Player Matchup

Ra
Ra
HeisbigBULL
Ra
Level 61
God Stats
1W - 2L
1,448 SR
Queue Stats
9W - 10L
1,376 Elo+
Party 2
Sol
Sol
JR_H_12
Sol
Level 139
God Stats
0W - 2L
1,340 SR
Queue Stats
29W - 35L
1,431 Elo+
Party 2
Yemoja
Yemoja
LilxNupid
Yemoja
Level 122
God Stats
1W - 3L
1,275 SR
Queue Stats
10W - 14L
1,373 Elo+
Party 2
Bakasura
Bakasura
iAlwaysTakeDubs
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,350 Elo+
Party 2
Ne Zha
Ne Zha
sk8kage
Ne Zha
Level 136
God Stats
1W - 5L
1,439 SR
Queue Stats
55W - 55L
1,443 Elo+
Party 2
Team Averages
Level 97
1,400 SR
1,395 Elo+

VS

Team Averages
Level 103
1,292 SR
1,440 Elo+
Aphrodite
Aphrodite
ARchit3KT
Aphrodite
Level 143
God Stats
50W - 47L
1,519 SR
Queue Stats
312W - 305L
1,469 Elo+
Solo
Hades
Hades
DandelionDON
Hades
Level 137
God Stats
3W - 4L
1,125 SR
Queue Stats
130W - 133L
1,397 Elo+
Party 1
Hachiman
Hachiman
Noremac2000
Hachiman
Level 29
God Stats
4W - 8L
1,208 SR
Queue Stats
93W - 96L
1,397 Elo+
Party 1
Zeus
Zeus
SHOTPICASSO
Zeus
Level 119
God Stats
19W - 22L
1,483 SR
Queue Stats
193W - 186L
1,483 Elo+
Solo
Ravana
Ravana
Txmmerr
Ravana
Level 89
God Stats
3W - 6L
1,126 SR
Queue Stats
31W - 34L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 1
7,696
453
4,855
14,957
7,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
11
0 / 3 / 0
6,416
377
5,258
11,976
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
LilxNupid
Yemoja
11
0 / 4 / 2
7,055
415
3,001
16,041
12,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
12
0 / 4 / 0
7,536
443
3,568
14,471
6,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
sk8kage
Ne Zha
12
2 / 4 / 1
7,212
424
6,465
14,939
7,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ARchit3KT
Aphrodite
14
3 / 1 / 5
8,080
475
6,079
9,621
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 7
9,304
547
9,762
10,349
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
Noremac2000
Hachiman
15
7 / 1 / 5
9,544
561
14,299
9,361
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 1 / 3
9,787
576
14,184
7,625
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Txmmerr
Ravana
15
4 / 0 / 4
10,042
591
9,831
5,478
6,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
22
22
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ARchit3KT
Aphrodite
3
1
5
5.5
W
2
0
7
5.5
L
1
7
1
0.21
L
Sol
0
3
0
0
L
Yemoja
LilxNupid
Yemoja
0
4
2
0.25
W
Hachiman
Noremac2000
Hachiman
7
1
5
9.5
W
6
1
3
7.5
W
Ravana
Txmmerr
Ravana
4
0
4
6
L
Bakasura
0
4
0
0
L
Ne Zha
sk8kage
Ne Zha
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,147
Damage
54,155
72,384
Taken
42,434
38,892
Mitigated
22,736
18,602
Healing
22,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ARchit3KT
Aphrodite
6,079
762
3,724
6,463
9,621
3,688
697
2,541
7,010
56,285
0
W
9,762
1,414
345
4,263
10,349
6,018
59
2,201
8,092
91,502
0
L
4,855
647
312
4,423
14,957
7,264
0
11,188
3,769
51,080
0
L
Sol
5,258
1,763
0
2,451
11,976
4,930
0
4,004
7,972
32,362
6,721
L
Yemoja
LilxNupid
Yemoja
3,001
787
2,947
2,952
16,041
12,545
0
7,899
8,142
17,273
0
W
Hachiman
Noremac2000
Hachiman
14,299
11,285
0
3,518
9,361
3,781
1,625
3,718
5,629
0
59,789
W
14,184
1,679
22
2,631
7,625
2,983
1,258
3,306
4,107
72,886
0
W
Ravana
Txmmerr
Ravana
9,831
2,221
0
1,856
5,478
6,266
294
694
3,899
445
68,891
L
Bakasura
3,568
2,225
0
3,203
14,471
6,541
0
1,745
12,726
0
38,395
L
Ne Zha
sk8kage
Ne Zha
6,465
2,208
0
2,314
14,939
7,612
0
5,634
9,305
0
60,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,915
Gold Earned
46,757
379
Minions Killed
531
0
Camps Cleared
0
1,613,230
Distance Traveled
1,624,226
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,080
475
87
5
0
312,963
2
W
Hades
9,304
547
117
7
0
367,138
0
L
Ra
7,696
453
100
6
0
310,231
0
L
Sol
6,416
377
80
5
0
296,527
0
L
Yemoja
7,055
415
18
1
0
316,216
4
W
Hachiman
9,544
561
92
5
0
322,105
0
W
Zeus
9,787
576
128
8
0
282,156
0
W
Ravana
10,042
591
107
6
0
339,864
1
L
Bakasura
7,536
443
90
5
0
366,084
0
L
Ne Zha
7,212
424
91
5
0
324,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role