Player Matchup

Zhong Kui
Zhong Kui
Gold V
AoKuangLongDhong
Zhong Kui
Gold V
Level 70
God Stats
5W - 4L
1,571 SR
Queue Stats
71W - 68L
1,393 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
ArGus2611
Kuzenbo
Gold V
Level 86
God Stats
6W - 11L
1,354 SR
Queue Stats
28W - 29L
1,427 MMR
Solo
Awilix
Awilix
Gold III
LogicBomb03
Awilix
Gold III
Level 157
God Stats
41W - 36L
1,527 SR
Queue Stats
134W - 139L
1,437 MMR
Solo
Charybdis
Charybdis
Gold III
UCOMEGETSOME187
Charybdis
Gold III
Level 238
God Stats
135W - 111L
1,567 SR
Queue Stats
717W - 725L
1,431 MMR
Solo
Nu Wa
Nu Wa
Gold V
XMakiZeninX
Nu Wa
Gold V
Level 46
God Stats
23W - 13L
1,706 SR
Queue Stats
66W - 59L
1,467 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,545 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,537 SR
1,420 MMR
Izanami
Izanami
Gold IV
CK Liquid Pijao
Izanami
Gold IV
Level 183
God Stats
20W - 20L
1,534 SR
Queue Stats
314W - 323L
1,424 MMR
Solo
Hera
Hera
Gold IV
Cheliosz
Hera
Gold IV
Level 146
God Stats
0W - 1L
1,535 SR
Queue Stats
115W - 111L
1,409 MMR
Party 1
Pele
Pele
Gold V
ITKdonkey
Pele
Gold V
Level 82
God Stats
6W - 5L
1,542 SR
Queue Stats
142W - 139L
1,427 MMR
Solo
King Arthur
King Arthur
Gold IV
KingArthas97
King Arthur
Gold IV
Level 88
God Stats
20W - 21L
1,575 SR
Queue Stats
102W - 105L
1,463 MMR
Party 1
Aphrodite
Aphrodite
Bronze IV
lBrokenDreamsl
Aphrodite
Bronze IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
2 / 0 / 1
7,480
680
7,042
7,652
7,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
ArGus2611
Kuzenbo
10
1 / 0 / 6
6,239
567
2,788
7,234
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
11
7 / 1 / 1
7,035
640
5,791
8,811
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
UCOMEGETSOME187
Charybdis
11
0 / 0 / 3
6,709
610
6,254
4,176
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 0 / 2
6,809
619
4,760
3,456
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachneSun WukongCharonJanusKali

VS

Bans
AthenaHun BatzThanatosAtlasAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,506
501
3,481
7,546
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
11
1 / 1 / 0
6,301
573
7,278
4,443
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
9
0 / 3 / 0
5,097
463
3,266
9,060
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
KingArthas97
King Arthur
10
0 / 3 / 0
5,620
511
3,121
10,647
8,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
lBrokenDreamsl
Aphrodite
8
0 / 2 / 1
5,614
510
1,988
7,565
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
2
0
1
2.5
W
Kuzenbo
ArGus2611
Kuzenbo
1
0
6
4
L
0
2
0
0
L
Hera
1
1
0
1
L
Pele
0
3
0
0
L
King Arthur
KingArthas97
King Arthur
0
3
0
0
W
Awilix
7
1
1
7.5
W
Charybdis
UCOMEGETSOME187
Charybdis
0
0
3
1.5
W
1
0
2
2
L
Aphrodite
lBrokenDreamsl
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
19,134
31,329
Taken
39,261
18,964
Mitigated
19,679
11,343
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
7,042
1,571
0
4,558
7,652
7,301
378
1,085
6,493
50,863
8,890
W
Kuzenbo
ArGus2611
Kuzenbo
2,788
1,335
234
1,968
7,234
6,135
4
2,976
4,152
11,295
0
L
3,481
2,406
0
2,480
7,546
2,411
0
903
6,643
0
48,925
L
Hera
7,278
1,345
0
750
4,443
1,544
12
1,595
2,848
62,661
0
L
Pele
3,266
547
0
1,513
9,060
2,797
0
2,710
6,350
0
38,643
L
King Arthur
KingArthas97
King Arthur
3,121
228
0
1,670
10,647
8,188
0
6,133
4,514
0
39,368
W
Awilix
5,791
2,479
0
821
8,811
3,257
0
3,600
5,033
0
48,468
W
Charybdis
UCOMEGETSOME187
Charybdis
6,254
3,340
0
2,887
4,176
1,229
0
237
3,939
0
57,750
W
4,760
1,611
0
875
3,456
1,042
0
1,190
2,180
58,739
0
L
Aphrodite
lBrokenDreamsl
Aphrodite
1,988
379
2,145
3,784
7,565
4,739
0
2,739
4,826
15,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,272
Gold Earned
28,138
399
Minions Killed
350
0
Camps Cleared
0
1,140,039
Distance Traveled
1,136,010
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,480
680
101
9
0
193,925
2
W
Kuzenbo
6,239
567
16
1
0
253,028
6
L
Izanami
5,506
501
83
8
0
198,464
0
L
Hera
6,301
573
122
11
0
237,064
3
L
Pele
5,097
463
60
5
0
262,704
0
L
King Arthur
5,620
511
59
5
0
211,801
2
W
Awilix
7,035
640
71
6
0
263,614
0
W
Charybdis
6,709
610
104
9
0
207,496
3
W
Nu Wa
6,809
619
107
10
0
221,976
5
L
Aphrodite
5,614
510
26
2
0
225,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role