Player Matchup

Athena
Athena
ChomskeeHonk
Athena
Level 37
God Stats
10W - 8L
1,713 SR
Queue Stats
127W - 117L
1,363 Elo+
Party 2
Atlas
Atlas
Infinite_Rage716
Atlas
Level 32
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Maui
Maui
flashboy1995
Maui
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 14L
1,304 Elo+
Solo
Danzaburou
Danzaburou
polygond
Danzaburou
Level 38
God Stats
10W - 11L
1,668 SR
Queue Stats
80W - 103L
1,349 Elo+
Party 2
Fenrir
Fenrir
virtud-rodante
Fenrir
Level 61
God Stats
1W - 3L
1,468 SR
Queue Stats
61W - 70L
1,240 Elo+
Solo
Team Averages
Level 41
1,568 SR
1,351 Elo+

VS

Team Averages
Level 81
1,546 SR
1,409 Elo+
Neith
Neith
BigPaPaSlurp
Neith
Level 108
God Stats
8W - 0L
1,680 SR
Queue Stats
19W - 13L
1,437 Elo+
Party 1
Osiris
Osiris
EMGERARDO4948
Osiris
Level 68
God Stats
6W - 4L
1,707 SR
Queue Stats
351W - 346L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
Rockiitz
Ao Kuang
Level 75
God Stats
7W - 5L
1,591 SR
Queue Stats
88W - 74L
1,441 Elo+
Party 1
Baron Samedi
Baron Samedi
SOCKGOTTAGLOCK
Baron Samedi
Level 99
God Stats
6W - 9L
1,472 SR
Queue Stats
59W - 59L
1,405 Elo+
Party 1
Pele
Pele
TrashPlayer7
Pele
Level 55
God Stats
1W - 0L
1,282 SR
Queue Stats
34W - 43L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 7 / 1
7,257
484
4,016
17,859
14,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 2 / 0
6,728
449
1,985
8,811
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
7,157
477
3,468
12,679
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
polygond
Danzaburou
11
1 / 7 / 1
7,142
476
6,868
11,221
4,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 0
7,262
484
5,770
13,283
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 10
8,607
574
13,759
13,285
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 1
8,472
565
6,764
11,630
10,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Rockiitz
Ao Kuang
12
7 / 1 / 4
8,178
545
6,787
9,708
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SOCKGOTTAGLOCK
Baron Samedi
12
5 / 0 / 10
8,753
584
7,216
7,136
4,490
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
4 / 0 / 4
8,704
580
8,109
7,980
3,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
23
23
Deaths
5
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Athena
1
7
1
0.21
W
1
2
1
0.75
L
0
2
0
0
W
Ao Kuang
Rockiitz
Ao Kuang
7
1
4
9
W
Baron Samedi
SOCKGOTTAGLOCK
Baron Samedi
5
0
10
10
W
4
0
4
6
L
1
3
1
0.5
L
Danzaburou
polygond
Danzaburou
1
7
1
0.21
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,107
Damage
42,635
63,853
Taken
49,739
41,509
Mitigated
28,272
10,700
Healing
22,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,759
5,257
0
5,511
13,285
5,319
707
2,007
11,278
0
61,768
L
Athena
4,016
1,199
224
2,043
17,859
14,087
486
4,454
13,405
20,413
0
W
6,764
3,256
0
4,459
11,630
10,194
702
3,479
8,151
0
53,006
L
1,985
780
0
1,610
8,811
4,785
582
1,780
7,031
30,112
0
W
Ao Kuang
Rockiitz
Ao Kuang
6,787
2,026
149
4,610
9,708
4,387
0
1,493
8,215
30,705
9,704
W
Baron Samedi
SOCKGOTTAGLOCK
Baron Samedi
7,216
1,170
909
3,873
7,136
4,490
588
1,398
5,738
28,119
0
W
8,109
1,197
0
2,521
7,980
3,882
348
1,092
6,888
0
65,025
L
3,468
927
0
3,038
12,679
11,694
0
1,675
11,004
33,192
0
L
Danzaburou
polygond
Danzaburou
6,868
2,840
0
1,889
11,221
4,555
0
2,627
8,594
0
48,552
L
5,770
1,349
0
1,896
13,283
6,388
228
3,150
10,133
0
58,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,546
Gold Earned
42,714
283
Minions Killed
352
0
Camps Cleared
0
1,385,261
Distance Traveled
1,346,776
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,607
574
91
6
0
271,078
0
L
Athena
7,257
484
28
2
0
288,588
3
W
Osiris
8,472
565
71
5
0
242,272
0
L
Atlas
6,728
449
48
3
0
314,654
0
W
Ao Kuang
8,178
545
52
3
0
317,778
0
W
Baron Samedi
8,753
584
35
2
0
267,522
0
W
Pele
8,704
580
103
7
0
248,126
1
L
Maui
7,157
477
43
3
0
248,818
0
L
Danzaburou
7,142
476
68
5
0
221,755
0
L
Fenrir
7,262
484
96
6
0
311,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role