Player Matchup

Tiamat
Tiamat
Killercub1423
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,167 Elo+
Party 1
Discordia
Discordia
Malicor
Discordia
Level 107
God Stats
0W - 1L
1,569 SR
Queue Stats
14W - 29L
1,385 Elo+
Party 1
Charon
Charon
Nuwaii
Charon
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,370 Elo+
Party 1
Poseidon
Poseidon
OiArtur
Poseidon
Level 98
God Stats
3W - 4L
1,316 SR
Queue Stats
253W - 254L
1,396 Elo+
Solo
Shiva
Shiva
kornhead
Shiva
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Team Averages
Level 87
1,477 SR
1,364 Elo+

VS

Team Averages
Level 78
1,540 SR
1,412 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Catdemon1995
Camazotz
Level 61
God Stats
3W - 1L
1,634 SR
Queue Stats
40W - 46L
1,352 Elo+
Party 2
Hercules
Hercules
IkHephaestus
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,348 Elo+
Party 2
Skadi
Skadi
OuhPieceOfCandy_
Skadi
Level 106
God Stats
4W - 1L
1,605 SR
Queue Stats
112W - 116L
1,508 Elo+
Solo
Ravana
Ravana
ZebesianFanatic
Ravana
Level 46
God Stats
1W - 0L
1,459 SR
Queue Stats
19W - 18L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
7,457
746
6,243
10,813
6,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Malicor
Discordia
15
5 / 7 / 2
9,435
944
12,886
10,169
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Nuwaii
Charon
11
0 / 5 / 5
7,114
711
4,347
11,662
12,407
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
OiArtur
Poseidon
15
1 / 6 / 3
7,761
776
13,467
10,347
3,839
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
kornhead
Shiva
12
1 / 5 / 4
7,062
706
3,491
10,294
11,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
7 / 2 / 11
9,747
975
17,145
7,532
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Catdemon1995
Camazotz
16
9 / 2 / 13
9,436
944
7,010
10,913
4,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
IkHephaestus
Hercules
16
5 / 1 / 12
8,792
879
7,912
14,937
13,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 1 / 18
8,497
850
6,942
8,318
3,557
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 2 / 16
9,094
909
8,258
10,170
6,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
8
Kills
29
29
Deaths
8
15
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
2
11
6.25
W
Camazotz
Catdemon1995
Camazotz
9
2
13
7.75
W
Hercules
IkHephaestus
Hercules
5
1
12
11
L
1
6
1
0.25
L
Discordia
Malicor
Discordia
5
7
2
0.86
L
Charon
Nuwaii
Charon
0
5
5
0.5
L
Poseidon
OiArtur
Poseidon
1
6
3
0.42
W
2
1
18
11
W
6
2
16
7
L
Shiva
kornhead
Shiva
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,434
Damage
47,267
53,285
Taken
51,870
38,059
Mitigated
31,148
5,783
Healing
24,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
17,145
2,420
1,845
1,802
7,532
3,258
495
5,667
1,820
36,814
0
W
Camazotz
Catdemon1995
Camazotz
7,010
1,175
266
3,069
10,913
4,626
792
6,530
4,309
0
11,333
W
Hercules
IkHephaestus
Hercules
7,912
1,475
1,667
8,362
14,937
13,341
231
11,398
3,360
0
12,220
L
6,243
633
32
1,030
10,813
6,648
0
2,565
8,248
14,751
0
L
Discordia
Malicor
Discordia
12,886
127
192
817
10,169
4,012
0
4,525
5,644
20,480
0
L
Charon
Nuwaii
Charon
4,347
418
25
1,606
11,662
12,407
99
3,063
8,599
7,439
855
L
Poseidon
OiArtur
Poseidon
13,467
1,636
349
1,122
10,347
3,839
392
3,408
6,939
30,009
0
W
6,942
2,704
1,933
2,701
8,318
3,557
1,167
6,192
2,126
0
19,305
W
8,258
1,726
649
2,686
10,170
6,366
145
6,301
3,786
0
12,526
L
Shiva
kornhead
Shiva
3,491
749
42
568
10,294
11,153
24
3,584
6,710
0
7,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,829
Gold Earned
45,566
95
Minions Killed
117
0
Camps Cleared
0
694,679
Distance Traveled
999,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,747
975
51
5
0
190,750
0
W
Camazotz
9,436
944
18
2
0
225,902
0
W
Hercules
8,792
879
10
1
0
223,091
0
L
Tiamat
7,457
746
23
2
0
161,809
0
L
Discordia
9,435
944
21
2
0
132,752
0
L
Charon
7,114
711
6
1
0
140,522
0
L
Poseidon
7,761
776
37
4
0
147,772
0
W
Skadi
8,497
850
26
3
0
166,133
0
W
Ravana
9,094
909
12
1
0
193,876
0
L
Shiva
7,062
706
8
1
0
111,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role