Player Matchup

Chernobog
Chernobog
Astro Silver
Chernobog
Level 118
God Stats
14W - 11L
1,556 SR
Queue Stats
846W - 824L
1,495 Elo+
Party 1
Ullr
Ullr
NotoriousAisac
Ullr
Level 145
God Stats
10W - 9L
1,461 SR
Queue Stats
25W - 23L
1,507 Elo+
Solo
Da Ji
Da Ji
Sopero
Da Ji
Level 159
God Stats
8W - 12L
1,347 SR
Queue Stats
637W - 664L
1,553 Elo+
Party 1
Bacchus
Bacchus
Spillheart
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
jcsalv
Aphrodite
Level 61
God Stats
1W - 0L
1,289 SR
Queue Stats
3W - 3L
1,602 Elo+
Party 3
Team Averages
Level 98
1,431 SR
1,531 Elo+

VS

Team Averages
Level 90
1,539 SR
1,475 Elo+
Neith
Neith
ChronosDiff
Neith
Level 115
God Stats
4W - 3L
1,500 SR
Queue Stats
144W - 177L
1,459 Elo+
Party 2
Horus
Horus
FattyJams
Horus
Level 129
God Stats
8W - 10L
1,624 SR
Queue Stats
108W - 139L
1,474 Elo+
Party 2
Charon
Charon
Grant4444
Charon
Level 46
God Stats
3W - 3L
1,528 SR
Queue Stats
84W - 106L
1,437 Elo+
Party 2
Discordia
Discordia
SirSharthammer
Discordia
Level 108
God Stats
1W - 1L
1,819 SR
Queue Stats
53W - 70L
1,506 Elo+
Party 2
Loki
Loki
iUnR3aL-_-
Loki
Level 53
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Astro Silver
Chernobog
11
1 / 0 / 3
5,940
594
4,272
5,017
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 0
6,144
614
4,003
6,880
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
Sopero
Da Ji
12
7 / 0 / 1
7,120
712
5,911
7,348
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Spillheart
Bacchus
8
0 / 3 / 2
4,969
497
3,755
9,535
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
jcsalv
Aphrodite
10
1 / 2 / 1
5,668
567
5,544
7,896
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,481
548
4,852
6,419
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
FattyJams
Horus
8
0 / 1 / 2
5,258
526
2,747
7,908
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon
Grant4444
Charon
9
1 / 2 / 0
5,499
550
3,916
7,915
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
SirSharthammer
Discordia
10
2 / 3 / 1
6,290
629
8,369
8,276
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 4 / 1
4,302
430
909
6,324
1,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
6
6
Deaths
13
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Astro Silver
Chernobog
1
0
3
2.5
L
3
3
0
1
L
Horus
FattyJams
Horus
0
1
2
1
L
Charon
Grant4444
Charon
1
2
0
0.5
W
2
1
0
2
L
Discordia
SirSharthammer
Discordia
2
3
1
0.83
W
Da Ji
Sopero
Da Ji
7
0
1
7.5
W
Bacchus
Spillheart
Bacchus
0
3
2
0.33
L
0
4
1
0.13
W
Aphrodite
jcsalv
Aphrodite
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,485
Damage
20,793
36,676
Taken
36,842
16,637
Mitigated
15,754
16,548
Healing
8,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Astro Silver
Chernobog
4,272
2,985
0
3,431
5,017
1,583
1,128
0
5,017
0
47,928
L
4,852
1,373
0
1,227
6,419
1,938
0
810
5,609
0
34,303
L
Horus
FattyJams
Horus
2,747
1,209
392
2,799
7,908
5,723
0
3,813
4,095
0
14,991
L
Charon
Grant4444
Charon
3,916
649
0
2,167
7,915
3,725
0
0
7,915
34,125
0
W
4,003
1,470
0
1,875
6,880
2,510
0
3,632
3,248
0
37,754
L
Discordia
SirSharthammer
Discordia
8,369
859
0
1,344
8,276
2,895
0
3,836
4,440
54,337
0
W
Da Ji
Sopero
Da Ji
5,911
1,674
0
4,116
7,348
3,058
0
1,053
6,247
0
52,133
W
Bacchus
Spillheart
Bacchus
3,755
513
0
1,390
9,535
6,319
0
2,385
7,085
12,777
0
L
909
324
11
843
6,324
1,473
0
840
5,484
0
17,069
W
Aphrodite
jcsalv
Aphrodite
5,544
586
1,825
3,911
7,896
3,167
45
4,798
2,794
39,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
26,830
309
Minions Killed
249
0
Camps Cleared
0
1,091,369
Distance Traveled
974,197
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,940
594
79
8
0
201,192
1
L
Neith
5,481
548
61
6
0
195,042
1
L
Horus
5,258
526
18
2
0
221,157
0
L
Charon
5,499
550
46
5
0
181,672
0
W
Ullr
6,144
614
65
7
0
208,199
1
L
Discordia
6,290
629
97
10
0
194,159
0
W
Da Ji
7,120
712
87
9
0
252,857
0
W
Bacchus
4,969
497
12
1
0
223,752
0
L
Loki
4,302
430
27
3
0
182,167
0
W
Aphrodite
5,668
567
66
7
0
205,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role