Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Young_Uchija
Arachne
Level 108
God Stats
14W - 10L
1,642 SR
Queue Stats
46W - 36L
1,503 Elo+
Solo
Xing Tian
Xing Tian
Ze_Last_Samurai
Xing Tian
Level 67
God Stats
13W - 8L
1,534 SR
Queue Stats
173W - 175L
1,430 Elo+
Party 2
Poseidon
Poseidon
enubistezzmar
Poseidon
Level 86
God Stats
4W - 2L
1,644 SR
Queue Stats
223W - 221L
1,461 Elo+
Party 2
Hercules
Hercules
pirulitin
Hercules
Level 100
God Stats
0W - 1L
1,172 SR
Queue Stats
102W - 109L
1,449 Elo+
Solo
Team Averages
Level 86
1,499 SR
1,469 Elo+

VS

Team Averages
Level 89
1,517 SR
1,457 Elo+
Izanami
Izanami
Luiper222
Izanami
Level 85
God Stats
23W - 21L
1,574 SR
Queue Stats
309W - 297L
1,508 Elo+
Solo
Serqet
Serqet
MaliciousJay
Serqet
Level 108
God Stats
2W - 6L
1,276 SR
Queue Stats
116W - 120L
1,409 Elo+
Party 1
Anubis
Anubis
NickoliHellas
Anubis
Level 92
God Stats
10W - 2L
1,796 SR
Queue Stats
208W - 183L
1,465 Elo+
Solo
Amaterasu
Amaterasu
sgoose223
Amaterasu
Level 62
God Stats
5W - 3L
1,648 SR
Queue Stats
102W - 108L
1,500 Elo+
Solo
Cabrakan
Cabrakan
willdudleyy
Cabrakan
Level 96
God Stats
3W - 6L
1,291 SR
Queue Stats
70W - 78L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 2 / 0
7,570
473
3,651
7,184
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Young_Uchija
Arachne
13
3 / 3 / 3
7,552
472
6,532
15,087
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Ze_Last_Samurai
Xing Tian
11
0 / 2 / 3
6,891
431
6,761
19,039
13,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
enubistezzmar
Poseidon
14
2 / 6 / 1
8,206
513
7,510
10,146
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
pirulitin
Hercules
14
0 / 0 / 0
7,438
465
1,863
8,513
4,588
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luiper222
Izanami
17
3 / 0 / 1
10,177
636
8,323
7,957
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
14
0 / 3 / 3
8,567
535
3,848
13,291
6,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 2 / 3
10,184
637
14,675
8,288
4,785
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
sgoose223
Amaterasu
16
2 / 1 / 5
10,057
629
7,637
13,848
13,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
willdudleyy
Cabrakan
12
0 / 1 / 7
8,117
507
5,505
15,210
18,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
13
13
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
2
0
1
W
Izanami
Luiper222
Izanami
3
0
1
3.5
W
Serqet
0
3
3
0.5
W
8
2
3
4.75
L
Arachne
Young_Uchija
Arachne
3
3
3
1.5
L
Xing Tian
Ze_Last_Samurai
Xing Tian
0
2
3
0.75
L
Poseidon
enubistezzmar
Poseidon
2
6
1
0.42
L
Hercules
pirulitin
Hercules
0
0
0
0
W
Amaterasu
sgoose223
Amaterasu
2
1
5
4.5
W
Cabrakan
willdudleyy
Cabrakan
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
39,988
59,969
Taken
58,594
28,463
Mitigated
46,082
9,888
Healing
21,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,651
1,927
0
1,344
7,184
2,381
168
338
6,612
0
40,225
W
Izanami
Luiper222
Izanami
8,323
5,573
0
5,033
7,957
3,347
4,122
831
7,126
0
106,110
W
Serqet
3,848
1,493
0
1,509
13,291
6,029
0
3,263
10,028
0
82,675
W
14,675
858
0
4,598
8,288
4,785
900
3,160
5,128
83,624
0
L
Arachne
Young_Uchija
Arachne
6,532
4,607
0
2,673
15,087
5,302
0
4,698
10,389
0
49,666
L
Xing Tian
Ze_Last_Samurai
Xing Tian
6,761
245
0
1,197
19,039
13,475
0
9,269
9,446
23,444
0
L
Poseidon
enubistezzmar
Poseidon
7,510
1,043
0
241
10,146
2,717
0
5,875
4,271
55,751
0
L
Hercules
pirulitin
Hercules
1,863
252
0
4,433
8,513
4,588
357
0
8,513
0
53,008
W
Amaterasu
sgoose223
Amaterasu
7,637
3,233
0
6,555
13,848
13,502
1,718
1,743
12,105
0
72,942
W
Cabrakan
willdudleyy
Cabrakan
5,505
964
171
3,556
15,210
18,419
202
6,209
9,001
14,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
47,102
343
Minions Killed
539
0
Camps Cleared
0
1,538,398
Distance Traveled
1,563,092
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,570
473
64
4
0
349,750
0
W
Izanami
10,177
636
174
11
0
301,820
0
W
Serqet
8,567
535
114
7
0
364,841
0
W
Anubis
10,184
637
113
7
0
276,957
3
L
Arachne
7,552
472
77
5
0
322,578
0
L
Xing Tian
6,891
431
21
1
0
326,184
0
L
Poseidon
8,206
513
96
6
0
306,049
0
L
Hercules
7,438
465
85
5
0
233,837
0
W
Amaterasu
10,057
629
129
8
0
292,267
0
W
Cabrakan
8,117
507
9
1
0
327,207
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role