
33,393
W
Thanatos
kebam48
Thanatos
6,696
1,504
0
6,903
10,036
3,921
1,124
1,286
8,750
0
33,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,146
Gold Earned
29,857
288
Minions Killed
305
0
Camps Cleared
0
1,268,509
Distance Traveled
1,221,040
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,529
425
51
4
0
209,794
0
L
Izanami
6,719
517
121
9
0
237,757
1
W
Cthulhu
7,497
577
67
5
0
250,067
0
W
Izanami
6,774
521
88
7
0
228,004
4
W
Baba Yaga
7,803
600
66
5
0
220,894
4
W
Khepri
6,742
519
14
1
0
275,924
6
L
Mercury
5,764
443
56
4
0
295,741
1
L
Ares
5,842
449
29
2
0
262,530
1
L
Sun Wukong
6,003
462
48
4
0
215,218
0
W
Thanatos
8,330
641
53
4
0
293,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role