Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EstebanCR0908
Nemesis
Level 129
God Stats
3W - 4L
1,456 SR
Queue Stats
281W - 242L
1,548 Elo+
Party 1
Vulcan
Vulcan
JusTheGamer0303
Vulcan
Level 124
God Stats
1W - 1L
1,272 SR
Queue Stats
190W - 170L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Te_Tane
Danzaburou
Level 127
God Stats
7W - 1L
1,406 SR
Queue Stats
148W - 139L
1,465 Elo+
Party 3
Kumbhakarna
Kumbhakarna
samdam3000351
Kumbhakarna
Level 118
God Stats
11W - 9L
1,674 SR
Queue Stats
102W - 112L
1,399 Elo+
Party 3
Team Averages
Level 128
1,462 SR
1,491 Elo+

VS

Team Averages
Level 110
1,565 SR
1,434 Elo+
Anubis
Anubis
Astray_Bullitt
Anubis
Level 124
God Stats
4W - 6L
1,462 SR
Queue Stats
8W - 16L
1,335 Elo+
Party 2
Skadi
Skadi
Burst-NightOwI
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,431 Elo+
Party 2
Ganesha
Ganesha
KingLuca_7K
Ganesha
Level 102
God Stats
1W - 2L
1,691 SR
Queue Stats
26W - 36L
1,491 Elo+
Solo
Janus
Janus
PREIMO
Janus
Level 142
God Stats
70W - 72L
1,574 SR
Queue Stats
445W - 434L
1,461 Elo+
Solo
Arachne
Arachne
SavageMyGuy
Arachne
Level 132
God Stats
224W - 169L
1,599 SR
Queue Stats
889W - 847L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
0 / 1 / 1
4,262
710
2,124
4,021
1,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
8
2 / 0 / 0
4,434
739
293
3,268
993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 0 / 0
4,375
729
1,837
1,613
451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Te_Tane
Danzaburou
6
1 / 0 / 0
3,668
611
2,416
2,696
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
samdam3000351
Kumbhakarna
6
0 / 1 / 1
3,479
580
1,891
4,743
2,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,087
681
1,977
3,496
1,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 0
2,937
490
1,398
1,610
462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
KingLuca_7K
Ganesha
6
1 / 0 / 0
3,348
558
1,987
4,744
2,343
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
PREIMO
Janus
8
0 / 2 / 0
3,689
615
437
4,283
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
SavageMyGuy
Arachne
1
0 / 0 / 0
1,137
190
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
2
2
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
L
1
1
0
1
L
0
1
0
0
W
Nemesis
2
0
0
2
W
1
0
0
1
L
Ganesha
KingLuca_7K
Ganesha
1
0
0
1
L
Janus
PREIMO
Janus
0
2
0
0
L
Arachne
SavageMyGuy
Arachne
0
0
0
0
W
Danzaburou
Te_Tane
Danzaburou
1
0
0
1
W
Kumbhakarna
samdam3000351
Kumbhakarna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,561
Damage
5,799
16,341
Taken
14,133
6,700
Mitigated
5,758
5,878
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,124
149
0
1,880
4,021
1,652
0
1,977
2,044
28,072
0
L
1,977
0
0
1,724
3,496
1,652
0
2,124
1,372
20,986
0
L
1,398
797
0
0
1,610
462
0
486
1,124
0
5,961
W
Nemesis
293
0
0
480
3,268
993
0
0
3,268
0
28,618
W
1,837
409
0
750
1,613
451
0
357
1,176
24,905
0
L
Ganesha
KingLuca_7K
Ganesha
1,987
122
0
1,134
4,744
2,343
0
1,405
3,339
10,863
0
L
Janus
PREIMO
Janus
437
0
0
2,000
4,283
1,301
0
1,687
2,446
21,213
0
L
Arachne
SavageMyGuy
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Te_Tane
Danzaburou
2,416
1,065
0
1,235
2,696
1,012
0
971
1,725
0
19,839
W
Kumbhakarna
samdam3000351
Kumbhakarna
1,891
515
0
1,533
4,743
2,592
0
1,016
3,727
10,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,218
Gold Earned
15,198
195
Minions Killed
93
0
Camps Cleared
0
605,301
Distance Traveled
365,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,262
710
49
8
0
102,663
0
L
Anubis
4,087
681
32
5
0
104,986
0
L
Skadi
2,937
490
14
2
0
49,008
0
W
Nemesis
4,434
739
59
10
0
150,570
0
W
Vulcan
4,375
729
39
7
0
115,922
0
L
Ganesha
3,348
558
3
1
0
109,031
1
L
Janus
3,689
615
44
7
0
102,690
0
L
Arachne
1,137
190
0
0
0
0
0
W
Danzaburou
3,668
611
36
6
0
109,042
0
W
Kumbhakarna
3,479
580
12
2
0
127,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role