Player Matchup

Sol
Sol
 
Sol
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
Fendi_Prints
Hel
Level 97
God Stats
8W - 9L
1,361 SR
Queue Stats
419W - 389L
1,418 Elo+
Party 3
Baba Yaga
Baba Yaga
KrispyBBQ
Baba Yaga
Level 65
God Stats
55W - 41L
1,541 SR
Queue Stats
168W - 125L
1,475 Elo+
Party 4
Ares
Ares
ROCKFiiRE
Ares
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
307W - 312L
1,392 Elo+
Solo
Thanatos
Thanatos
WienJitsu
Thanatos
Level 29
God Stats
102W - 65L
1,581 SR
Queue Stats
141W - 101L
1,479 Elo+
Party 4
Team Averages
Level 49
1,497 SR
1,453 Elo+

VS

Team Averages
Level 28
1,376 SR
1,321 Elo+
Cerberus
Cerberus
FatherFlappy
Cerberus
Level 35
God Stats
10W - 16L
1,424 SR
Queue Stats
12W - 32L
1,254 Elo+
Party 1
Arachne
Arachne
JJShortPeen
Arachne
Level 7
God Stats
0W - 6L
1,324 SR
Queue Stats
40W - 43L
1,338 Elo+
Party 2
Janus
Janus
TRXXcouch3
Janus
Level 42
God Stats
3W - 6L
1,228 SR
Queue Stats
113W - 135L
1,327 Elo+
Party 2
Charybdis
Charybdis
bigdsinz
Charybdis
Level 28
God Stats
0W - 2L
1,318 SR
Queue Stats
9W - 17L
1,378 Elo+
Party 1
Ares
Ares
dme-cme
Ares
Level 29
God Stats
4W - 6L
1,584 SR
Queue Stats
25W - 38L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 2
6,516
652
9,189
4,236
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
6,634
663
5,577
7,676
3,715
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Baba Yaga
KrispyBBQ
Baba Yaga
11
2 / 0 / 2
6,462
646
2,116
4,437
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
10
1 / 0 / 1
6,106
611
2,266
7,356
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
WienJitsu
Thanatos
10
5 / 1 / 2
6,555
656
5,734
10,261
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FatherFlappy
Cerberus
10
1 / 0 / 0
5,789
579
2,855
7,901
5,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
JJShortPeen
Arachne
8
1 / 2 / 0
4,930
493
2,608
8,866
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
10
0 / 4 / 0
5,798
580
4,766
5,420
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
bigdsinz
Charybdis
8
0 / 2 / 1
4,587
459
3,318
6,713
2,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
dme-cme
Ares
8
0 / 2 / 1
5,268
527
1,974
8,088
5,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
10
Kills
2
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
L
Cerberus
FatherFlappy
Cerberus
1
0
0
1
W
0
2
0
0
L
Arachne
JJShortPeen
Arachne
1
2
0
0.5
W
Baba Yaga
KrispyBBQ
Baba Yaga
2
0
2
3
W
Ares
1
0
1
1.5
L
Janus
0
4
0
0
W
Thanatos
WienJitsu
Thanatos
5
1
2
6
L
Charybdis
bigdsinz
Charybdis
0
2
1
0.25
L
Ares
dme-cme
Ares
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,882
Damage
15,521
33,966
Taken
36,988
16,836
Mitigated
17,621
18,466
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,189
4,463
0
2,348
4,236
1,615
375
661
3,575
64,282
0
L
Cerberus
FatherFlappy
Cerberus
2,855
49
0
2,685
7,901
5,422
0
5,235
2,666
35,498
0
W
5,577
87
0
4,692
7,676
3,715
0
2,806
4,870
45,589
0
L
Arachne
JJShortPeen
Arachne
2,608
2,048
0
1,097
8,866
2,578
0
2,138
6,728
0
23,166
W
Baba Yaga
KrispyBBQ
Baba Yaga
2,116
433
0
1,292
4,437
1,752
0
2,568
1,661
37,732
0
W
Ares
2,266
116
0
2,532
7,356
6,060
346
2,016
5,336
19,922
0
L
Janus
4,766
593
0
500
5,420
1,655
0
1,256
4,164
42,110
0
W
Thanatos
WienJitsu
Thanatos
5,734
2,324
0
7,602
10,261
3,694
0
1,851
8,314
0
50,162
L
Charybdis
bigdsinz
Charybdis
3,318
1,739
0
2,084
6,713
2,423
0
4,895
1,818
0
26,624
L
Ares
dme-cme
Ares
1,974
63
0
1,400
8,088
5,543
0
5,624
2,464
15,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,273
Gold Earned
26,372
365
Minions Killed
250
0
Camps Cleared
0
1,011,019
Distance Traveled
1,046,673
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,516
652
109
11
0
191,505
3
L
Cerberus
5,789
579
83
8
0
183,572
0
W
Hel
6,634
663
91
9
0
190,180
4
L
Arachne
4,930
493
30
3
0
251,941
0
W
Baba Yaga
6,462
646
66
7
0
208,120
0
W
Ares
6,106
611
26
3
0
207,463
0
L
Janus
5,798
580
64
6
0
184,162
3
W
Thanatos
6,555
656
73
7
0
213,751
0
L
Charybdis
4,587
459
51
5
0
197,676
0
L
Ares
5,268
527
22
2
0
229,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role