Player Matchup

Ymir
Ymir
Flossybih47
Ymir
Level 51
God Stats
0W - 3L
1,656 SR
Queue Stats
46W - 68L
1,276 Elo+
Solo
Hachiman
Hachiman
Tripfluxxx
Hachiman
Level 49
God Stats
2W - 7L
1,304 SR
Queue Stats
247W - 308L
1,389 Elo+
Solo
Zeus
Zeus
eyezlowAF
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 50
1,487 SR
1,388 Elo+

VS

Team Averages
Level 58
1,649 SR
1,374 Elo+
Hel
Hel
BrntTheBred
Hel
Level 46
God Stats
11W - 14L
1,437 SR
Queue Stats
153W - 141L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
OswaldTheTurtle
Cu Chulainn
Level 69
God Stats
2W - 0L
1,787 SR
Queue Stats
4W - 4L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
crusadercreator
Cthulhu
Level 58
God Stats
4W - 2L
1,724 SR
Queue Stats
4W - 4L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 6
8,708
670
3,525
13,349
6,634
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Tripfluxxx
Hachiman
11
2 / 4 / 4
8,839
680
7,758
9,431
3,246
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
11
4 / 4 / 3
9,409
724
15,840
8,906
3,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
9,975
767
9,196
9,420
3,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
OswaldTheTurtle
Cu Chulainn
13
5 / 3 / 6
10,301
792
9,310
14,441
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 2 / 9
9,937
764
8,356
15,321
13,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
7
Kills
12
12
Deaths
7
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
1
4
6
1
W
Cu Chulainn
OswaldTheTurtle
Cu Chulainn
5
3
6
2.67
L
Hachiman
Tripfluxxx
Hachiman
2
4
4
1
W
3
2
9
3.75
L
Zeus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,123
Damage
26,862
31,686
Taken
39,182
12,955
Mitigated
28,767
3,722
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,196
432
3,350
3,313
9,420
3,513
2,222
5,777
3,643
42,223
0
L
3,525
261
0
2,272
13,349
6,634
74
8,274
4,822
8,677
0
W
Cu Chulainn
OswaldTheTurtle
Cu Chulainn
9,310
593
0
2,199
14,441
11,819
390
7,939
6,502
434
27,949
L
Hachiman
Tripfluxxx
Hachiman
7,758
4,740
432
216
9,431
3,246
0
5,095
4,158
0
29,666
W
8,356
100
946
715
15,321
13,435
200
5,773
9,548
18,757
1,025
L
Zeus
15,840
1,833
0
802
8,906
3,075
168
3,739
4,850
43,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,956
Gold Earned
30,213
93
Minions Killed
106
0
Camps Cleared
0
551,878
Distance Traveled
715,413
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,975
767
56
4
0
223,918
0
L
Ymir
8,708
670
11
1
0
188,598
0
W
Cu Chulainn
10,301
792
21
2
0
235,002
2
L
Hachiman
8,839
680
39
3
0
183,759
0
W
Cthulhu
9,937
764
29
2
0
256,493
3
L
Zeus
9,409
724
43
3
0
179,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role