Player Matchup

Nemesis
Nemesis
AlmightyBeluga
Nemesis
Level 107
God Stats
0W - 2L
1,268 SR
Queue Stats
55W - 60L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
Lil Gecko8763
Sun Wukong
Level 38
God Stats
102W - 78L
1,481 SR
Queue Stats
166W - 172L
1,387 Elo+
Solo
Thoth
Thoth
Marchandzz
Thoth
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,447 Elo+
Party 2
Rama
Rama
TCuppp
Rama
Level 58
God Stats
22W - 11L
1,703 SR
Queue Stats
62W - 63L
1,423 Elo+
Party 1
Aphrodite
Aphrodite
sarusky
Aphrodite
Level 28
God Stats
25W - 11L
1,674 SR
Queue Stats
103W - 94L
1,422 Elo+
Party 1
Team Averages
Level 55
1,525 SR
1,420 Elo+

VS

Team Averages
Level 57
1,530 SR
1,436 Elo+
Tyr
Tyr
ChameleonEye916
Tyr
Level 29
God Stats
1W - 1L
1,230 SR
Queue Stats
15W - 15L
1,463 Elo+
Party 3
Izanami
Izanami
JJ56Abduzcan
Izanami
Level 82
God Stats
33W - 48L
1,443 SR
Queue Stats
376W - 367L
1,376 Elo+
Party 3
Cabrakan
Cabrakan
LytosGT
Cabrakan
Level 85
God Stats
8W - 5L
1,564 SR
Queue Stats
39W - 44L
1,433 Elo+
Party 3
Ratatoskr
Ratatoskr
Míśty
Ratatoskr
Level 48
God Stats
2W - 0L
1,772 SR
Queue Stats
102W - 102L
1,400 Elo+
Solo
Ah Puch
Ah Puch
json00520
Ah Puch
Level 39
God Stats
1W - 1L
1,639 SR
Queue Stats
7W - 8L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,625
510
7,255
10,156
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Lil Gecko8763
Sun Wukong
11
1 / 1 / 1
7,079
545
5,130
7,818
4,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
11
1 / 2 / 1
6,622
509
5,957
6,324
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
TCuppp
Rama
11
1 / 1 / 2
6,106
470
7,307
8,145
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
sarusky
Aphrodite
11
1 / 1 / 2
6,756
520
2,854
7,898
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,935
457
3,247
11,583
9,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
JJ56Abduzcan
Izanami
10
0 / 1 / 2
6,345
488
5,357
5,447
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
LytosGT
Cabrakan
10
1 / 2 / 1
6,657
512
2,787
9,706
8,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Míśty
Ratatoskr
14
3 / 0 / 2
7,899
608
7,363
9,575
3,790
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
json00520
Ah Puch
13
3 / 1 / 2
7,340
565
6,594
8,442
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
7
8
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
0
2
2
0.5
W
Izanami
JJ56Abduzcan
Izanami
0
1
2
1
L
Sun Wukong
Lil Gecko8763
Sun Wukong
1
1
1
1.5
W
Cabrakan
LytosGT
Cabrakan
1
2
1
0.75
L
Thoth
1
2
1
0.75
W
Ratatoskr
Míśty
Ratatoskr
3
0
2
4
L
Rama
TCuppp
Rama
1
1
2
2
W
Ah Puch
json00520
Ah Puch
3
1
2
4
L
Aphrodite
sarusky
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,503
Damage
25,348
40,341
Taken
44,753
19,007
Mitigated
26,255
11,263
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,255
3,844
306
807
10,156
3,741
945
3,929
6,227
0
42,938
W
3,247
628
461
1,874
11,583
9,451
12
0
11,583
0
21,642
W
Izanami
JJ56Abduzcan
Izanami
5,357
2,962
0
955
5,447
1,871
1,183
1,329
4,118
0
55,523
L
Sun Wukong
Lil Gecko8763
Sun Wukong
5,130
890
0
1,413
7,818
4,523
20
606
7,212
0
42,228
W
Cabrakan
LytosGT
Cabrakan
2,787
440
0
2,266
9,706
8,282
66
2,304
7,402
11,510
0
L
Thoth
5,957
235
0
318
6,324
2,062
0
2,290
4,034
39,598
0
W
Ratatoskr
Míśty
Ratatoskr
7,363
1,675
0
2,276
9,575
3,790
0
2,901
6,674
0
75,017
L
Rama
TCuppp
Rama
7,307
5,801
0
2,639
8,145
3,353
408
1,266
6,879
0
40,966
W
Ah Puch
json00520
Ah Puch
6,594
550
0
1,860
8,442
2,861
105
2,277
6,165
49,753
0
L
Aphrodite
sarusky
Aphrodite
2,854
1,004
2,056
3,724
7,898
5,328
189
1,290
6,608
28,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,188
Gold Earned
34,176
312
Minions Killed
343
0
Camps Cleared
0
1,244,939
Distance Traveled
1,371,320
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,625
510
54
4
0
307,743
0
W
Tyr
5,935
457
25
2
0
285,597
0
W
Izanami
6,345
488
96
7
0
255,082
0
L
Sun Wukong
7,079
545
62
5
0
234,221
0
W
Cabrakan
6,657
512
25
2
0
242,155
0
L
Thoth
6,622
509
81
6
0
249,055
4
W
Ratatoskr
7,899
608
114
9
0
341,271
0
L
Rama
6,106
470
78
6
0
226,003
0
W
Ah Puch
7,340
565
83
6
0
247,215
0
L
Aphrodite
6,756
520
37
3
0
227,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role