Player Matchup

Hades
Hades
 
Hades
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
GoodGuyYo
Ares
Level 52
God Stats
0W - 2L
1,349 SR
Queue Stats
74W - 116L
1,467 Elo+
Party 2
Bakasura
Bakasura
RApTEr437
Bakasura
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 217L
1,541 Elo+
Party 2
Tiamat
Tiamat
The Edworld
Tiamat
Level 142
God Stats
1W - 4L
1,403 SR
Queue Stats
130W - 171L
1,477 Elo+
Party 2
Izanami
Izanami
Wertyu2
Izanami
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,716 Elo+
Party 2
Team Averages
Level 90
1,450 SR
1,540 Elo+

VS

Team Averages
Level 106
1,578 SR
1,566 Elo+
Thor
Thor
ManuRP
Thor
Level 129
God Stats
1W - 2L
1,346 SR
Queue Stats
46W - 31L
1,578 Elo+
Solo
Charon
Charon
Skullpie
Charon
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 241L
1,565 Elo+
Solo
Anubis
Anubis
SouperBizkit
Anubis
Level 65
God Stats
22W - 11L
1,754 SR
Queue Stats
69W - 45L
1,579 Elo+
Party 1
Merlin
Merlin
Yumpert
Merlin
Level 103
God Stats
14W - 5L
1,715 SR
Queue Stats
89W - 57L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
tTZerocakesTt
Hou Yi
Level 105
God Stats
5W - 1L
1,576 SR
Queue Stats
125W - 105L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 6 / 2
6,654
512
4,568
12,040
6,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ares
8
0 / 1 / 2
5,762
443
3,485
10,755
6,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
RApTEr437
Bakasura
12
2 / 4 / 2
7,003
539
5,583
13,578
4,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
1 / 1 / 2
6,414
493
5,398
6,775
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Wertyu2
Izanami
12
1 / 1 / 0
6,961
535
3,845
5,700
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ManuRP
Thor
12
2 / 2 / 2
6,920
532
6,175
11,977
4,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Skullpie
Charon
10
0 / 1 / 6
6,985
537
5,200
11,251
8,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
7 / 2 / 5
9,386
722
12,588
10,095
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Yumpert
Merlin
13
4 / 0 / 3
7,961
612
7,531
5,142
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 2
6,690
515
3,345
6,131
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
13
13
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
6
2
0.33
L
Ares
0
1
2
1
W
Thor
ManuRP
Thor
2
2
2
1.5
L
Bakasura
RApTEr437
Bakasura
2
4
2
0.75
W
Charon
Skullpie
Charon
0
1
6
3
W
Anubis
7
2
5
4.75
L
Tiamat
1
1
2
2
L
Izanami
Wertyu2
Izanami
1
1
0
1
W
Merlin
Yumpert
Merlin
4
0
3
5.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,879
Damage
34,839
48,848
Taken
44,596
24,040
Mitigated
22,652
10,947
Healing
11,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,568
429
20
2,168
12,040
6,447
0
8,458
3,582
37,921
0
L
Ares
3,485
870
0
2,637
10,755
6,930
0
6,106
4,649
16,094
0
W
Thor
ManuRP
Thor
6,175
1,559
0
1,000
11,977
4,533
1,262
2,459
8,935
0
57,453
L
Bakasura
RApTEr437
Bakasura
5,583
3,647
0
2,717
13,578
4,427
0
7,095
6,483
0
51,232
W
Charon
Skullpie
Charon
5,200
1,837
1,795
2,584
11,251
8,105
0
3,643
7,321
23,043
0
W
Anubis
12,588
528
0
4,102
10,095
6,226
695
3,287
6,132
66,237
0
L
Tiamat
5,398
632
0
1,824
6,775
4,031
0
3,444
3,331
37,203
0
L
Izanami
Wertyu2
Izanami
3,845
2,409
0
1,581
5,700
2,205
744
435
5,265
0
54,633
W
Merlin
Yumpert
Merlin
7,531
982
0
500
5,142
1,758
0
2,592
2,253
53,158
0
W
3,345
1,495
0
1,040
6,131
2,030
28
572
5,508
0
37,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
37,942
334
Minions Killed
434
0
Camps Cleared
0
1,279,640
Distance Traveled
1,216,622
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,654
512
56
4
0
233,348
0
L
Ares
5,762
443
17
1
0
267,253
2
W
Thor
6,920
532
86
7
0
266,974
0
L
Bakasura
7,003
539
91
7
0
281,300
0
W
Charon
6,985
537
16
1
0
243,842
4
W
Anubis
9,386
722
123
9
0
227,106
0
L
Tiamat
6,414
493
70
5
0
264,023
0
L
Izanami
6,961
535
100
8
0
233,716
0
W
Merlin
7,961
612
128
10
0
247,879
0
W
Hou Yi
6,690
515
81
6
0
230,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role