Player Matchup

Sylvanus
Sylvanus
Kozmic-Soda
Sylvanus
Level 128
God Stats
7W - 16L
1,389 SR
Queue Stats
760W - 716L
1,511 Elo+
Party 3
Poseidon
Poseidon
LilDebbyCremePie
Poseidon
Level 104
God Stats
1W - 5L
1,246 SR
Queue Stats
367W - 344L
1,521 Elo+
Party 3
Arachne
Arachne
TheDonDon95
Arachne
Level 123
God Stats
11W - 6L
1,616 SR
Queue Stats
327W - 312L
1,530 Elo+
Party 1
Zeus
Zeus
Vezokma
Zeus
Level 156
God Stats
5W - 10L
1,412 SR
Queue Stats
163W - 147L
1,523 Elo+
Party 1
Sun Wukong
Sun Wukong
XxSnip3FixX
Sun Wukong
Level 90
God Stats
6W - 4L
1,674 SR
Queue Stats
137W - 136L
1,555 Elo+
Party 1
Team Averages
Level 120
1,467 SR
1,528 Elo+

VS

Team Averages
Level 92
1,552 SR
1,521 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Annoying_Scrub69
Ah Puch
Level 43
God Stats
5W - 5L
1,519 SR
Queue Stats
181W - 171L
1,494 Elo+
Solo
Pele
Pele
Tiovwvoto
Pele
Level 105
God Stats
2W - 2L
1,565 SR
Queue Stats
44W - 40L
1,528 Elo+
Party 2
Thanatos
Thanatos
VACSparrow
Thanatos
Level 124
God Stats
19W - 12L
1,678 SR
Queue Stats
112W - 104L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kozmic-Soda
Sylvanus
9
0 / 2 / 2
5,034
503
2,290
6,092
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
3 / 3 / 0
5,450
545
5,389
4,952
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TheDonDon95
Arachne
10
2 / 2 / 1
5,931
593
5,001
10,188
3,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Zeus
Vezokma
Zeus
9
0 / 4 / 0
5,021
502
4,624
7,183
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
XxSnip3FixX
Sun Wukong
10
1 / 2 / 0
5,691
569
5,867
10,556
7,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
3 / 2 / 1
5,459
546
3,631
6,989
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
 
Sobek
8
0 / 1 / 4
4,584
458
2,219
5,998
4,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 3
6,384
638
5,251
7,521
2,900
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
12
1 / 1 / 1
6,966
697
6,488
8,991
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
VACSparrow
Thanatos
11
8 / 1 / 0
6,789
679
8,659
10,473
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
13
13
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
2
1
1.75
W
Sobek
 
Sobek
0
1
4
2
W
1
1
3
2.5
L
Sylvanus
Kozmic-Soda
Sylvanus
0
2
2
0.5
L
3
3
0
1
L
Arachne
TheDonDon95
Arachne
2
2
1
1.25
W
Pele
1
1
1
1.5
W
Thanatos
VACSparrow
Thanatos
8
1
0
8
L
Zeus
Vezokma
Zeus
0
4
0
0
L
Sun Wukong
XxSnip3FixX
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,171
Damage
26,248
38,971
Taken
39,972
18,309
Mitigated
17,860
8,483
Healing
18,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,631
717
0
750
6,989
2,357
0
4,226
2,501
0
29,276
W
Sobek
 
Sobek
2,219
31
0
1,320
5,998
4,873
0
2,795
2,979
11,531
0
W
5,251
692
0
4,647
7,521
2,900
0
2,959
4,562
51,113
0
L
Sylvanus
Kozmic-Soda
Sylvanus
2,290
746
178
1,208
6,092
4,001
0
1,097
4,995
17,616
5,387
L
5,389
1,245
0
538
4,952
1,457
0
1,122
3,830
29,718
0
L
Arachne
TheDonDon95
Arachne
5,001
3,442
0
3,118
10,188
3,332
0
2,344
7,844
0
37,303
W
Pele
6,488
1,043
0
3,186
8,991
3,693
0
0
8,991
0
59,354
W
Thanatos
VACSparrow
Thanatos
8,659
3,251
0
8,799
10,473
4,037
0
1,665
8,808
0
53,197
L
Zeus
Vezokma
Zeus
4,624
911
0
1,923
7,183
1,785
0
2,907
4,276
41,579
0
L
Sun Wukong
XxSnip3FixX
Sun Wukong
5,867
838
0
1,518
10,556
7,734
0
0
10,556
0
42,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
30,182
321
Minions Killed
353
0
Camps Cleared
0
952,395
Distance Traveled
1,011,009
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,459
546
52
5
0
187,082
0
W
Sobek
4,584
458
12
1
0
197,573
2
W
Ah Puch
6,384
638
105
11
0
185,494
0
L
Sylvanus
5,034
503
59
6
0
179,017
0
L
Poseidon
5,450
545
57
6
0
188,973
0
L
Arachne
5,931
593
62
6
0
233,149
0
W
Pele
6,966
697
109
11
0
202,700
1
W
Thanatos
6,789
679
75
8
0
238,160
0
L
Zeus
5,021
502
71
7
0
175,372
0
L
Sun Wukong
5,691
569
72
7
0
175,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role