Player Matchup

Bakasura
Bakasura
Notogora
Bakasura
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,470 Elo+
Solo
Tiamat
Tiamat
Quatr0
Tiamat
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,508 Elo+
Solo
Yemoja
Yemoja
Sgabriulante
Yemoja
Level 125
God Stats
1W - 2L
1,490 SR
Queue Stats
295W - 286L
1,485 Elo+
Party 1
Cliodhna
Cliodhna
Sitkawird
Cliodhna
Level 124
God Stats
2W - 2L
1,575 SR
Queue Stats
216W - 215L
1,487 Elo+
Party 1
Da Ji
Da Ji
makc633
Da Ji
Level 91
God Stats
3W - 8L
1,458 SR
Queue Stats
484W - 443L
1,519 Elo+
Solo
Team Averages
Level 119
1,505 SR
1,494 Elo+

VS

Team Averages
Level 128
1,606 SR
1,501 Elo+
Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
LokiSyndrome
Aphrodite
Level 118
God Stats
4W - 6L
1,780 SR
Queue Stats
577W - 583L
1,504 Elo+
Solo
Nike
Nike
fraserw
Nike
Level 122
God Stats
4W - 3L
1,749 SR
Queue Stats
158W - 142L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Notogora
Bakasura
14
1 / 2 / 3
6,901
690
2,114
8,906
9,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Quatr0
Tiamat
11
1 / 6 / 4
6,722
672
11,601
11,145
8,204
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
14
1 / 3 / 4
6,885
689
7,481
10,805
8,264
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cliodhna
Sitkawird
Cliodhna
14
1 / 3 / 5
7,250
725
5,663
8,319
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
makc633
Da Ji
15
4 / 2 / 3
7,446
745
6,774
7,257
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 0 / 11
9,003
900
10,936
6,002
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
 
Chiron
14
4 / 4 / 8
8,471
847
9,424
10,161
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
 
Izanami
14
0 / 2 / 11
8,017
802
5,676
7,562
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
LokiSyndrome
Aphrodite
16
6 / 1 / 6
9,384
938
8,867
12,767
8,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nike
fraserw
Nike
14
4 / 2 / 8
8,970
897
6,896
12,401
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
8
Kills
16
16
Deaths
9
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
11
7.5
W
Chiron
 
Chiron
4
4
8
2
W
Izanami
 
Izanami
0
2
11
2.75
W
Aphrodite
LokiSyndrome
Aphrodite
6
1
6
9
L
Bakasura
Notogora
Bakasura
1
2
3
1.25
L
Tiamat
Quatr0
Tiamat
1
6
4
0.5
L
Yemoja
1
3
4
1
L
Cliodhna
Sitkawird
Cliodhna
1
3
5
1.17
W
Nike
fraserw
Nike
4
2
8
4
L
Da Ji
makc633
Da Ji
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,633
Damage
41,799
46,432
Taken
48,893
34,373
Mitigated
30,603
12,066
Healing
28,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,936
45
1,349
476
6,002
2,345
1,755
2,907
3,095
31,121
0
W
Chiron
 
Chiron
9,424
3,767
2,066
1,541
10,161
4,104
40
4,207
5,895
0
18,306
W
Izanami
 
Izanami
5,676
3,774
0
0
7,562
3,338
3,013
3,091
4,430
0
16,928
W
Aphrodite
LokiSyndrome
Aphrodite
8,867
628
11,858
9,491
12,767
8,547
1,178
5,917
6,803
16,721
0
L
Bakasura
Notogora
Bakasura
2,114
1,654
247
2,497
8,906
9,476
0
3,984
4,922
0
4,203
L
Tiamat
Quatr0
Tiamat
11,601
165
340
1,996
11,145
8,204
0
3,937
7,208
17,055
0
L
Yemoja
7,481
166
1,983
1,674
10,805
8,264
0
5,692
5,113
12,504
0
L
Cliodhna
Sitkawird
Cliodhna
5,663
363
265
1,525
8,319
3,530
0
3,675
4,644
0
14,786
W
Nike
fraserw
Nike
6,896
207
657
1,505
12,401
12,269
181
2,960
9,235
0
12,639
L
Da Ji
makc633
Da Ji
6,774
1,142
287
1,252
7,257
4,899
0
2,515
4,742
0
12,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,204
Gold Earned
43,845
72
Minions Killed
134
0
Camps Cleared
0
916,356
Distance Traveled
994,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,003
900
40
4
0
226,153
0
W
Chiron
8,471
847
29
3
0
182,583
0
W
Izanami
8,017
802
34
3
0
185,075
0
W
Aphrodite
9,384
938
24
2
0
219,872
0
L
Bakasura
6,901
690
24
2
0
189,938
0
L
Tiamat
6,722
672
9
1
0
161,958
0
L
Yemoja
6,885
689
11
1
0
173,675
0
L
Cliodhna
7,250
725
23
2
0
191,922
0
W
Nike
8,970
897
7
1
0
181,054
0
L
Da Ji
7,446
745
5
1
0
198,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role