Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hagiolatry
Aphrodite
Level 107
God Stats
7W - 5L
1,500 SR
Queue Stats
519W - 516L
1,467 Elo+
Party 1
Medusa
Medusa
Jaxson87
Medusa
Level 121
God Stats
184W - 199L
1,376 SR
Queue Stats
679W - 707L
1,280 Elo+
Solo
Nu Wa
Nu Wa
Wakanduhhh
Nu Wa
Level 68
God Stats
41W - 36L
1,516 SR
Queue Stats
455W - 469L
1,472 Elo+
Party 1
Ix Chel
Ix Chel
WitheredCatalyst
Ix Chel
Level 103
God Stats
88W - 75L
1,478 SR
Queue Stats
357W - 360L
1,471 Elo+
Party 1
Team Averages
Level 109
1,474 SR
1,438 Elo+

VS

Team Averages
Level 94
1,406 SR
1,379 Elo+
Cupid
Cupid
FiggBucker
Cupid
Level 107
God Stats
2W - 5L
1,360 SR
Queue Stats
647W - 680L
1,381 Elo+
Solo
Chaac
Chaac
Gag1epoo
Chaac
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,295 Elo+
Solo
Guan Yu
Guan Yu
TomyDC21222
Guan Yu
Level 108
God Stats
4W - 6L
1,490 SR
Queue Stats
133W - 136L
1,385 Elo+
Solo
Tiamat
Tiamat
Xxchief912xX
Tiamat
Level 139
God Stats
1W - 2L
1,302 SR
Queue Stats
255W - 232L
1,417 Elo+
Solo
Persephone
Persephone
soldiergst49
Persephone
Level 67
God Stats
8W - 5L
1,380 SR
Queue Stats
59W - 48L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 0 / 0
5,515
276
0
0
0
Aphrodite
Hagiolatry
Aphrodite
14
1 / 1 / 9
9,033
452
5,004
11,734
9,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
Jaxson87
Medusa
13
2 / 1 / 2
7,708
385
7,295
14,906
5,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
13 / 0 / 5
11,001
550
21,980
11,155
4,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 1 / 6
10,307
515
13,460
11,199
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
0 / 3 / 1
9,284
464
4,903
17,815
6,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Gag1epoo
Chaac
10
0 / 3 / 0
7,823
391
1,341
9,280
3,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
TomyDC21222
Guan Yu
14
2 / 3 / 0
8,412
421
7,916
16,711
8,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
0 / 8 / 1
7,948
397
6,185
15,289
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
soldiergst49
Persephone
13
1 / 8 / 1
9,067
453
12,696
13,424
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
23
Kills
3
3
Deaths
25
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Cupid
0
3
1
0.17
L
Chaac
Gag1epoo
Chaac
0
3
0
0
W
Aphrodite
Hagiolatry
Aphrodite
1
1
9
5.5
W
Medusa
Jaxson87
Medusa
2
1
2
3
L
Guan Yu
TomyDC21222
Guan Yu
2
3
0
0.67
W
Nu Wa
13
0
5
15.5
W
7
1
6
10
L
Tiamat
0
8
1
0.06
L
Persephone
soldiergst49
Persephone
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,739
Damage
33,041
48,994
Taken
72,519
24,152
Mitigated
27,103
18,406
Healing
22,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
4,903
1,976
254
9,095
17,815
6,599
1,487
6,896
10,739
0
80,493
L
Chaac
Gag1epoo
Chaac
1,341
80
0
1,760
9,280
3,269
1,059
3,474
5,684
0
34,412
W
Aphrodite
Hagiolatry
Aphrodite
5,004
159
3,977
5,856
11,734
9,404
252
4,813
6,921
36,466
0
W
Medusa
Jaxson87
Medusa
7,295
2,002
0
2,702
14,906
5,924
480
7,428
7,340
0
49,277
L
Guan Yu
TomyDC21222
Guan Yu
7,916
1,508
1,929
6,495
16,711
8,028
342
10,320
5,990
0
45,112
W
Nu Wa
21,980
8,763
0
1,575
11,155
4,638
1,530
4,093
6,644
75,222
0
W
13,460
2,793
634
3,662
11,199
4,186
1,059
1,845
9,208
84,488
0
L
Tiamat
6,185
353
0
2,467
15,289
5,908
129
11,983
2,975
50,736
0
L
Persephone
soldiergst49
Persephone
12,696
1,170
0
922
13,424
3,299
1,286
6,471
6,675
61,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,564
Gold Earned
42,534
312
Minions Killed
404
0
Camps Cleared
0
1,496,436
Distance Traveled
1,582,336
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,515
276
0
0
0
0
0
L
Cupid
9,284
464
122
6
0
320,000
1
L
Chaac
7,823
391
60
3
0
255,897
0
W
Aphrodite
9,033
452
48
2
0
351,292
0
W
Medusa
7,708
385
53
3
0
386,008
0
L
Guan Yu
8,412
421
60
3
0
372,740
0
W
Nu Wa
11,001
550
96
5
0
379,825
1
W
Ix Chel
10,307
515
115
6
0
379,311
2
L
Tiamat
7,948
397
80
4
0
300,949
0
L
Persephone
9,067
453
82
4
0
332,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role