Player Matchup

Ullr
Ullr
FatLivesMatter
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 113L
1,456 Elo+
Party 3
He Bo
He Bo
HPNOTIQ-JOE
He Bo
Level 108
God Stats
0W - 1L
1,393 SR
Queue Stats
4W - 2L
1,840 Elo+
Party 1
Raijin
Raijin
fubarfred
Raijin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 55L
1,525 Elo+
Party 3
Horus
Horus
gilgamesh_Lvl_99
Horus
Level 17
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 1
Jing Wei
Jing Wei
roana027
Jing Wei
Level 108
God Stats
0W - 2L
1,636 SR
Queue Stats
65W - 77L
1,439 Elo+
Solo
Team Averages
Level 81
1,528 SR
1,586 Elo+

VS

Team Averages
Level 63
1,486 SR
1,501 Elo+
Atlas
Atlas
Lord_Nixx6
Atlas
Level 66
God Stats
2W - 2L
1,358 SR
Queue Stats
195W - 223L
1,442 Elo+
Solo
Chang'e
Chang'e
MarioAc24
Chang'e
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,644 Elo+
Party 2
Ishtar
Ishtar
St Bobbey
Ishtar
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 126L
1,464 Elo+
Solo
Jormungandr
Jormungandr
TheOwl1993
Jormungandr
Level 41
God Stats
3W - 1L
1,572 SR
Queue Stats
145W - 141L
1,423 Elo+
Solo
Ah Puch
Ah Puch
Vitaah
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 5
10,042
717
11,427
14,351
7,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 5 / 4
9,828
702
11,435
13,047
6,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
fubarfred
Raijin
14
1 / 8 / 5
8,794
628
6,936
14,696
6,381
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 5 / 8
9,426
673
11,325
22,164
25,709
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jing Wei
roana027
Jing Wei
16
1 / 5 / 6
9,200
657
14,139
13,064
6,044
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
6 / 2 / 16
10,967
783
13,173
11,370
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chang'e
MarioAc24
Chang'e
19
8 / 1 / 17
11,395
814
18,051
20,023
9,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
St Bobbey
Ishtar
16
2 / 3 / 10
9,846
703
7,586
8,654
4,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
TheOwl1993
Jormungandr
19
6 / 2 / 16
11,168
798
12,426
17,081
20,449
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Vitaah
Ah Puch
18
4 / 1 / 18
10,749
768
16,806
9,867
4,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
9
Kills
26
26
Deaths
9
28
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
4
5
4
1.2
W
Atlas
6
2
16
7
W
Chang'e
MarioAc24
Chang'e
8
1
17
16.5
W
Ishtar
St Bobbey
Ishtar
2
3
10
2.33
W
Jormungandr
TheOwl1993
Jormungandr
6
2
16
7
W
Ah Puch
Vitaah
Ah Puch
4
1
18
13
L
Raijin
fubarfred
Raijin
1
8
5
0.44
L
1
5
8
1
L
Jing Wei
roana027
Jing Wei
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,262
Damage
68,042
77,322
Taken
66,995
51,830
Mitigated
45,558
24,259
Healing
36,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,427
4,727
472
1,618
14,351
7,367
700
11,627
2,724
0
32,699
L
11,435
783
301
1,689
13,047
6,329
102
9,749
3,298
19,941
0
W
Atlas
13,173
3,974
385
872
11,370
6,725
1,649
4,240
7,130
31,080
0
W
Chang'e
MarioAc24
Chang'e
18,051
1,392
9,440
11,858
20,023
9,452
1,238
4,145
15,878
32,240
0
W
Ishtar
St Bobbey
Ishtar
7,586
4,984
1,910
316
8,654
4,056
2,479
2,242
6,412
0
19,811
W
Jormungandr
TheOwl1993
Jormungandr
12,426
3,810
3,161
4,015
17,081
20,449
569
4,540
12,541
33,979
183
W
Ah Puch
Vitaah
Ah Puch
16,806
1,051
2,207
2,093
9,867
4,876
1,782
3,204
6,663
29,829
0
L
Raijin
fubarfred
Raijin
6,936
1,360
706
1,128
14,696
6,381
378
12,656
2,040
18,803
0
L
11,325
3,057
7,570
8,291
22,164
25,709
189
15,736
6,428
0
15,851
L
Jing Wei
roana027
Jing Wei
14,139
11,965
1,078
1,406
13,064
6,044
579
10,505
2,559
0
30,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,290
Gold Earned
54,125
187
Minions Killed
164
0
Camps Cleared
0
1,105,273
Distance Traveled
1,275,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,042
717
73
5
0
215,508
0
L
He Bo
9,828
702
29
2
0
237,656
0
W
Atlas
10,967
783
32
2
0
221,088
0
W
Chang'e
11,395
814
38
3
0
289,795
0
W
Ishtar
9,846
703
27
2
0
230,552
0
W
Jormungandr
11,168
798
37
3
0
264,892
0
W
Ah Puch
10,749
768
30
2
0
268,803
0
L
Raijin
8,794
628
19
1
0
180,144
0
L
Horus
9,426
673
12
1
0
253,015
0
L
Jing Wei
9,200
657
54
4
0
218,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role