Player Matchup

Susano
Susano
 
Susano
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Atuunm X
Izanami
Level 10
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
ShadoRoca
Merlin
Level 156
God Stats
1W - 3L
1,506 SR
Queue Stats
174W - 151L
1,536 Elo+
Party 2
Chaac
Chaac
ShadowOfTheMoon_
Chaac
Level 159
God Stats
43W - 46L
1,566 SR
Queue Stats
908W - 824L
1,564 Elo+
Solo
Sylvanus
Sylvanus
Zack3312yi
Sylvanus
Level 148
God Stats
5W - 1L
1,864 SR
Queue Stats
282W - 260L
1,502 Elo+
Party 2
Team Averages
Level 117
1,539 SR
1,520 Elo+

VS

Team Averages
Level 89
1,668 SR
1,542 Elo+
Anubis
Anubis
Bøgs
Anubis
Level 102
God Stats
6W - 10L
1,539 SR
Queue Stats
72W - 71L
1,569 Elo+
Party 1
Chernobog
Chernobog
Ch405 x 7h30ry
Chernobog
Level 123
God Stats
3W - 0L
1,920 SR
Queue Stats
11W - 16L
1,423 Elo+
Solo
Mulan
Mulan
Gumukk
Mulan
Level 22
God Stats
6W - 3L
1,741 SR
Queue Stats
61W - 54L
1,594 Elo+
Party 1
Nu Wa
Nu Wa
NotLeftys
Nu Wa
Level 106
God Stats
2W - 1L
1,597 SR
Queue Stats
180W - 185L
1,579 Elo+
Party 1
Thanatos
Thanatos
PlasmaSD
Thanatos
Level 94
God Stats
4W - 3L
1,545 SR
Queue Stats
153W - 160L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 2 / 1
7,127
548
6,316
13,900
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Atuunm X
Izanami
10
1 / 5 / 1
5,914
455
3,621
10,318
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
ShadoRoca
Merlin
12
0 / 2 / 0
6,792
522
5,635
8,360
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 2 / 0
6,561
505
9,045
21,894
15,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
Zack3312yi
Sylvanus
10
0 / 3 / 2
6,191
476
4,377
13,324
8,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bøgs
Anubis
13
2 / 2 / 3
8,433
649
12,140
10,830
5,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Ch405 x 7h30ry
Chernobog
13
4 / 3 / 1
7,657
589
10,718
11,932
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Gumukk
Mulan
12
3 / 0 / 4
7,790
599
9,101
11,758
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
NotLeftys
Nu Wa
12
1 / 0 / 4
7,768
598
11,002
5,885
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
PlasmaSD
Thanatos
13
4 / 1 / 2
7,704
593
4,903
12,115
4,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
14
14
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
2
1
1.75
L
Izanami
Atuunm X
Izanami
1
5
1
0.3
W
Anubis
Bøgs
Anubis
2
2
3
1.75
W
Chernobog
Ch405 x 7h30ry
Chernobog
4
3
1
1.5
W
Mulan
Gumukk
Mulan
3
0
4
5
W
Nu Wa
NotLeftys
Nu Wa
1
0
4
3
W
Thanatos
PlasmaSD
Thanatos
4
1
2
5
L
Merlin
ShadoRoca
Merlin
0
2
0
0
L
2
2
0
1
L
Sylvanus
Zack3312yi
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
47,864
67,796
Taken
52,520
35,422
Mitigated
28,305
24,620
Healing
27,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,316
1,776
0
3,341
13,900
5,093
0
3,880
9,770
0
57,669
L
Izanami
Atuunm X
Izanami
3,621
2,925
0
538
10,318
3,277
0
915
9,235
0
23,510
W
Anubis
Bøgs
Anubis
12,140
1,132
0
6,798
10,830
5,312
389
0
10,830
73,923
0
W
Chernobog
Ch405 x 7h30ry
Chernobog
10,718
8,862
0
3,385
11,932
4,665
1,825
1,678
10,254
0
56,573
W
Mulan
Gumukk
Mulan
9,101
1,332
0
5,400
11,758
11,148
0
3,526
8,232
0
32,864
W
Nu Wa
NotLeftys
Nu Wa
11,002
2,573
0
1,699
5,885
2,289
116
2,956
2,929
64,262
0
W
Thanatos
PlasmaSD
Thanatos
4,903
788
0
10,096
12,115
4,891
0
2,000
10,115
0
58,635
L
Merlin
ShadoRoca
Merlin
5,635
265
0
2,019
8,360
2,815
663
3,791
4,281
55,798
0
L
9,045
1,873
0
13,296
21,894
15,549
0
10,848
10,810
0
48,658
L
Sylvanus
Zack3312yi
Sylvanus
4,377
1,317
1,903
3,523
13,324
8,688
0
2,572
10,558
26,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
39,352
337
Minions Killed
428
0
Camps Cleared
0
1,298,593
Distance Traveled
1,379,202
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,127
548
76
6
0
289,608
3
L
Izanami
5,914
455
60
5
0
253,679
0
W
Anubis
8,433
649
105
8
0
237,119
3
W
Chernobog
7,657
589
91
7
0
271,356
1
W
Mulan
7,790
599
35
3
0
290,641
0
W
Nu Wa
7,768
598
119
9
0
253,232
0
W
Thanatos
7,704
593
78
6
0
326,854
0
L
Merlin
6,792
522
112
9
0
251,900
0
L
Chaac
6,561
505
66
5
0
263,181
0
L
Sylvanus
6,191
476
23
2
0
240,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role