Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BlSH WHA
Arachne
Level 140
God Stats
2W - 1L
1,102 SR
Queue Stats
50W - 56L
1,430 Elo+
Party 1
Maui
Maui
LilCynical
Maui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,286 Elo+
Party 1
Artemis
Artemis
LilGeigs
Artemis
Level 116
God Stats
3W - 0L
1,768 SR
Queue Stats
8W - 9L
1,471 Elo+
Party 1
Sol
Sol
bobbyjoe434
Sol
Level 63
God Stats
1W - 2L
1,497 SR
Queue Stats
17W - 13L
1,695 Elo+
Solo
Team Averages
Level 106
1,473 SR
1,477 Elo+

VS

Team Averages
Level 83
1,466 SR
1,477 Elo+
Hou Yi
Hou Yi
ADC_mosquito
Hou Yi
Level 97
God Stats
6W - 11L
1,415 SR
Queue Stats
72W - 99L
1,406 Elo+
Party 2
Mulan
Mulan
Agorastem
Mulan
Level 86
God Stats
2W - 9L
1,225 SR
Queue Stats
182W - 169L
1,444 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LASTKINGMIGUEL1
Morgan Le Fay
Level 61
God Stats
69W - 68L
1,390 SR
Queue Stats
110W - 132L
1,405 Elo+
Party 2
Loki
Loki
Meatdaddy_21
Loki
Level 66
God Stats
9W - 4L
1,728 SR
Queue Stats
97W - 94L
1,504 Elo+
Solo
Khepri
Khepri
butnakdm0nk
Khepri
Level 104
God Stats
10W - 8L
1,574 SR
Queue Stats
244W - 220L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 0 / 3
6,390
1,278
8,612
3,590
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
BlSH WHA
Arachne
12
3 / 0 / 2
6,715
1,343
4,316
5,996
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 6
6,172
1,234
2,306
4,424
3,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
LilGeigs
Artemis
11
2 / 0 / 3
6,950
1,390
4,749
2,868
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 6
6,265
1,253
8,705
4,227
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

385

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 0 / 1
6,120
1,224
5,488
7,633
3,188
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Agorastem
Mulan
11
1 / 1 / 0
6,181
1,236
3,657
8,932
5,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
LASTKINGMIGUEL1
Morgan Le Fay
10
0 / 2 / 1
5,665
1,133
4,624
3,823
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 0
5,361
1,072
0
0
0
Khepri
11
0 / 3 / 1
6,575
1,315
3,879
10,918
8,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
6
Kills
1
1
Deaths
6
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
3
2.5
L
Hou Yi
0
0
1
0.5
L
Mulan
Agorastem
Mulan
1
1
0
1
W
Arachne
BlSH WHA
Arachne
3
0
2
4
L
Morgan Le Fay
LASTKINGMIGUEL1
Morgan Le Fay
0
2
1
0.25
W
0
0
6
3
W
Artemis
LilGeigs
Artemis
2
0
3
3.5
L
0
0
0
0
W
0
1
6
3
L
Khepri
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,688
Damage
17,648
21,105
Taken
31,306
14,767
Mitigated
19,056
7,417
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,612
598
2,169
2,154
3,590
1,902
0
1,402
2,188
14,971
0
L
Hou Yi
5,488
1,257
0
780
7,633
3,188
0
4,397
3,024
0
21,051
L
Mulan
Agorastem
Mulan
3,657
198
0
926
8,932
5,156
0
6,141
2,544
0
16,157
W
Arachne
BlSH WHA
Arachne
4,316
3,466
0
1,073
5,996
5,951
0
2,282
3,714
0
9,972
L
Morgan Le Fay
LASTKINGMIGUEL1
Morgan Le Fay
4,624
288
0
110
3,823
1,962
0
2,432
1,322
11,995
0
W
2,306
409
0
165
4,424
3,646
0
2,377
2,047
9,010
0
W
Artemis
LilGeigs
Artemis
4,749
1,602
0
704
2,868
1,226
0
1,398
1,470
0
21,324
L
0
0
0
0
0
0
0
0
0
0
0
W
8,705
3,761
0
1,152
4,227
2,042
0
1,044
3,183
19,873
2,220
L
Khepri
3,879
293
827
1,131
10,918
8,750
0
5,354
5,226
15,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
29,902
135
Minions Killed
127
9
Camps Cleared
3
506,180
Distance Traveled
340,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,390
1,278
28
6
2
106,902
0
L
Hou Yi
6,120
1,224
54
11
2
96,621
0
L
Mulan
6,181
1,236
19
4
0
108,360
0
W
Arachne
6,715
1,343
9
2
2
110,760
0
L
Morgan Le Fay
5,665
1,133
22
4
0
39,620
0
W
Maui
6,172
1,234
16
3
0
102,682
0
W
Artemis
6,950
1,390
44
9
5
92,256
0
L
Loki
5,361
1,072
0
0
0
0
0
W
Sol
6,265
1,253
38
8
0
93,580
0
L
Khepri
6,575
1,315
32
6
1
95,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role