Player Matchup

He Bo
He Bo
BBWDestroyer
He Bo
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 7L
1,513 Elo+
Party 1
Lancelot
Lancelot
Da Snake1857
Lancelot
Level 43
God Stats
3W - 5L
1,444 SR
Queue Stats
55W - 40L
1,472 Elo+
Solo
Charybdis
Charybdis
SelenaT5784
Charybdis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,235 Elo+
Party 2
Maui
Maui
TheatreWeirdo
Maui
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,235 Elo+
Party 2
Tyr
Tyr
xuqql
Tyr
Level 39
God Stats
11W - 9L
1,807 SR
Queue Stats
13W - 16L
1,388 Elo+
Party 1
Team Averages
Level 29
1,550 SR
1,369 Elo+

VS

Team Averages
Level 79
1,597 SR
1,458 Elo+
Raijin
Raijin
CalicheGaming
Raijin
Level 65
God Stats
10W - 1L
1,811 SR
Queue Stats
182W - 203L
1,484 Elo+
Party 3
Thor
Thor
Nachth
Thor
Level 29
God Stats
23W - 10L
1,501 SR
Queue Stats
89W - 87L
1,465 Elo+
Party 3
Apollo
Apollo
Pu77aCus
Apollo
Level 129
God Stats
9W - 7L
1,565 SR
Queue Stats
149W - 118L
1,496 Elo+
Party 3
Bacchus
Bacchus
Zombigearleader
Bacchus
Level 49
God Stats
12W - 7L
1,674 SR
Queue Stats
119W - 122L
1,420 Elo+
Party 4
Amaterasu
Amaterasu
hweaver64
Amaterasu
Level 125
God Stats
4W - 2L
1,435 SR
Queue Stats
117W - 118L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,072
607
6,755
7,362
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
Da Snake1857
Lancelot
7
0 / 1 / 1
4,461
446
1,849
8,080
2,638
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
SelenaT5784
Charybdis
6
0 / 7 / 1
4,023
402
2,241
7,670
2,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 5 / 1
4,520
452
1,074
9,938
5,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
xuqql
Tyr
10
0 / 0 / 0
5,545
555
3,921
6,071
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,338
634
3,400
4,831
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Nachth
Thor
11
3 / 1 / 2
6,088
609
6,098
8,482
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Pu77aCus
Apollo
11
9 / 0 / 3
7,337
734
11,917
6,308
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 0 / 9
6,663
666
4,177
4,691
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
hweaver64
Amaterasu
10
0 / 0 / 0
5,741
574
2,288
9,443
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
16
16
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
2
1
2
3
L
Lancelot
Da Snake1857
Lancelot
0
1
1
0.5
W
Thor
Nachth
Thor
3
1
2
4
W
Apollo
Pu77aCus
Apollo
9
0
3
10.5
L
Charybdis
SelenaT5784
Charybdis
0
7
1
0.07
L
0
5
1
0.1
W
2
0
9
6.5
W
Amaterasu
hweaver64
Amaterasu
0
0
0
0
L
Tyr
xuqql
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,840
Damage
27,880
39,121
Taken
33,755
17,987
Mitigated
16,545
4,885
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,755
291
0
1,098
7,362
2,465
0
2,612
4,750
41,595
0
W
3,400
344
0
500
4,831
2,057
228
2,878
1,767
49,745
0
L
Lancelot
Da Snake1857
Lancelot
1,849
397
0
1,066
8,080
2,638
0
2,307
5,773
0
19,373
W
Thor
Nachth
Thor
6,098
2,069
0
4,206
8,482
3,365
0
2,548
5,792
0
34,995
W
Apollo
Pu77aCus
Apollo
11,917
7,870
0
3,516
6,308
2,394
2,331
1,209
5,091
0
54,608
L
Charybdis
SelenaT5784
Charybdis
2,241
1,313
0
341
7,670
2,329
12
867
6,803
0
11,803
L
1,074
662
467
884
9,938
5,798
0
1,791
8,147
10,022
0
W
4,177
988
54
2,011
4,691
4,136
272
849
3,833
15,324
0
W
Amaterasu
hweaver64
Amaterasu
2,288
599
0
3,571
9,443
4,593
0
0
9,443
0
31,886
L
Tyr
xuqql
Tyr
3,921
678
0
1,029
6,071
4,757
0
0
6,071
0
32,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,621
Gold Earned
32,167
200
Minions Killed
305
0
Camps Cleared
0
942,652
Distance Traveled
953,853
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,072
607
81
8
0
187,087
0
W
Raijin
6,338
634
89
9
0
187,932
0
L
Lancelot
4,461
446
30
3
0
222,561
0
W
Thor
6,088
609
56
6
0
218,496
0
W
Apollo
7,337
734
91
9
0
167,765
0
L
Charybdis
4,023
402
18
2
0
147,807
0
L
Maui
4,520
452
12
1
0
189,188
0
W
Bacchus
6,663
666
17
2
0
183,282
3
W
Amaterasu
5,741
574
52
5
0
196,378
0
L
Tyr
5,545
555
59
6
0
196,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role