Player Matchup

Thoth
Thoth
 
Thoth
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Sniper0O7
Arachne
Level 167
God Stats
49W - 31L
1,662 SR
Queue Stats
107W - 105L
1,540 Elo+
Party 1
Izanami
Izanami
SotaSauce
Izanami
Level 43
God Stats
27W - 38L
1,319 SR
Queue Stats
44W - 56L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
Sprinxxx
Baron Samedi
Level 132
God Stats
5W - 3L
1,650 SR
Queue Stats
337W - 316L
1,548 Elo+
Party 2
Ganesha
Ganesha
knobchuck
Ganesha
Level 167
God Stats
31W - 29L
1,566 SR
Queue Stats
38W - 43L
1,471 Elo+
Party 1
Team Averages
Level 118
1,540 SR
1,483 Elo+

VS

Team Averages
Level 100
1,558 SR
1,525 Elo+
Aphrodite
Aphrodite
AuTheMystic
Aphrodite
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 69L
1,571 Elo+
Solo
Hercules
Hercules
BluePhoenix450
Hercules
Level 103
God Stats
14W - 14L
1,574 SR
Queue Stats
123W - 104L
1,582 Elo+
Party 3
Persephone
Persephone
LoosedRaindrop8
Persephone
Level 47
God Stats
6W - 5L
1,540 SR
Queue Stats
50W - 46L
1,501 Elo+
Party 3
Bakasura
Bakasura
ThePotatoKing124
Bakasura
Level 158
God Stats
5W - 5L
1,663 SR
Queue Stats
539W - 481L
1,532 Elo+
Solo
Xbalanque
Xbalanque
YouseA525
Xbalanque
Level 35
God Stats
1W - 3L
1,514 SR
Queue Stats
7W - 9L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
5 / 3 / 2
8,240
687
7,621
6,576
2,206
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Sniper0O7
Arachne
14
6 / 1 / 1
8,004
667
8,816
12,543
6,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
SotaSauce
Izanami
11
1 / 0 / 1
6,404
534
5,354
8,439
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Sprinxxx
Baron Samedi
12
1 / 2 / 2
7,315
610
8,473
7,791
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
knobchuck
Ganesha
10
1 / 0 / 3
6,591
549
2,028
6,868
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AuTheMystic
Aphrodite
8
0 / 1 / 0
5,502
459
2,614
7,528
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
11
4 / 3 / 0
6,993
583
7,354
11,058
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Persephone
LoosedRaindrop8
Persephone
10
0 / 5 / 2
5,924
494
1,931
8,975
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 0
7,556
630
5,168
14,976
7,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
YouseA525
Xbalanque
8
0 / 2 / 0
5,131
428
4,215
6,180
1,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
14
Kills
6
6
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
3
2
2
L
Aphrodite
AuTheMystic
Aphrodite
0
1
0
0
L
Hercules
4
3
0
1.33
L
Persephone
LoosedRaindrop8
Persephone
0
5
2
0.2
W
Arachne
Sniper0O7
Arachne
6
1
1
6.5
W
Izanami
SotaSauce
Izanami
1
0
1
1.5
W
Baron Samedi
Sprinxxx
Baron Samedi
1
2
2
1
L
2
2
0
1
L
Xbalanque
YouseA525
Xbalanque
0
2
0
0
W
Ganesha
knobchuck
Ganesha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
21,282
42,217
Taken
48,717
19,333
Mitigated
21,617
19,958
Healing
18,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,621
660
0
2,243
6,576
2,206
1,464
1,910
4,666
59,543
0
L
Aphrodite
AuTheMystic
Aphrodite
2,614
555
1,629
3,353
7,528
3,251
0
1,222
6,306
23,831
0
L
Hercules
7,354
4,322
0
4,628
11,058
5,885
0
2,855
8,203
0
56,854
L
Persephone
LoosedRaindrop8
Persephone
1,931
403
0
839
8,975
2,792
238
4,951
3,997
32,059
0
W
Arachne
Sniper0O7
Arachne
8,816
6,771
0
8,168
12,543
6,169
785
216
12,232
0
70,402
W
Izanami
SotaSauce
Izanami
5,354
3,481
0
3,496
8,439
2,786
762
1,458
6,981
0
52,669
W
Baron Samedi
Sprinxxx
Baron Samedi
8,473
1,441
0
2,895
7,791
3,362
0
0
7,135
53,129
0
L
5,168
3,846
0
8,054
14,976
7,781
0
7,893
6,503
0
44,052
L
Xbalanque
YouseA525
Xbalanque
4,215
2,315
0
487
6,180
1,908
342
598
5,582
0
26,769
W
Ganesha
knobchuck
Ganesha
2,028
69
0
3,156
6,868
4,810
421
961
5,907
18,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
31,106
406
Minions Killed
307
0
Camps Cleared
0
1,197,823
Distance Traveled
1,214,701
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,240
687
101
8
0
263,786
3
L
Aphrodite
5,502
459
28
2
0
232,850
1
L
Hercules
6,993
583
85
7
0
245,593
0
L
Persephone
5,924
494
52
4
0
227,316
0
W
Arachne
8,004
667
93
8
0
272,579
0
W
Izanami
6,404
534
95
8
0
221,788
0
W
Baron Samedi
7,315
610
99
8
0
201,336
0
L
Bakasura
7,556
630
108
9
0
282,871
0
L
Xbalanque
5,131
428
34
3
0
226,071
0
W
Ganesha
6,591
549
18
2
0
238,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role