Player Matchup

Thanatos
Thanatos
Cricenti
Thanatos
Level 107
God Stats
2W - 1L
1,538 SR
Queue Stats
41W - 50L
1,426 Elo+
Party 1
Mulan
Mulan
DaSammieDoo
Mulan
Level 67
God Stats
12W - 13L
1,494 SR
Queue Stats
140W - 126L
1,439 Elo+
Party 2
Bacchus
Bacchus
JujuTw-
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,475 Elo+
Party 1
Horus
Horus
P0MB4L0K0N4
Horus
Level 106
God Stats
15W - 7L
1,644 SR
Queue Stats
101W - 91L
1,483 Elo+
Party 1
Anubis
Anubis
docmaan
Anubis
Level 61
God Stats
49W - 31L
1,553 SR
Queue Stats
271W - 233L
1,469 Elo+
Party 2
Team Averages
Level 73
1,546 SR
1,458 Elo+

VS

Team Averages
Level 79
1,557 SR
1,477 Elo+
Zhong Kui
Zhong Kui
ClydeLit
Zhong Kui
Level 67
God Stats
3W - 3L
1,772 SR
Queue Stats
281W - 272L
1,543 Elo+
Solo
Ravana
Ravana
EXOPODO
Ravana
Level 55
God Stats
7W - 7L
1,468 SR
Queue Stats
125W - 146L
1,453 Elo+
Solo
Hel
Hel
SP4RTY
Hel
Level 101
God Stats
14W - 16L
1,554 SR
Queue Stats
103W - 100L
1,489 Elo+
Party 3
Xbalanque
Xbalanque
SantoTocino
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,495 Elo+
Party 3
Zeus
Zeus
Wvdee
Zeus
Level 101
God Stats
1W - 2L
1,493 SR
Queue Stats
41W - 57L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cricenti
Thanatos
18
11 / 4 / 6
12,113
606
16,430
19,212
8,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
4 / 3 / 4
11,433
572
12,597
16,059
11,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
JujuTw-
Bacchus
14
0 / 4 / 16
9,831
492
8,599
18,069
23,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
7 / 4 / 7
10,828
541
15,193
16,105
9,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
docmaan
Anubis
18
11 / 2 / 3
12,540
627
14,035
9,916
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ClydeLit
Zhong Kui
11
2 / 4 / 0
8,582
429
6,972
12,172
10,693
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
EXOPODO
Ravana
16
3 / 9 / 2
9,964
498
12,391
17,189
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
SP4RTY
Hel
15
6 / 5 / 4
10,274
514
9,299
20,384
10,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xbalanque
SantoTocino
Xbalanque
16
0 / 7 / 5
9,583
479
8,408
19,095
7,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Wvdee
Zeus
17
6 / 8 / 3
11,157
558
14,447
18,925
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
33
Kills
17
17
Deaths
33
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ClydeLit
Zhong Kui
2
4
0
0.5
W
Thanatos
Cricenti
Thanatos
11
4
6
3.5
W
4
3
4
2
L
Ravana
EXOPODO
Ravana
3
9
2
0.44
W
Bacchus
JujuTw-
Bacchus
0
4
16
2
W
7
4
7
2.63
L
Hel
SP4RTY
Hel
6
5
4
1.6
L
Xbalanque
SantoTocino
Xbalanque
0
7
5
0.36
L
Zeus
Wvdee
Zeus
6
8
3
0.94
W
Anubis
docmaan
Anubis
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,854
Damage
51,517
79,361
Taken
87,765
58,237
Mitigated
41,985
32,558
Healing
29,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ClydeLit
Zhong Kui
6,972
1,234
0
3,118
12,172
10,693
0
444
11,728
37,983
0
W
Thanatos
Cricenti
Thanatos
16,430
5,167
0
12,634
19,212
8,103
0
8,264
10,948
0
92,341
W
12,597
1,749
0
6,610
16,059
11,522
2,182
7,694
8,365
0
72,154
L
Ravana
EXOPODO
Ravana
12,391
3,338
0
3,120
17,189
7,308
57
5,271
11,918
0
80,661
W
Bacchus
JujuTw-
Bacchus
8,599
153
245
3,430
18,069
23,912
132
7,963
10,106
30,198
0
W
15,193
8,203
720
3,033
16,105
9,643
343
4,512
11,593
0
73,225
L
Hel
SP4RTY
Hel
9,299
396
4,049
10,854
20,384
10,596
320
7,389
12,995
48,016
0
L
Xbalanque
SantoTocino
Xbalanque
8,408
4,310
0
6,378
19,095
7,297
551
3,311
15,784
0
76,642
L
Zeus
Wvdee
Zeus
14,447
1,847
0
1,667
18,925
6,091
154
6,219
12,706
72,874
0
W
Anubis
docmaan
Anubis
14,035
960
0
5,886
9,916
5,057
2,909
2,768
7,148
104,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,745
Gold Earned
49,560
530
Minions Killed
495
0
Camps Cleared
0
1,884,883
Distance Traveled
1,652,634
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,582
429
69
3
0
200,121
0
W
Thanatos
12,113
606
119
6
0
422,081
0
W
Mulan
11,433
572
128
6
0
324,417
0
L
Ravana
9,964
498
114
6
0
393,344
0
W
Bacchus
9,831
492
31
2
0
379,257
2
W
Horus
10,828
541
80
4
0
407,672
0
L
Hel
10,274
514
70
4
0
366,649
7
L
Xbalanque
9,583
479
118
6
0
350,864
0
L
Zeus
11,157
558
124
6
0
341,656
0
W
Anubis
12,540
627
172
9
0
351,456
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role