Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
StripYuh
Morgan Le Fay
Bronze III
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,409 MMR
Solo
Danzaburou
Danzaburou
Gold II
elder-2_
Danzaburou
Gold II
Level 128
God Stats
11W - 13L
1,451 SR
Queue Stats
194W - 173L
1,394 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,484 SR
1,434 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,471 SR
1,394 MMR
Skadi
Skadi
Bronze V
BuddhaMoe
Skadi
Bronze V
Level 49
God Stats
1W - 0L
1,308 SR
Queue Stats
5W - 10L
1,366 MMR
Solo
Atlas
Atlas
Gold V
Cerebr00_00
Atlas
Gold V
Level 109
God Stats
22W - 19L
1,526 SR
Queue Stats
68W - 78L
1,420 MMR
Solo
Vulcan
Vulcan
Gold IV
cenix24
Vulcan
Gold IV
Level 124
God Stats
13W - 14L
1,579 SR
Queue Stats
958W - 1,090L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 5 / 2
9,350
668
9,295
19,279
24,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
StripYuh
Morgan Le Fay
10
0 / 4 / 2
9,008
643
9,286
10,283
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
elder-2_
Danzaburou
14
3 / 1 / 1
10,558
754
13,931
12,895
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
ArachneNe ZhaCthulhuAresJormungandr

VS

Bans
BacchusLokiAchillesMartichorasHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BuddhaMoe
Skadi
15
5 / 0 / 5
11,701
836
12,419
11,185
4,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 5
9,999
714
7,981
19,762
22,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
cenix24
Vulcan
14
4 / 2 / 5
10,917
780
18,045
10,074
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
5
2
0.4
W
Skadi
BuddhaMoe
Skadi
5
0
5
7.5
W
1
2
5
1.75
L
Morgan Le Fay
StripYuh
Morgan Le Fay
0
4
2
0.25
W
Vulcan
cenix24
Vulcan
4
2
5
3.25
L
Danzaburou
elder-2_
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,512
Damage
38,445
42,457
Taken
41,021
33,499
Mitigated
31,908
4,067
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,295
2,330
0
604
19,279
24,087
0
9,804
9,155
0
27,537
W
Skadi
BuddhaMoe
Skadi
12,419
5,107
0
4,163
11,185
4,657
2,112
2,637
8,332
0
53,489
W
7,981
2,702
0
3,854
19,762
22,721
370
5,346
13,996
28,732
938
L
Morgan Le Fay
StripYuh
Morgan Le Fay
9,286
983
0
714
10,283
4,079
0
5,678
4,390
30,722
0
W
Vulcan
cenix24
Vulcan
18,045
6,884
0
2,340
10,074
4,530
696
1,388
8,560
54,123
0
L
Danzaburou
elder-2_
Danzaburou
13,931
4,549
0
2,749
12,895
5,333
595
8,985
3,466
0
63,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,916
Gold Earned
32,617
163
Minions Killed
168
0
Camps Cleared
0
789,236
Distance Traveled
804,618
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,350
668
15
1
0
279,987
2
W
Skadi
11,701
836
86
6
0
252,942
0
W
Atlas
9,999
714
24
2
0
270,809
0
L
Morgan Le Fay
9,008
643
52
4
0
246,557
4
W
Vulcan
10,917
780
58
4
0
280,867
0
L
Danzaburou
10,558
754
96
7
0
262,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role