Player Matchup

Cthulhu
Cthulhu
Immortl Hilandr
Cthulhu
Level 88
God Stats
3W - 2L
1,496 SR
Queue Stats
198W - 126L
1,489 Elo+
Party 1
Hercules
Hercules
RainbowDucky88
Hercules
Level 57
God Stats
3W - 0L
1,906 SR
Queue Stats
121W - 110L
1,508 Elo+
Party 3
Neith
Neith
XPhoenix 5
Neith
Level 77
God Stats
4W - 5L
1,331 SR
Queue Stats
258W - 264L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
fitzresin
Cliodhna
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 92L
1,455 Elo+
Party 3
Eset
Eset
hieiantrax
Eset
Level 149
God Stats
4W - 6L
1,076 SR
Queue Stats
248W - 245L
1,444 Elo+
Solo
Team Averages
Level 104
1,462 SR
1,473 Elo+

VS

Team Averages
Level 122
1,538 SR
1,462 Elo+
Medusa
Medusa
MaskedJB
Medusa
Level 38
God Stats
0W - 2L
1,314 SR
Queue Stats
17W - 26L
1,382 Elo+
Party 2
Chaac
Chaac
The UPS Panda
Chaac
Level 143
God Stats
13W - 11L
1,526 SR
Queue Stats
507W - 525L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WDferdyy
Morgan Le Fay
Level 159
God Stats
5W - 3L
1,621 SR
Queue Stats
352W - 360L
1,472 Elo+
Solo
Nu Wa
Nu Wa
chancyab
Nu Wa
Level 147
God Stats
12W - 3L
1,728 SR
Queue Stats
507W - 521L
1,499 Elo+
Party 2
Eset
Eset
ismaelsayco56
Eset
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 206L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
9,410
784
8,596
13,954
15,907
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
16
4 / 2 / 9
9,123
760
11,260
17,125
22,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
17
5 / 1 / 8
9,755
813
6,112
11,059
6,633
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
fitzresin
Cliodhna
12
0 / 4 / 9
7,961
663
7,780
14,526
7,409
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 10
9,787
816
14,421
10,597
6,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MaskedJB
Medusa
13
1 / 3 / 3
7,479
623
3,574
9,587
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 5
8,556
713
12,660
14,874
16,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
WDferdyy
Morgan Le Fay
14
3 / 3 / 4
8,325
694
10,208
7,738
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
chancyab
Nu Wa
15
0 / 4 / 8
7,849
654
14,479
8,024
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 4 / 5
9,384
782
10,099
9,835
4,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
16
Kills
10
10
Deaths
16
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
Medusa
MaskedJB
Medusa
1
3
3
0.83
W
Hercules
4
2
9
4.25
L
3
2
5
2.75
L
Morgan Le Fay
WDferdyy
Morgan Le Fay
3
3
4
1.67
W
Neith
5
1
8
9
L
Nu Wa
chancyab
Nu Wa
0
4
8
1
W
Cliodhna
fitzresin
Cliodhna
0
4
9
1.13
W
4
1
10
9
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,169
Damage
51,020
67,261
Taken
50,058
58,430
Mitigated
31,807
25,689
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,596
54
2,355
2,407
13,954
15,907
191
7,020
6,786
25,254
0
L
Medusa
MaskedJB
Medusa
3,574
1,350
257
421
9,587
4,238
0
3,716
5,871
0
5,996
W
Hercules
11,260
2,025
831
5,866
17,125
22,171
200
7,775
8,998
0
16,604
L
12,660
407
892
3,891
14,874
16,135
0
7,741
7,133
0
23,172
L
Morgan Le Fay
WDferdyy
Morgan Le Fay
10,208
592
733
1,311
7,738
3,705
0
3,416
4,322
20,654
0
W
Neith
6,112
1,716
1,797
4,679
11,059
6,633
1,694
5,793
5,173
0
29,469
L
Nu Wa
chancyab
Nu Wa
14,479
2,127
1,016
329
8,024
3,246
0
4,047
3,977
27,047
0
W
Cliodhna
fitzresin
Cliodhna
7,780
168
1,766
2,978
14,526
7,409
578
8,905
5,398
0
16,972
W
14,421
180
1,562
1,448
10,597
6,310
837
4,338
6,120
27,500
0
L
10,099
602
1,855
2,210
9,835
4,483
0
4,097
5,738
21,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,036
Gold Earned
41,593
152
Minions Killed
116
0
Camps Cleared
0
1,159,693
Distance Traveled
990,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,410
784
36
3
0
221,275
0
L
Medusa
7,479
623
8
1
0
164,085
0
W
Hercules
9,123
760
9
1
0
231,620
0
L
Chaac
8,556
713
23
2
0
245,878
0
L
Morgan Le Fay
8,325
694
21
2
0
184,617
0
W
Neith
9,755
813
60
5
0
226,298
0
L
Nu Wa
7,849
654
21
2
0
193,366
0
W
Cliodhna
7,961
663
15
1
0
229,028
0
W
Eset
9,787
816
32
3
0
251,472
0
L
Eset
9,384
782
43
4
0
202,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role