Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
BaddDad1968
Maui
Level 145
God Stats
7W - 11L
1,342 SR
Queue Stats
484W - 578L
1,367 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BigTazz66
Ah Muzen Cab
Level 177
God Stats
5W - 11L
1,261 SR
Queue Stats
701W - 760L
1,385 Elo+
Solo
Chang'e
Chang'e
TwxnkFenty
Chang'e
Level 108
God Stats
1W - 1L
1,574 SR
Queue Stats
8W - 11L
1,386 Elo+
Party 3
Cthulhu
Cthulhu
amboo04
Cthulhu
Level 127
God Stats
1W - 4L
1,427 SR
Queue Stats
159W - 150L
1,553 Elo+
Party 3
Team Averages
Level 136
1,421 SR
1,438 Elo+

VS

Team Averages
Level 116
1,621 SR
1,458 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Doc Karp
Anubis
Level 99
God Stats
1W - 1L
1,616 SR
Queue Stats
37W - 39L
1,391 Elo+
Solo
Apollo
Apollo
JaeKoi
Apollo
Level 142
God Stats
4W - 3L
1,583 SR
Queue Stats
396W - 356L
1,469 Elo+
Solo
Guan Yu
Guan Yu
KoalafiedKillah
Guan Yu
Level 100
God Stats
3W - 0L
1,816 SR
Queue Stats
125W - 117L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
ponyboyrebel
Cthulhu
Level 111
God Stats
4W - 2L
1,591 SR
Queue Stats
607W - 571L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
0 / 0 / 0
6,176
475
0
609
146
15
0 / 7 / 6
8,436
649
7,833
19,087
18,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
BigTazz66
Ah Muzen Cab
16
2 / 1 / 7
8,769
675
13,386
6,353
2,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
TwxnkFenty
Chang'e
18
8 / 3 / 2
9,768
751
18,234
14,538
6,082
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
amboo04
Cthulhu
16
1 / 5 / 5
8,619
663
18,253
18,111
20,439
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 0 / 13
9,645
742
6,228
23,934
20,510
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Anubis
Doc Karp
Anubis
17
7 / 3 / 7
11,102
854
14,752
8,593
5,334
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
JaeKoi
Apollo
17
7 / 3 / 7
10,835
833
12,018
13,389
8,302
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 12
9,019
694
6,319
16,897
15,085
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
ponyboyrebel
Cthulhu
16
1 / 3 / 14
9,714
747
10,747
18,216
20,388
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
11
Kills
16
16
Deaths
13
20
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
0
0
0
W
Hercules
 
Hercules
1
0
13
7.5
L
0
7
6
0.43
L
Ah Muzen Cab
BigTazz66
Ah Muzen Cab
2
1
7
5.5
W
Anubis
Doc Karp
Anubis
7
3
7
3.5
W
Apollo
JaeKoi
Apollo
7
3
7
3.5
W
0
4
12
1.5
L
Chang'e
TwxnkFenty
Chang'e
8
3
2
3
L
Cthulhu
amboo04
Cthulhu
1
5
5
0.7
W
Cthulhu
ponyboyrebel
Cthulhu
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,706
Damage
50,064
58,698
Taken
81,029
48,113
Mitigated
69,619
18,450
Healing
37,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
0
0
0
0
609
146
0
609
0
0
0
W
Hercules
 
Hercules
6,228
563
2,044
15,199
23,934
20,510
960
12,726
11,208
0
13,597
L
7,833
1,502
391
1,218
19,087
18,815
0
9,650
9,437
13,063
727
L
Ah Muzen Cab
BigTazz66
Ah Muzen Cab
13,386
2,536
226
1,257
6,353
2,631
29
3,789
2,564
0
25,654
W
Anubis
Doc Karp
Anubis
14,752
19
886
815
8,593
5,334
1,442
2,780
5,813
26,929
0
W
Apollo
JaeKoi
Apollo
12,018
4,815
1,265
1,889
13,389
8,302
3,172
7,772
5,617
0
36,496
W
6,319
1,322
5,340
3,917
16,897
15,085
1,598
11,036
5,861
0
12,345
L
Chang'e
TwxnkFenty
Chang'e
18,234
2,512
4,199
6,142
14,538
6,082
0
6,294
8,244
35,691
0
L
Cthulhu
amboo04
Cthulhu
18,253
557
1,571
3,446
18,111
20,439
0
5,157
12,954
31,845
0
W
Cthulhu
ponyboyrebel
Cthulhu
10,747
1,114
2,721
3,665
18,216
20,388
1,273
9,279
8,937
28,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
50,315
104
Minions Killed
171
0
Camps Cleared
0
787,981
Distance Traveled
1,106,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,176
475
0
0
0
0
0
W
Hercules
9,645
742
12
1
0
215,246
0
L
Maui
8,436
649
6
0
0
170,179
0
L
Ah Muzen Cab
8,769
675
35
3
0
212,179
0
W
Anubis
11,102
854
44
3
0
196,040
0
W
Apollo
10,835
833
49
4
0
213,591
0
W
Guan Yu
9,019
694
22
2
0
236,318
0
L
Chang'e
9,768
751
32
2
0
207,185
0
L
Cthulhu
8,619
663
31
2
0
198,438
0
W
Cthulhu
9,714
747
44
3
0
245,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role