Player Matchup

Khepri
Khepri
El_Jefechief
Khepri
Level 29
God Stats
2W - 1L
1,712 SR
Queue Stats
57W - 54L
1,523 Elo+
Party 2
Bastet
Bastet
OMW2ZUBBY
Bastet
Level 107
God Stats
13W - 8L
1,779 SR
Queue Stats
152W - 140L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
Wino1301
Danzaburou
Level 140
God Stats
2W - 5L
1,591 SR
Queue Stats
154W - 136L
1,591 Elo+
Party 2
Merlin
Merlin
XfierroX341
Merlin
Level 8
God Stats
1W - 1L
1,362 SR
Queue Stats
2W - 7L
1,195 Elo+
Party 2
Hercules
Hercules
ZemoRo
Hercules
Level 127
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 82
1,591 SR
1,478 Elo+

VS

Team Averages
Level 81
1,519 SR
1,392 Elo+
Shiva
Shiva
BlackDiamond21
Shiva
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 133L
1,409 Elo+
Solo
Nemesis
Nemesis
CJ8gamer
Nemesis
Level 106
God Stats
7W - 11L
1,454 SR
Queue Stats
186W - 206L
1,386 Elo+
Solo
Medusa
Medusa
Divided221
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,358 Elo+
Party 1
Merlin
Merlin
Maddrigall
Merlin
Level 56
God Stats
0W - 1L
1,777 SR
Queue Stats
5W - 8L
1,450 Elo+
Solo
Ymir
Ymir
hydro016
Ymir
Level 60
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 5L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
2 / 0 / 9
8,640
864
4,583
8,506
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
OMW2ZUBBY
Bastet
16
5 / 0 / 5
8,883
888
10,155
5,701
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Wino1301
Danzaburou
15
3 / 1 / 6
8,892
889
13,962
6,191
3,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
14
2 / 1 / 8
8,113
811
6,635
4,502
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
ZemoRo
Hercules
14
5 / 1 / 8
8,253
825
8,614
9,558
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
7,255
726
7,351
15,189
9,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
CJ8gamer
Nemesis
12
0 / 3 / 0
6,820
682
4,310
7,601
3,396
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Divided221
Medusa
14
1 / 2 / 1
7,569
757
1,842
5,932
2,516
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Maddrigall
Merlin
15
2 / 3 / 0
8,142
814
8,006
8,057
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
13
0 / 6 / 2
6,821
682
3,406
16,540
13,352
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
17
Kills
3
3
Deaths
17
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Nemesis
CJ8gamer
Nemesis
0
3
0
0
L
Medusa
Divided221
Medusa
1
2
1
0.75
W
Khepri
2
0
9
6.5
L
Merlin
Maddrigall
Merlin
2
3
0
0.67
W
Bastet
OMW2ZUBBY
Bastet
5
0
5
7.5
W
Danzaburou
Wino1301
Danzaburou
3
1
6
6
W
Merlin
2
1
8
6
W
Hercules
ZemoRo
Hercules
5
1
8
9
L
Ymir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,949
Damage
24,915
34,458
Taken
53,319
26,336
Mitigated
32,255
9,241
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,351
1,163
624
4,563
15,189
9,901
0
1,731
13,110
0
24,929
L
Nemesis
CJ8gamer
Nemesis
4,310
1,001
0
1,955
7,601
3,396
0
1,050
6,509
0
16,872
L
Medusa
Divided221
Medusa
1,842
683
0
0
5,932
2,516
847
1,591
4,341
0
10,152
W
Khepri
4,583
585
114
1,535
8,506
7,760
589
2,550
5,956
15,233
0
L
Merlin
Maddrigall
Merlin
8,006
285
0
460
8,057
3,090
0
1,700
6,242
28,358
0
W
Bastet
OMW2ZUBBY
Bastet
10,155
3,256
0
2,508
5,701
3,358
0
1,087
4,614
0
39,964
W
Danzaburou
Wino1301
Danzaburou
13,962
8,807
0
2,682
6,191
3,022
2,844
2,155
4,036
0
42,706
W
Merlin
6,635
1,057
0
250
4,502
2,075
655
2,055
2,447
19,528
0
W
Hercules
ZemoRo
Hercules
8,614
3,510
219
1,933
9,558
10,121
1,012
3,565
5,993
0
12,438
L
Ymir
3,406
938
0
0
16,540
13,352
0
5,146
11,191
8,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
36,607
203
Minions Killed
163
0
Camps Cleared
0
1,077,378
Distance Traveled
984,258
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,255
726
34
3
0
200,257
1
L
Nemesis
6,820
682
35
4
0
206,341
0
L
Medusa
7,569
757
27
3
0
179,168
0
W
Khepri
8,640
864
20
2
0
234,142
1
L
Merlin
8,142
814
48
5
0
221,958
3
W
Bastet
8,883
888
62
6
0
270,501
0
W
Danzaburou
8,892
889
67
7
0
190,030
0
W
Merlin
8,113
811
45
5
0
168,980
0
W
Hercules
8,253
825
9
1
0
213,725
0
L
Ymir
6,821
682
19
2
0
176,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role