Player Matchup

Ares
Ares
Armegedon01
Ares
Level 129
God Stats
4W - 1L
1,588 SR
Queue Stats
158W - 129L
1,609 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Factoid5523
Ah Muzen Cab
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,578 Elo+
Party 1
Baron Samedi
Baron Samedi
LGsustony
Baron Samedi
Level 87
God Stats
3W - 1L
1,590 SR
Queue Stats
196W - 180L
1,475 Elo+
Solo
He Bo
He Bo
MooFish96
He Bo
Level 95
God Stats
5W - 4L
1,610 SR
Queue Stats
193W - 168L
1,598 Elo+
Party 1
Amaterasu
Amaterasu
MustyCarlos431
Amaterasu
Level 29
God Stats
5W - 3L
1,583 SR
Queue Stats
32W - 27L
1,578 Elo+
Party 1
Team Averages
Level 94
1,574 SR
1,568 Elo+

VS

Team Averages
Level 97
1,497 SR
1,569 Elo+
Anubis
Anubis
Axwell555
Anubis
Level 148
God Stats
9W - 13L
1,652 SR
Queue Stats
343W - 289L
1,566 Elo+
Solo
Shiva
Shiva
CleanBunny
Shiva
Level 105
God Stats
38W - 33L
1,618 SR
Queue Stats
319W - 300L
1,608 Elo+
Solo
Tyr
Tyr
DaRealJager
Tyr
Level 87
God Stats
4W - 5L
1,520 SR
Queue Stats
85W - 70L
1,577 Elo+
Party 2
Cabrakan
Cabrakan
WalterKakaroto
Cabrakan
Level 28
God Stats
5W - 6L
1,262 SR
Queue Stats
85W - 68L
1,578 Elo+
Party 2
Anhur
Anhur
Yummymonsters99
Anhur
Level 117
God Stats
2W - 4L
1,432 SR
Queue Stats
103W - 92L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
9,017
644
9,558
11,663
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Factoid5523
Ah Muzen Cab
14
3 / 0 / 1
8,720
623
9,085
8,070
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
LGsustony
Baron Samedi
13
2 / 4 / 4
7,578
541
11,604
9,905
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

He Bo
MooFish96
He Bo
13
3 / 1 / 5
7,617
544
9,181
12,330
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
MustyCarlos431
Amaterasu
13
1 / 3 / 3
7,321
523
6,760
18,316
11,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Axwell555
Anubis
14
4 / 4 / 1
8,303
593
11,920
10,498
5,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
11
1 / 3 / 1
7,140
510
5,753
15,934
9,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 2 / 1
8,670
619
14,441
17,164
15,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
13
1 / 4 / 3
7,612
544
4,791
15,733
10,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 2 / 0
8,042
574
5,278
11,092
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
8
8
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Anubis
Axwell555
Anubis
4
4
1
1.13
L
Shiva
1
3
1
0.5
L
2
2
1
1.25
W
Ah Muzen Cab
Factoid5523
Ah Muzen Cab
3
0
1
3.5
W
Baron Samedi
LGsustony
Baron Samedi
2
4
4
1
W
He Bo
MooFish96
He Bo
3
1
5
5.5
W
Amaterasu
MustyCarlos431
Amaterasu
1
3
3
0.83
L
Cabrakan
1
4
3
0.63
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,188
Damage
42,183
60,284
Taken
70,421
35,205
Mitigated
46,325
22,296
Healing
26,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,558
1,481
0
3,434
11,663
11,885
0
2,873
8,790
29,458
0
L
Anubis
Axwell555
Anubis
11,920
242
0
3,922
10,498
5,735
0
8,214
2,284
76,612
0
L
Shiva
5,753
872
1,253
4,404
15,934
9,868
0
9,169
6,765
0
31,925
L
14,441
2,284
0
6,723
17,164
15,586
101
4,196
12,968
0
67,028
W
Ah Muzen Cab
Factoid5523
Ah Muzen Cab
9,085
4,087
0
1,963
8,070
3,219
0
50
8,020
0
82,814
W
Baron Samedi
LGsustony
Baron Samedi
11,604
1,241
1,067
2,691
9,905
4,579
0
6,382
3,523
60,503
0
W
He Bo
MooFish96
He Bo
9,181
322
0
5,708
12,330
4,296
0
7,250
5,080
62,132
0
W
Amaterasu
MustyCarlos431
Amaterasu
6,760
3,274
265
7,168
18,316
11,226
0
750
17,566
0
47,542
L
Cabrakan
4,791
481
0
5,262
15,733
10,934
0
7,011
8,722
57,750
0
L
5,278
3,339
0
5,049
11,092
4,202
1,072
1,753
9,339
0
71,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
39,767
429
Minions Killed
482
0
Camps Cleared
0
1,496,672
Distance Traveled
1,424,072
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,017
644
24
2
0
324,164
2
L
Anubis
8,303
593
128
9
0
267,566
4
L
Shiva
7,140
510
39
3
0
303,096
2
L
Tyr
8,670
619
92
7
0
302,369
2
W
Ah Muzen Cab
8,720
623
142
10
0
272,793
0
W
Baron Samedi
7,578
541
99
7
0
262,307
0
W
He Bo
7,617
544
98
7
0
336,131
1
W
Amaterasu
7,321
523
66
5
0
301,277
0
L
Cabrakan
7,612
544
86
6
0
295,340
0
L
Anhur
8,042
574
137
10
0
255,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role