Player Matchup

Aphrodite
Aphrodite
Aldraxis
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 122L
1,488 Elo+
Solo
Heimdallr
Heimdallr
MrSwiftyE
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,581 Elo+
Solo
Janus
Janus
greenninja1275
Janus
Level 89
God Stats
1W - 1L
1,505 SR
Queue Stats
293W - 286L
1,521 Elo+
Solo
Charon
Charon
italobulbye001
Charon
Level 141
God Stats
0W - 1L
1,475 SR
Queue Stats
62W - 69L
1,540 Elo+
Solo
Achilles
Achilles
lodconrad
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,725 Elo+
Solo
Team Averages
Level 111
1,496 SR
1,571 Elo+

VS

Team Averages
Level 102
1,482 SR
1,526 Elo+
Scylla
Scylla
ChuckNorisBeard
Scylla
Level 86
God Stats
2W - 2L
1,344 SR
Queue Stats
251W - 226L
1,521 Elo+
Solo
Yemoja
Yemoja
Endless 2022224
Yemoja
Level 103
God Stats
2W - 1L
1,430 SR
Queue Stats
61W - 86L
1,424 Elo+
Solo
Odin
Odin
Pirranaconda
Odin
Level 142
God Stats
4W - 4L
1,635 SR
Queue Stats
529W - 316L
1,611 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ramethorn
Cu Chulainn
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 46L
1,573 Elo+
Party 1
Hades
Hades
azeldos
Hades
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aldraxis
Aphrodite
16
2 / 5 / 5
9,151
704
6,758
15,112
9,148
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MrSwiftyE
Heimdallr
15
2 / 7 / 5
9,517
732
12,168
16,212
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 6 / 6
8,759
674
16,287
12,250
5,829
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 6
8,571
659
8,274
16,123
18,377
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
lodconrad
Achilles
17
4 / 5 / 4
9,377
721
15,815
16,581
22,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 17
10,162
782
18,579
11,050
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 19
11,465
882
5,235
10,720
8,135
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

17
7 / 2 / 17
10,736
826
12,613
17,468
18,519
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Ramethorn
Cu Chulainn
17
9 / 3 / 10
10,265
790
17,641
18,639
20,278
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hades
azeldos
Hades
17
3 / 3 / 18
9,942
765
17,151
14,766
11,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
109
9
Kills
28
28
Deaths
10
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aldraxis
Aphrodite
2
5
5
0.9
W
4
1
17
12.5
W
5
1
19
14.5
L
Heimdallr
MrSwiftyE
Heimdallr
2
7
5
0.64
W
7
2
17
7.75
W
Cu Chulainn
Ramethorn
Cu Chulainn
9
3
10
4.67
W
Hades
azeldos
Hades
3
3
18
4
L
0
6
6
0.5
L
1
5
6
0.8
L
Achilles
lodconrad
Achilles
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,302
Damage
71,219
76,278
Taken
72,643
63,848
Mitigated
63,936
23,010
Healing
38,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aldraxis
Aphrodite
6,758
888
7,377
7,014
15,112
9,148
132
9,380
5,680
15,982
0
W
18,579
1,961
2,962
1,395
11,050
5,106
1,630
4,264
6,375
37,516
0
W
5,235
1,732
11,430
2,962
10,720
8,135
684
3,598
6,937
18,171
0
L
Heimdallr
MrSwiftyE
Heimdallr
12,168
6,289
203
1,905
16,212
7,666
452
10,255
5,677
0
24,459
W
12,613
1,360
447
3,054
17,468
18,519
513
5,645
11,255
0
21,000
W
Cu Chulainn
Ramethorn
Cu Chulainn
17,641
2,516
3,335
4,514
18,639
20,278
280
8,843
9,100
3,897
23,809
W
Hades
azeldos
Hades
17,151
810
3,907
3,994
14,766
11,898
1,362
9,102
5,358
27,025
0
L
16,287
260
255
858
12,250
5,829
0
5,755
6,250
34,544
0
L
8,274
706
226
2,584
16,123
18,377
325
8,931
6,777
20,297
0
L
Achilles
lodconrad
Achilles
15,815
2,454
570
2,018
16,581
22,828
96
8,865
7,242
1,266
18,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
52,570
132
Minions Killed
142
0
Camps Cleared
0
1,105,228
Distance Traveled
1,283,188
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,151
704
32
2
0
220,687
0
W
Scylla
10,162
782
32
2
0
265,526
0
W
Yemoja
11,465
882
40
3
0
218,854
7
L
Heimdallr
9,517
732
32
2
0
204,300
0
W
Odin
10,736
826
12
1
0
279,936
0
W
Cu Chulainn
10,265
790
24
2
0
248,072
0
W
Hades
9,942
765
34
3
0
270,800
0
L
Janus
8,759
674
46
4
0
214,041
0
L
Charon
8,571
659
14
1
0
232,361
0
L
Achilles
9,377
721
8
1
0
233,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role