Player Matchup

Apollo
Apollo
AngryGiant
Apollo
Level 162
God Stats
9W - 8L
1,593 SR
Queue Stats
207W - 187L
1,580 Elo+
Solo
Ganesha
Ganesha
Cake98
Ganesha
Level 86
God Stats
2W - 2L
1,679 SR
Queue Stats
103W - 130L
1,528 Elo+
Party 3
Shiva
Shiva
NumesTC
Shiva
Level 156
God Stats
0W - 3L
1,281 SR
Queue Stats
117W - 141L
1,527 Elo+
Party 3
Merlin
Merlin
UrticantDisc29
Merlin
Level 127
God Stats
3W - 4L
1,676 SR
Queue Stats
231W - 214L
1,573 Elo+
Solo
Pele
Pele
jack283
Pele
Level 155
God Stats
2W - 2L
1,653 SR
Queue Stats
77W - 111L
1,508 Elo+
Party 3
Team Averages
Level 137
1,576 SR
1,543 Elo+

VS

Team Averages
Level 112
1,593 SR
1,615 Elo+
Olorun
Olorun
BananaMenacing
Olorun
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
301W - 252L
1,575 Elo+
Party 2
Ra
Ra
FlavorKing
Ra
Level 121
God Stats
3W - 0L
1,882 SR
Queue Stats
128W - 83L
1,650 Elo+
Party 2
Pele
Pele
IGrunts
Pele
Level 145
God Stats
9W - 4L
1,659 SR
Queue Stats
243W - 211L
1,636 Elo+
Party 1
Athena
Athena
TyyTyy
Athena
Level 148
God Stats
3W - 1L
1,325 SR
Queue Stats
323W - 284L
1,575 Elo+
Party 2
Mercury
Mercury
wifeurmom
Mercury
Level 28
God Stats
10W - 9L
1,599 SR
Queue Stats
147W - 119L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AngryGiant
Apollo
11
1 / 2 / 2
7,225
516
4,883
10,156
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Cake98
Ganesha
10
0 / 5 / 3
6,636
474
3,990
12,005
7,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
NumesTC
Shiva
12
2 / 6 / 1
6,976
498
7,334
16,943
10,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 2
6,839
489
9,228
10,782
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
jack283
Pele
13
2 / 4 / 1
7,276
520
9,090
13,894
5,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
9,227
659
8,478
8,948
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
2 / 1 / 6
8,590
614
6,918
7,982
3,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
IGrunts
Pele
16
8 / 1 / 3
10,159
726
12,022
14,707
9,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Athena
TyyTyy
Athena
12
1 / 2 / 11
8,330
595
7,487
14,645
13,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
wifeurmom
Mercury
16
4 / 0 / 5
9,061
647
10,916
8,202
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
21
21
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
AngryGiant
Apollo
1
2
2
1
W
6
1
4
8
L
Ganesha
Cake98
Ganesha
0
5
3
0.3
W
2
1
6
5
W
Pele
IGrunts
Pele
8
1
3
9.5
L
Shiva
NumesTC
Shiva
2
6
1
0.42
W
Athena
TyyTyy
Athena
1
2
11
3.25
L
0
4
2
0.25
L
Pele
jack283
Pele
2
4
1
0.63
W
Mercury
wifeurmom
Mercury
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,525
Damage
45,821
63,780
Taken
54,484
32,083
Mitigated
34,959
12,045
Healing
21,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AngryGiant
Apollo
4,883
3,606
0
1,887
10,156
4,621
0
3,552
6,604
0
51,169
W
8,478
4,539
108
3,830
8,948
4,555
2,913
3,840
5,108
74,461
4,419
L
Ganesha
Cake98
Ganesha
3,990
774
199
2,023
12,005
7,166
0
6,954
4,966
22,387
0
W
6,918
1,201
1,776
3,592
7,982
3,518
437
3,004
4,978
82,035
0
W
Pele
IGrunts
Pele
12,022
3,232
0
7,824
14,707
9,400
300
1,473
13,234
0
82,591
L
Shiva
NumesTC
Shiva
7,334
1,296
70
3,253
16,943
10,691
0
1,550
15,393
111
40,464
W
Athena
TyyTyy
Athena
7,487
2,804
356
3,045
14,645
13,965
0
5,119
9,526
19,208
0
L
9,228
638
0
2,467
10,782
4,272
0
7,318
3,410
61,338
0
L
Pele
jack283
Pele
9,090
1,718
0
2,146
13,894
5,333
0
3,151
10,687
0
67,066
W
Mercury
wifeurmom
Mercury
10,916
6,637
0
757
8,202
3,521
0
637
7,565
0
87,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,952
Gold Earned
45,367
382
Minions Killed
545
0
Camps Cleared
0
1,462,139
Distance Traveled
1,603,307
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,225
516
93
7
0
305,177
3
W
Olorun
9,227
659
117
8
0
265,126
0
L
Ganesha
6,636
474
2
0
0
290,264
4
W
Ra
8,590
614
144
10
0
290,824
2
W
Pele
10,159
726
139
10
0
325,568
2
L
Shiva
6,976
498
78
6
0
280,642
2
W
Athena
8,330
595
18
1
0
324,157
1
L
Merlin
6,839
489
110
8
0
266,595
0
L
Pele
7,276
520
99
7
0
319,461
0
W
Mercury
9,061
647
127
9
0
397,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role