Player Matchup

Kuzenbo
Kuzenbo
Corpse Lotus
Kuzenbo
Level 119
God Stats
5W - 2L
1,599 SR
Queue Stats
149W - 145L
1,483 Elo+
Party 1
Izanami
Izanami
MeMyselfn1
Izanami
Level 56
God Stats
12W - 13L
1,467 SR
Queue Stats
40W - 54L
1,397 Elo+
Party 1
Ra
Ra
Moldypickle53
Ra
Level 105
God Stats
3W - 5L
1,385 SR
Queue Stats
275W - 257L
1,391 Elo+
Party 3
Baron Samedi
Baron Samedi
Normie__Trash
Baron Samedi
Level 89
God Stats
11W - 5L
1,652 SR
Queue Stats
40W - 42L
1,372 Elo+
Party 3
Mulan
Mulan
sagearoo1212
Mulan
Level 114
God Stats
2W - 0L
1,729 SR
Queue Stats
103W - 138L
1,410 Elo+
Party 1
Team Averages
Level 97
1,566 SR
1,411 Elo+

VS

Team Averages
Level 88
1,495 SR
1,483 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Noxremu
Nike
Level 121
God Stats
2W - 5L
1,389 SR
Queue Stats
95W - 93L
1,490 Elo+
Party 2
Cliodhna
Cliodhna
Tair0N
Cliodhna
Level 60
God Stats
1W - 1L
1,659 SR
Queue Stats
27W - 31L
1,445 Elo+
Party 2
Achilles
Achilles
superjit_1K
Achilles
Level 88
God Stats
19W - 23L
1,510 SR
Queue Stats
187W - 161L
1,535 Elo+
Solo
Chang'e
Chang'e
yggsombf
Chang'e
Level 62
God Stats
4W - 7L
1,415 SR
Queue Stats
240W - 253L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Corpse Lotus
Kuzenbo
11
1 / 5 / 2
7,080
545
4,534
13,580
11,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MeMyselfn1
Izanami
11
2 / 5 / 1
6,933
533
4,081
11,205
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 3 / 0
7,854
604
8,585
11,126
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Normie__Trash
Baron Samedi
12
3 / 2 / 4
7,377
567
9,811
8,149
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 1 / 1
7,474
575
6,369
11,943
8,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
7 / 2 / 1
8,457
651
12,777
11,699
3,844
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
Noxremu
Nike
11
6 / 3 / 4
7,643
588
8,620
13,130
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Tair0N
Cliodhna
8
1 / 4 / 2
5,911
455
2,896
8,219
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
superjit_1K
Achilles
13
1 / 0 / 0
7,302
562
7,025
12,767
10,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
yggsombf
Chang'e
11
1 / 4 / 3
6,928
533
7,881
15,104
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
12
Kills
16
16
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
2
1
3.75
W
Kuzenbo
Corpse Lotus
Kuzenbo
1
5
2
0.4
W
Izanami
MeMyselfn1
Izanami
2
5
1
0.5
W
6
3
0
2
W
Baron Samedi
Normie__Trash
Baron Samedi
3
2
4
2.5
L
Nike
Noxremu
Nike
6
3
4
2.67
L
Cliodhna
Tair0N
Cliodhna
1
4
2
0.5
W
0
1
1
0.5
L
Achilles
superjit_1K
Achilles
1
0
0
1
L
Chang'e
yggsombf
Chang'e
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,380
Damage
39,199
56,003
Taken
60,919
32,940
Mitigated
31,829
14,801
Healing
17,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,777
4,055
0
7,265
11,699
3,844
891
3,760
7,939
64,762
4,403
W
Kuzenbo
Corpse Lotus
Kuzenbo
4,534
2,148
0
1,995
13,580
11,743
243
6,438
7,142
17,417
0
W
Izanami
MeMyselfn1
Izanami
4,081
3,079
0
1,861
11,205
4,088
1,938
6,404
4,801
0
48,744
W
8,585
1,775
180
4,494
11,126
4,871
110
4,948
6,178
63,237
0
W
Baron Samedi
Normie__Trash
Baron Samedi
9,811
881
243
2,029
8,149
4,154
450
2,831
5,318
48,802
0
L
Nike
Noxremu
Nike
8,620
1,609
0
114
13,130
8,839
0
6,025
7,105
0
24,177
L
Cliodhna
Tair0N
Cliodhna
2,896
1,128
0
2,704
8,219
2,415
0
2,501
5,718
0
21,074
W
6,369
1,646
0
3,999
11,943
8,084
0
0
11,943
0
54,427
L
Achilles
superjit_1K
Achilles
7,025
1,812
0
2,547
12,767
10,837
0
450
12,317
0
46,312
L
Chang'e
yggsombf
Chang'e
7,881
1,448
760
4,393
15,104
5,894
0
10,142
4,910
47,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
36,241
364
Minions Killed
298
0
Camps Cleared
0
1,269,141
Distance Traveled
1,188,115
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,457
651
100
8
0
247,623
3
W
Kuzenbo
7,080
545
19
1
0
279,794
0
W
Izanami
6,933
533
93
7
0
237,833
0
W
Ra
7,854
604
88
7
0
279,159
0
W
Baron Samedi
7,377
567
80
6
0
250,086
2
L
Nike
7,643
588
30
2
0
288,125
0
L
Cliodhna
5,911
455
37
3
0
183,261
2
W
Mulan
7,474
575
84
6
0
222,269
0
L
Achilles
7,302
562
76
6
0
222,327
0
L
Chang'e
6,928
533
55
4
0
246,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role