Player Matchup

Odin
Odin
Demoniccobra
Odin
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 33L
1,343 Elo+
Party 1
Chang'e
Chang'e
Garemat
Chang'e
Level 27
God Stats
2W - 1L
1,547 SR
Queue Stats
33W - 33L
1,343 Elo+
Party 1
Skadi
Skadi
kaustickraken
Skadi
Level 28
God Stats
2W - 1L
1,489 SR
Queue Stats
26W - 27L
1,324 Elo+
Party 1
Team Averages
Level 53
1,512 SR
1,337 Elo+

VS

Team Averages
Level 94
1,594 SR
1,381 Elo+
Poseidon
Poseidon
Lxviir
Poseidon
Level 114
God Stats
2W - 3L
1,436 SR
Queue Stats
19W - 23L
1,347 Elo+
Party 2
Ymir
Ymir
Squuez
Ymir
Level 24
God Stats
4W - 4L
1,527 SR
Queue Stats
28W - 37L
1,315 Elo+
Party 2
Thor
Thor
xXStereoponyXx
Thor
Level 145
God Stats
1W - 1L
1,820 SR
Queue Stats
11W - 7L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 9
8,361
836
6,019
6,494
5,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
Garemat
Chang'e
11
7 / 0 / 5
9,262
926
12,424
7,386
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
3 / 1 / 9
8,240
824
9,922
7,171
2,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lxviir
Poseidon
5
0 / 2 / 0
5,957
596
2,266
2,129
621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Squuez
Ymir
10
0 / 6 / 1
6,450
645
3,905
15,558
13,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 6 / 0
6,525
653
6,356
16,677
6,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
1
1
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Chang'e
Garemat
Chang'e
7
0
5
9.5
L
Poseidon
Lxviir
Poseidon
0
2
0
0
L
Ymir
Squuez
Ymir
0
6
1
0.08
W
3
1
9
7.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,365
Damage
12,527
21,051
Taken
34,364
10,739
Mitigated
19,973
3,501
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,019
1,523
0
540
6,494
5,544
786
1,604
4,890
0
13,953
W
Chang'e
Garemat
Chang'e
12,424
2,181
1,049
1,375
7,386
2,685
1,220
2,418
4,968
38,585
0
L
Poseidon
Lxviir
Poseidon
2,266
320
0
200
2,129
621
0
854
1,275
12,192
0
L
Ymir
Squuez
Ymir
3,905
825
0
40
15,558
13,040
0
6,393
9,165
15,463
0
W
9,922
5,116
0
537
7,171
2,510
738
2,152
5,019
0
21,143
L
6,356
1,642
462
3,571
16,677
6,312
0
5,305
11,372
0
18,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
18,932
80
Minions Killed
47
0
Camps Cleared
0
516,868
Distance Traveled
380,452
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,361
836
13
1
0
161,661
0
W
Chang'e
9,262
926
43
4
0
186,027
0
L
Poseidon
5,957
596
12
1
0
64,202
0
L
Ymir
6,450
645
21
2
0
164,309
2
W
Skadi
8,240
824
24
2
0
169,180
0
L
Thor
6,525
653
14
1
0
151,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role