Player Matchup

Ravana
Ravana
BigJuicyNoobs
Ravana
Level 78
God Stats
4W - 0L
1,506 SR
Queue Stats
230W - 224L
1,407 Elo+
Party 3
Jormungandr
Jormungandr
ChrisOGz19
Jormungandr
Level 47
God Stats
3W - 6L
1,348 SR
Queue Stats
59W - 88L
1,384 Elo+
Party 2
Persephone
Persephone
Fran-Play-2003-
Persephone
Level 65
God Stats
27W - 32L
1,501 SR
Queue Stats
206W - 200L
1,442 Elo+
Solo
King Arthur
King Arthur
GucciHammer
King Arthur
Level 25
God Stats
2W - 5L
1,250 SR
Queue Stats
53W - 54L
1,395 Elo+
Party 3
Medusa
Medusa
RedSkull OGz
Medusa
Level 57
God Stats
5W - 3L
1,626 SR
Queue Stats
94W - 106L
1,448 Elo+
Party 2
Team Averages
Level 54
1,446 SR
1,415 Elo+

VS

Team Averages
Level 40
1,436 SR
1,409 Elo+
Hercules
Hercules
CRIZIX2809
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,447 Elo+
Solo
Heimdallr
Heimdallr
REAL_DARKSIDE3
Heimdallr
Level 60
God Stats
2W - 1L
1,628 SR
Queue Stats
54W - 68L
1,425 Elo+
Party 1
Bacchus
Bacchus
XSC BUM
Bacchus
Level 15
God Stats
18W - 19L
1,502 SR
Queue Stats
88W - 71L
1,400 Elo+
Party 4
Kukulkan
Kukulkan
YetiRage21
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,325 Elo+
Party 1
Thor
Thor
chaseman323
Thor
Level 65
God Stats
1W - 7L
1,051 SR
Queue Stats
363W - 364L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
8,995
643
4,147
6,595
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
ChrisOGz19
Jormungandr
11
2 / 1 / 4
7,727
552
6,395
8,581
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Fran-Play-2003-
Persephone
14
6 / 3 / 1
9,540
681
12,175
10,770
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
GucciHammer
King Arthur
14
2 / 0 / 1
8,982
642
9,576
10,352
10,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
12
4 / 3 / 3
7,665
548
14,809
11,547
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CRIZIX2809
Hercules
12
0 / 2 / 0
6,400
457
3,124
14,533
8,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
REAL_DARKSIDE3
Heimdallr
10
0 / 5 / 5
6,530
466
7,356
13,829
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
XSC BUM
Bacchus
10
1 / 3 / 2
6,500
464
4,527
14,923
13,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
YetiRage21
Kukulkan
11
1 / 4 / 2
6,683
477
2,589
8,863
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 2 / 1
8,291
592
8,348
13,380
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
9
9
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Hercules
CRIZIX2809
Hercules
0
2
0
0
W
Jormungandr
ChrisOGz19
Jormungandr
2
1
4
4
W
Persephone
Fran-Play-2003-
Persephone
6
3
1
2.17
W
King Arthur
GucciHammer
King Arthur
2
0
1
2.5
L
Heimdallr
REAL_DARKSIDE3
Heimdallr
0
5
5
0.5
W
Medusa
4
3
3
1.83
L
Bacchus
XSC BUM
Bacchus
1
3
2
0.67
L
Kukulkan
YetiRage21
Kukulkan
1
4
2
0.5
L
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,102
Damage
25,944
47,845
Taken
65,528
27,132
Mitigated
36,565
9,456
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,147
368
0
1,796
6,595
2,825
0
3
6,592
0
75,035
L
Hercules
CRIZIX2809
Hercules
3,124
1,293
0
6,173
14,533
8,863
0
236
14,297
0
36,524
W
Jormungandr
ChrisOGz19
Jormungandr
6,395
1,874
0
1,106
8,581
6,076
334
1,760
6,821
28,389
0
W
Persephone
Fran-Play-2003-
Persephone
12,175
950
0
2,431
10,770
3,595
516
2,583
8,171
64,589
0
W
King Arthur
GucciHammer
King Arthur
9,576
1,373
0
1,750
10,352
10,374
302
0
10,352
853
63,739
L
Heimdallr
REAL_DARKSIDE3
Heimdallr
7,356
3,881
0
4,923
13,829
5,333
0
4,245
9,584
0
37,953
W
Medusa
14,809
8,095
0
2,373
11,547
4,262
2,750
2,767
8,780
0
55,228
L
Bacchus
XSC BUM
Bacchus
4,527
1,262
0
3,624
14,923
13,847
0
3,976
10,947
22,977
0
L
Kukulkan
YetiRage21
Kukulkan
2,589
120
0
0
8,863
2,902
0
6,643
2,220
30,762
0
L
8,348
1,190
0
960
13,380
5,620
0
3,889
9,491
0
56,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,909
Gold Earned
34,404
428
Minions Killed
282
0
Camps Cleared
0
1,432,435
Distance Traveled
1,345,182
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,995
643
109
8
0
323,009
0
L
Hercules
6,400
457
58
4
0
232,301
0
W
Jormungandr
7,727
552
39
3
0
266,422
0
W
Persephone
9,540
681
112
8
0
256,523
2
W
King Arthur
8,982
642
103
7
0
309,939
2
L
Heimdallr
6,530
466
59
4
0
253,127
0
W
Medusa
7,665
548
65
5
0
276,542
0
L
Bacchus
6,500
464
28
2
0
289,696
0
L
Kukulkan
6,683
477
58
4
0
265,751
0
L
Thor
8,291
592
79
6
0
304,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role