Player Matchup

Sun Wukong
Sun Wukong
AXIALblue
Sun Wukong
Level 104
God Stats
6W - 4L
1,296 SR
Queue Stats
273W - 270L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BlackDeFaraam
Ah Muzen Cab
Level 113
God Stats
1W - 1L
1,738 SR
Queue Stats
116W - 109L
1,546 Elo+
Party 2
Discordia
Discordia
Wubas
Discordia
Level 149
God Stats
0W - 2L
1,228 SR
Queue Stats
20W - 28L
1,504 Elo+
Solo
Chaac
Chaac
gokuito
Chaac
Level 155
God Stats
11W - 5L
1,543 SR
Queue Stats
369W - 381L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
kima2m
Gilgamesh
Level 136
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 215L
1,597 Elo+
Solo
Team Averages
Level 131
1,461 SR
1,543 Elo+

VS

Team Averages
Level 124
1,585 SR
1,542 Elo+
Hades
Hades
BoKnowsss
Hades
Level 123
God Stats
3W - 0L
1,700 SR
Queue Stats
63W - 70L
1,479 Elo+
Solo
Hachiman
Hachiman
Legit Scrollz
Hachiman
Level 127
God Stats
3W - 2L
1,437 SR
Queue Stats
326W - 316L
1,437 Elo+
Solo
Nu Wa
Nu Wa
Slendydog
Nu Wa
Level 97
God Stats
3W - 0L
1,964 SR
Queue Stats
126W - 87L
1,647 Elo+
Party 1
Sun Wukong
Sun Wukong
Soprobear
Sun Wukong
Level 146
God Stats
5W - 4L
1,482 SR
Queue Stats
500W - 523L
1,508 Elo+
Solo
Achilles
Achilles
ZackMiko
Achilles
Level 125
God Stats
1W - 0L
1,341 SR
Queue Stats
103W - 72L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AXIALblue
Sun Wukong
19
3 / 6 / 10
11,704
650
14,187
21,481
23,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
BlackDeFaraam
Ah Muzen Cab
19
7 / 4 / 8
11,906
661
17,471
15,887
8,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
Wubas
Discordia
20
5 / 5 / 10
12,226
679
26,667
13,388
7,100
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
gokuito
Chaac
18
2 / 6 / 11
11,484
638
10,045
27,507
29,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gilgamesh
kima2m
Gilgamesh
18
3 / 7 / 10
11,228
624
17,602
26,772
20,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BoKnowsss
Hades
17
6 / 8 / 14
12,102
672
18,842
22,487
15,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Legit Scrollz
Hachiman
20
5 / 1 / 17
13,209
734
18,245
12,215
6,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Slendydog
Nu Wa
20
1 / 4 / 24
12,927
718
24,256
14,197
7,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Soprobear
Sun Wukong
19
2 / 5 / 20
12,273
682
13,165
23,956
24,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Achilles
ZackMiko
Achilles
20
14 / 3 / 11
14,285
794
26,670
31,357
55,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
114
20
Kills
28
28
Deaths
21
49
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AXIALblue
Sun Wukong
3
6
10
1.33
L
Ah Muzen Cab
BlackDeFaraam
Ah Muzen Cab
7
4
8
2.75
W
Hades
BoKnowsss
Hades
6
8
14
1.63
W
Hachiman
Legit Scrollz
Hachiman
5
1
17
13.5
W
Nu Wa
Slendydog
Nu Wa
1
4
24
3.25
W
Sun Wukong
Soprobear
Sun Wukong
2
5
20
2.4
L
Discordia
Wubas
Discordia
5
5
10
2
W
Achilles
ZackMiko
Achilles
14
3
11
6.5
L
Chaac
gokuito
Chaac
2
6
11
1.25
L
Gilgamesh
kima2m
Gilgamesh
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,972
Damage
101,178
105,035
Taken
104,212
89,701
Mitigated
108,591
30,523
Healing
35,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AXIALblue
Sun Wukong
14,187
1,668
936
5,063
21,481
23,658
146
8,900
11,978
0
31,876
L
Ah Muzen Cab
BlackDeFaraam
Ah Muzen Cab
17,471
7,915
2,219
1,120
15,887
8,685
132
7,100
8,600
0
43,012
W
Hades
BoKnowsss
Hades
18,842
904
2,083
4,102
22,487
15,398
935
4,721
17,766
29,906
0
W
Hachiman
Legit Scrollz
Hachiman
18,245
9,121
1,841
2,277
12,215
6,103
3,396
4,573
7,642
0
48,933
W
Nu Wa
Slendydog
Nu Wa
24,256
4,479
0
2,655
14,197
7,211
1,769
3,715
10,482
52,678
0
W
Sun Wukong
Soprobear
Sun Wukong
13,165
1,312
2,159
7,933
23,956
24,488
1,011
5,634
18,322
0
34,202
L
Discordia
Wubas
Discordia
26,667
1,426
1,545
2,329
13,388
7,100
0
5,321
7,855
57,187
0
W
Achilles
ZackMiko
Achilles
26,670
1,667
3,078
9,659
31,357
55,391
761
8,024
23,333
0
42,913
L
Chaac
gokuito
Chaac
10,045
620
2,498
9,713
27,507
29,754
0
11,480
15,370
0
35,981
L
Gilgamesh
kima2m
Gilgamesh
17,602
2,151
847
4,253
26,772
20,504
0
10,297
15,907
0
39,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,548
Gold Earned
64,796
234
Minions Killed
266
0
Camps Cleared
0
1,653,365
Distance Traveled
1,630,774
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,704
650
27
2
0
330,461
0
L
Ah Muzen Cab
11,906
661
53
3
0
359,133
0
W
Hades
12,102
672
39
2
0
278,692
0
W
Hachiman
13,209
734
72
4
0
341,938
0
W
Nu Wa
12,927
718
75
4
0
306,483
3
W
Sun Wukong
12,273
682
53
3
0
326,834
0
L
Discordia
12,226
679
74
4
0
305,424
0
W
Achilles
14,285
794
27
2
0
376,827
0
L
Chaac
11,484
638
45
3
0
300,806
0
L
Gilgamesh
11,228
624
35
2
0
357,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role