Player Matchup

Artemis
Artemis
AftontheGamerYT
Artemis
Level 46
God Stats
0W - 3L
1,161 SR
Queue Stats
58W - 76L
1,453 Elo+
Party 2
Athena
Athena
Golden_God_Goku
Athena
Level 239
God Stats
0W - 2L
1,323 SR
Queue Stats
79W - 103L
1,413 Elo+
Party 2
Thoth
Thoth
HighLifeReeI
Thoth
Level 127
God Stats
3W - 6L
1,489 SR
Queue Stats
472W - 451L
1,411 Elo+
Solo
Scylla
Scylla
MakeChoices
Scylla
Level 147
God Stats
3W - 3L
1,479 SR
Queue Stats
60W - 67L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
Reaper4917
Sylvanus
Level 129
God Stats
0W - 1L
1,217 SR
Queue Stats
107W - 106L
1,487 Elo+
Party 2
Team Averages
Level 138
1,334 SR
1,450 Elo+

VS

Team Averages
Level 135
1,435 SR
1,415 Elo+
Chiron
Chiron
SlaughterOtterTV
Chiron
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,277 Elo+
Party 1
Izanami
Izanami
TheAzureKnight16
Izanami
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,411 Elo+
Party 1
Scylla
Scylla
fuhLABBERGASTED
Scylla
Level 155
God Stats
1W - 0L
1,308 SR
Queue Stats
10W - 9L
1,468 Elo+
Party 1
Terra
Terra
hOsHii00
Terra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
wolverineALAL97
King Arthur
Level 76
God Stats
1W - 0L
1,367 SR
Queue Stats
53W - 64L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,151
683
2,302
5,488
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 6
7,371
819
3,268
9,931
9,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 2
7,542
838
7,337
7,108
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Scylla
16
7 / 2 / 0
9,173
1,019
14,363
7,006
3,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Reaper4917
Sylvanus
10
0 / 4 / 3
7,022
780
4,590
11,436
6,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
7,823
869
7,131
6,511
3,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 6
7,520
836
5,937
6,884
3,446
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
6 / 1 / 8
8,578
953
10,276
4,830
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
hOsHii00
Terra
13
1 / 2 / 10
7,583
843
4,807
13,116
11,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
wolverineALAL97
King Arthur
13
2 / 2 / 9
7,295
811
6,471
10,432
9,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
8
Kills
14
14
Deaths
8
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
0
3
6
1
L
1
2
2
1
L
Scylla
7
2
0
3.5
L
Sylvanus
Reaper4917
Sylvanus
0
4
3
0.38
W
2
1
8
6
W
3
2
6
3
W
6
1
8
10
W
Terra
hOsHii00
Terra
1
2
10
3
W
King Arthur
wolverineALAL97
King Arthur
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,860
Damage
34,622
40,969
Taken
41,773
24,823
Mitigated
30,079
14,176
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,302
281
22
116
5,488
2,381
0
1,874
3,614
0
6,106
L
3,268
726
818
1,438
9,931
9,665
170
2,578
7,353
7,405
0
L
7,337
137
856
1,552
7,108
2,789
397
2,046
5,062
18,936
0
L
Scylla
14,363
1,328
652
1,019
7,006
3,467
852
3,214
3,792
30,082
0
L
Sylvanus
Reaper4917
Sylvanus
4,590
833
5,052
2,651
11,436
6,521
407
5,371
6,065
7,353
0
W
7,131
1,636
1,843
1,547
6,511
3,021
672
4,518
1,993
0
17,132
W
5,937
3,655
1,126
288
6,884
3,446
1,010
5,611
1,273
0
19,907
W
10,276
1,193
1,284
1,205
4,830
2,427
116
3,668
1,162
15,069
0
W
Terra
hOsHii00
Terra
4,807
278
4,444
3,270
13,116
11,614
0
8,041
5,075
8,466
0
W
King Arthur
wolverineALAL97
King Arthur
6,471
627
700
1,361
10,432
9,571
35
7,720
2,712
0
11,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
38,799
86
Minions Killed
88
0
Camps Cleared
0
705,598
Distance Traveled
841,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,151
683
8
1
0
111,248
0
L
Athena
7,371
819
11
1
0
140,912
0
L
Thoth
7,542
838
29
3
0
143,711
0
L
Scylla
9,173
1,019
35
4
0
160,222
0
L
Sylvanus
7,022
780
3
0
0
149,505
0
W
Chiron
7,823
869
25
3
0
179,905
0
W
Izanami
7,520
836
35
4
0
130,341
0
W
Scylla
8,578
953
8
1
0
167,838
0
W
Terra
7,583
843
7
1
0
190,245
0
W
King Arthur
7,295
811
13
1
0
173,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role