Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Pr0ficient
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,332 Elo+
Party 3
Chang'e
Chang'e
Psych0ticJ0ker
Chang'e
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,705 Elo+
Party 1
Hercules
Hercules
Redcooper
Hercules
Level 147
God Stats
3W - 0L
1,696 SR
Queue Stats
54W - 63L
1,324 Elo+
Party 3
Hachiman
Hachiman
SpawnedPlague
Hachiman
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,455 Elo+
Party 1
Team Averages
Level 90
1,539 SR
1,463 Elo+

VS

Team Averages
Level 69
1,519 SR
1,454 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Lorelei003
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
PerfectEnds
Hun Batz
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,368 Elo+
Party 2
Jormungandr
Jormungandr
Ziiplock
Jormungandr
Level 36
God Stats
1W - 2L
1,695 SR
Queue Stats
277W - 332L
1,412 Elo+
Solo
Sylvanus
Sylvanus
realPOTUS
Sylvanus
Level 128
God Stats
4W - 3L
1,399 SR
Queue Stats
90W - 105L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 2 / 4
8,005
1,144
10,562
6,598
2,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
12
2 / 1 / 8
6,804
972
6,520
6,176
4,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 9
6,376
911
3,836
5,543
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
Redcooper
Hercules
14
3 / 1 / 10
7,126
1,018
4,762
9,291
5,744
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
SpawnedPlague
Hachiman
13
3 / 2 / 8
7,171
1,024
9,060
6,720
2,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 1 / 4
5,904
843
4,875
12,378
11,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Lorelei003
Merlin
12
4 / 4 / 1
6,894
985
4,503
6,099
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
PerfectEnds
Hun Batz
8
1 / 3 / 1
5,554
793
4,167
4,796
2,691
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Ziiplock
Jormungandr
13
1 / 3 / 3
6,291
899
6,778
9,150
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
realPOTUS
Sylvanus
10
1 / 3 / 5
6,060
866
4,448
8,139
5,869
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
14
Kills
7
7
Deaths
14
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
4
4
L
Kuzenbo
 
Kuzenbo
0
1
4
2
L
Merlin
Lorelei003
Merlin
4
4
1
1.13
L
Hun Batz
PerfectEnds
Hun Batz
1
3
1
0.5
W
Chaac
2
1
8
6
W
0
1
9
4.5
W
Hercules
Redcooper
Hercules
3
1
10
8
W
Hachiman
SpawnedPlague
Hachiman
3
2
8
3.5
L
Jormungandr
Ziiplock
Jormungandr
1
3
3
0.83
L
Sylvanus
realPOTUS
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,740
Damage
24,771
34,328
Taken
40,562
17,649
Mitigated
34,009
15,668
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,562
6,798
0
2,763
6,598
2,683
2,080
3,884
2,672
0
21,263
L
Kuzenbo
 
Kuzenbo
4,875
1,703
635
6,169
12,378
11,194
0
2,396
9,982
8,995
0
L
Merlin
Lorelei003
Merlin
4,503
622
0
30
6,099
2,745
0
0
6,099
10,972
0
L
Hun Batz
PerfectEnds
Hun Batz
4,167
788
74
491
4,796
2,691
0
239
4,557
0
5,613
W
Chaac
6,520
433
561
1,801
6,176
4,677
256
3,759
2,230
0
15,331
W
3,836
668
2,334
2,039
5,543
2,107
376
3,725
1,729
10,522
0
W
Hercules
Redcooper
Hercules
4,762
619
335
3,923
9,291
5,744
248
3,644
5,523
0
6,260
W
Hachiman
SpawnedPlague
Hachiman
9,060
4,338
585
1,327
6,720
2,438
226
4,899
1,642
0
17,021
L
Jormungandr
Ziiplock
Jormungandr
6,778
1,537
555
1,083
9,150
11,510
24
687
8,463
15,520
0
L
Sylvanus
realPOTUS
Sylvanus
4,448
603
1,778
1,563
8,139
5,869
0
514
7,625
7,423
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,482
Gold Earned
30,703
88
Minions Killed
54
0
Camps Cleared
0
733,141
Distance Traveled
590,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,005
1,144
31
4
0
116,026
0
L
Kuzenbo
5,904
843
8
1
0
164,519
0
L
Merlin
6,894
985
11
2
0
126,874
0
L
Hun Batz
5,554
793
5
1
0
71,631
0
W
Chaac
6,804
972
16
2
0
156,791
0
W
Chang'e
6,376
911
20
3
0
152,342
0
W
Hercules
7,126
1,018
1
0
0
163,988
0
W
Hachiman
7,171
1,024
20
3
0
143,994
0
L
Jormungandr
6,291
899
23
3
0
134,070
0
L
Sylvanus
6,060
866
7
1
0
93,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role