Player Matchup

Surtr
Surtr
Silver III
AaronML05
Surtr
Silver III
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
251W - 278L
974 MMR
Solo
Neith
Neith
Silver II
EliasPijije
Neith
Silver II
Level 152
God Stats
17W - 16L
1,459 SR
Queue Stats
528W - 558L
941 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
I_Obey_Jalen
Ao Kuang
Silver IV
Level 133
God Stats
4W - 3L
1,592 SR
Queue Stats
36W - 61L
805 MMR
Solo
Charon
Charon
Silver V
Immortalzone
Charon
Silver V
Level 149
God Stats
5W - 8L
1,636 SR
Queue Stats
62W - 101L
966 MMR
Solo
Ra
Ra
Silver II
Tr1ckzy
Ra
Silver II
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 206L
1,068 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,537 SR
951 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,441 SR
986 MMR
Loki
Loki
Silver IV
PoppyCape019496
Loki
Silver IV
Level 107
God Stats
86W - 61L
1,591 SR
Queue Stats
606W - 629L
936 MMR
Solo
Apollo
Apollo
Silver IV
RyanTheBoss325
Apollo
Silver IV
Level 68
God Stats
0W - 2L
1,289 SR
Queue Stats
31W - 46L
941 MMR
Solo
Nike
Nike
Silver III
SixSamiAM
Nike
Silver III
Level 151
God Stats
0W - 5L
1,097 SR
Queue Stats
36W - 54L
1,039 MMR
Solo
Pele
Pele
Silver III
X-JPE_DA_GOAT-X
Pele
Silver III
Level 100
God Stats
2W - 2L
1,756 SR
Queue Stats
171W - 231L
993 MMR
Solo
Raijin
Raijin
Silver II
joelsierra234-jo
Raijin
Silver II
Level 121
God Stats
15W - 15L
1,473 SR
Queue Stats
272W - 291L
1,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AaronML05
Surtr
10
2 / 2 / 1
6,067
674
4,125
6,692
2,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 1
5,329
592
2,719
4,264
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
I_Obey_Jalen
Ao Kuang
11
4 / 2 / 1
5,919
658
3,541
7,433
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
7
0 / 1 / 2
4,584
509
2,623
5,631
3,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 1
5,089
565
1,446
4,819
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresHe BoSolMulan

VS

Bans
HadesIzanamiAnhurJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 3 / 0
6,215
691
6,023
6,335
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 1
4,878
542
2,023
5,573
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
7
0 / 1 / 1
4,712
524
2,350
6,629
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 2 / 1
4,565
507
651
6,373
1,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 2
6,008
668
4,524
4,284
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
8
8
Deaths
7
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
AaronML05
Surtr
2
2
1
1.25
W
1
2
1
0.75
W
Ao Kuang
I_Obey_Jalen
Ao Kuang
4
2
1
2.25
W
Charon
0
1
2
1
L
7
3
0
2.33
L
0
0
1
0.5
L
Nike
0
1
1
0.5
W
0
1
1
0.5
L
0
2
1
0.25
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,454
Damage
15,571
28,839
Taken
29,194
11,927
Mitigated
9,089
8,610
Healing
5,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AaronML05
Surtr
4,125
1,709
0
2,143
6,692
2,803
0
0
6,692
278
38,088
W
2,719
910
0
573
4,264
1,432
0
0
4,264
0
33,798
W
Ao Kuang
I_Obey_Jalen
Ao Kuang
3,541
1,167
0
3,351
7,433
2,859
0
1,030
6,403
40,509
0
W
Charon
2,623
306
107
861
5,631
3,018
0
806
4,825
17,138
0
L
6,023
2,695
0
750
6,335
1,879
0
1,584
4,715
0
28,738
L
2,023
1,451
0
1,522
5,573
1,896
0
1,194
4,052
0
26,934
L
Nike
2,350
255
0
1,399
6,629
2,182
0
514
6,115
0
25,842
W
1,446
64
405
1,170
4,819
1,815
0
2,688
2,131
34,425
0
L
651
40
0
882
6,373
1,719
0
951
5,349
0
24,521
L
4,524
195
0
1,404
4,284
1,413
600
2,887
1,256
43,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,988
Gold Earned
26,378
281
Minions Killed
241
0
Camps Cleared
0
910,609
Distance Traveled
818,727
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,067
674
58
6
0
151,647
4
W
Neith
5,329
592
53
6
0
165,573
0
W
Ao Kuang
5,919
658
71
8
0
212,204
2
W
Charon
4,584
509
21
2
0
167,797
3
L
Loki
6,215
691
41
5
0
200,256
0
L
Apollo
4,878
542
39
4
0
162,077
0
L
Nike
4,712
524
44
5
0
164,516
0
W
Ra
5,089
565
78
9
0
213,388
2
L
Pele
4,565
507
38
4
0
141,237
0
L
Raijin
6,008
668
79
9
0
150,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role